• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:06
CET 10:06
KST 18:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
Current Meta How to stay on top of macro? PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2071 users

Why cannot the SC-community accept imbalance? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 Next All
Jinsho
Profile Joined March 2011
United Kingdom3101 Posts
Last Edited: 2011-08-13 08:36:04
August 13 2011 08:35 GMT
#121
EDIT: new page, so it doesnt matter anymore. Please read the OP, it's a very good question and he explains what he means in detail.
PredY
Profile Joined September 2009
Czech Republic1731 Posts
August 13 2011 08:45 GMT
#122
it doesn't matter what idra says because it's all only a personal oppinion. when asked on SOTG what the weakest race in BW was, he answered "terran".

i think there are things that can be considered imbalanced - beta 7 range voidray rushes, 5rax reaper etc. but those were early/mid game scenarios very hard to beat. the only equivalent of that right now seems to be 1/1/1 allin vs protoss (is it imbalanced? i don't know). if there is a scenario in late game supposedly "imba" then i can't do anything but laugh.

infestors, hellions, banshees, broodlords - all these things are strong if you don't know how to deal with them. but imbalanced? come on

i strongly believe the maps set the trends and make "op" strategies - fe. thor drop on LT. in BW, the maps were tailored to accomodate FE toss and make FE zerg safer. i can't say we have such maps in sc2 (besides some obviously), all we have are fucking rocks everywhere, thats why fast 3rd for zerg to counter FE of toss is very hard because you cant expo close to your base and then voidrays kill you etc.

last thing: it's so funny seeing people complain about balance when they just fucking SUCK. LEARN TO PLAY
http://www.twitch.tv/czelpredy
Sogetsu
Profile Joined July 2011
514 Posts
August 13 2011 08:46 GMT
#123
Man, I play KOF, and understand your whole post
Even Pokemon is a strategy game (I play it also at competitive level)

However, in those games it's normal to have a tier list and play about it, because the game developers made it that fashion
But SC2 is a game where there SHOULD be Balance, because it is not designed to get "tiers" between races

Also, the game is near to be perfectly balanced, but the mechanics of the game generate many abusable things, like ForceFields, Stim, Fungal, etc, while they are NO OP, they are "abusable" and change drastically the matches and the metagame

Then, because there is not actually something REALLY OP, and all races have something abusable at some point, we can say the game is +95% balanced, and the complaints some times are not well argued

Anyways this game benefits the All In gameplay, and the strong timing pushes, making it change the match in seconds, and requesting more skill to stop more things than the needed to execute them

SC BW had different mechanics, really different ones, so SC2 can not be "as same balanced as BW" , and it IS so close to the perfect balance on the way it is designed, even if it feels "unfair" on many situations

The nerf/buff to units can help like it did actually from the Beta, but the other things can't change unitill the game is remade similar to BW

Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
Woizit
Profile Joined June 2011
801 Posts
Last Edited: 2011-08-13 08:54:37
August 13 2011 08:46 GMT
#124
In a strategy game, you try to create imbalances through your play such that it'll favour you and bring you to victory.

In other words, discussion about imbalances is actually important strategically, whether it's considered whining or not. For example, everybody understands that the Protoss late game composition is strong, possibly OP, and as a result, the opposing player will develop strategies that prevents this imbalance from hurting him. i.e, drop plays to split, timing attacks etc. Or that the BFH are ridiculously good at killing workers, and so players are now developing strategies to defend themselves against that through sim cities.

It's possible that sometimes, certain strategies are too overpowering for the game to be enjoyable, but the point is not that it creates balance whines (and that such things requires fixing). Rather, when people say a race is overpowered, it's usually referring to a certain strategy that can be employed by that specific race, and caution and countermeasures are to be exercised against that.

Understanding the imbalances in different situations is intrinsic to the gameplay itself. This will probably explain why race switching does not seem to be as acceptable, simply because the understanding of the game comes first. The lack of acceptance over imbalances is simply a reflection of the competitive nature of the game, and that people are trying to overturn such disadvantages themselves.
Mutaahh
Profile Joined June 2007
Netherlands859 Posts
August 13 2011 08:47 GMT
#125
Imbalance = not fair... easy answer to a weird question.
I want to fly
Risen
Profile Blog Joined March 2010
United States7927 Posts
August 13 2011 08:47 GMT
#126
Protoss, Terran, Zerg

yunryuchunliaajefnkwefnwkfnwjfnkjafnfnrfn...

There are so many more options to choose from in SF4. Therefor it is THAT much harder to balance and the expectations much lower.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
August 13 2011 08:50 GMT
#127
Because around 2/3 the players are playing a different race.
Tyree
Profile Joined November 2010
1508 Posts
August 13 2011 08:53 GMT
#128
At the start of SC2, the mentality from Brood War was brought over from former BW players, thinking that they could influence the newer players who just got into SC2

The major issue with that is that SC2 was not and is not balanced like BW was after so many years and so many patches, their intentions were good, they wanted people to relax and not focus so much on them, but it was impossible.

It is very important to remember that knowing and realizing the game is not balanced is not the same as bitching about balance issues in every thread, chat, game, Bnet, TL, reddit etc.

Whether people like it or not the balance will take a huge swing again with HotS whatever unit and changes Blizzard implents will simply make the game even unbalanced in whatever direction it goes.

Again appriciate the people from BW who are trying to put a lid on the fire but they also sometimes sound naive or simply trying to turn their backs to something that is pretty obvious to everyone. Reminds me of Idra talking to Day9, i dislike Idra very much but his points on Zerg and Zerg scouting for example were 100% right, yet Day9 just basically acted like a politician and tried everything to avoid answering anything directly. Again i love Day9 but in this discussion i was let down.
★ Top Gun ★
ETisME
Profile Blog Joined April 2011
12530 Posts
August 13 2011 08:56 GMT
#129
Because the game is impossible to balance perfectly.
It's not just the units that counts, the map attributes hugely onto the whole balance issue.

engagement location's open areas, bases' distance, rush distance etc

Even if we place the race onto open field with nothing but minerals and gas, then have a game there would be good for one race (I am thinking Zerg) and bad for another.

Whereas on SF4, there is no such things, it is all about the characters.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
lcl
Profile Joined December 2010
United Kingdom119 Posts
August 13 2011 11:51 GMT
#130
This is a pretty long post to compare two completely different games and there is no obvious payoff as a result of doing as the OP says - its completely pointless
The more I practise the more luck I seem to have
CScythe
Profile Joined June 2009
Canada810 Posts
August 13 2011 12:56 GMT
#131
I figure if you think a race is imbalanced, you switch, quit, or shut up. Anything else is just obnoxious. Game balance is for the developers.
That being said, idle complaints are a way to relieve stress associated with losing; So it's the individual's decision to tolerate that or not.
branflakes14
Profile Joined July 2010
2082 Posts
Last Edited: 2011-08-13 12:59:44
August 13 2011 12:59 GMT
#132
Imbalance can't be accepted because the Vulture was once considered useless. You just can't arrogantly assume that you've exhausted every possibility.
Gingerninja
Profile Blog Joined July 2010
United Kingdom1339 Posts
August 13 2011 13:08 GMT
#133
Wouldn't it be easier comparing the unit tiers and matchups to the SF4 characters.
Like Maurder > Stalker and roach but loses to immortal? rather than the game outright?

Also Capcom went on record and said they don't balance some of their games, they just keep throwing different things and more overpowered stuff in, and the game ends up so broken it kind of balances itself out eventually. (I think this was more specifically about the MvC series tho)

Where Blizzard does try and keep an active balance on everything rather than fix it's problems by just throwing more stuff at it.
戦いの中に答えはある
keioh
Profile Blog Joined May 2010
France1099 Posts
Last Edited: 2011-08-13 13:18:04
August 13 2011 13:17 GMT
#134
edit : Wrong thread -_______-
GIMME ALL THE BELGIAN WAFFLES I CAN GET FOR THIS MONEY !!!!!! BELGIAN WAFFFFFFFFFFFFFFFFLEEEEEEEEES
Papulatus
Profile Joined July 2010
United States669 Posts
August 13 2011 13:23 GMT
#135
I'm really confused why anyone would make this thread to begin with.

The reason that the SC-community can't accept imbalance is because there are 3 races, where as in a fighting game there are many characters. Each race is a world of difference, and if one of them was shit tier (I.E. Zerg at release) we would only see tvp, pvp, and tvt.

4 Corners in a day.
MrTortoise
Profile Joined January 2011
1388 Posts
August 13 2011 13:24 GMT
#136
the basic premise is that balance = 50% win against all characters/races

balance is also on average having a 50% win rate against all characters ... ie 40:60 is ok if there is another with 60:40

the same should be true in sc2 and in both games it is the idea of a hard counter.

There shoudl also be no redundancy in characters / units when all matchups are considered.

I dont think most people understand how subtle and delicate a concept like balance is.

Its like randomness, a perfectly random situation can rip you off many times in a row, and it can appear to have patterns.
K3Nyy
Profile Joined February 2010
United States1961 Posts
August 13 2011 13:26 GMT
#137
On August 13 2011 17:45 PredY wrote:
last thing: it's so funny seeing people complain about balance when they just fucking SUCK. LEARN TO PLAY


I agree with this the most. Some things are imbalanced at low levels just because everyone can't play do everything that the pros can do. That doesn't mean it's imbalanced, it just means they suck.
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2011-08-13 13:33:23
August 13 2011 13:33 GMT
#138
It's as simple as the fact that there are only three races. Fighting games have enough characters lying around that they can afford to have some be redundant or snipe picks only.

You can't do that when you have three races. Imagine if toss was plainly stronger than the other two, and the last few rounds of every tournament was PvPvPvP.

Did you imagine that?

Good. Once you've arisen from the foetal position, you'll know why starcraft shoots for equality.
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
August 13 2011 13:37 GMT
#139
I found this stupid when I read, "SC2 only has three races, and SF4 has thirty characters."

SC2 has around 15 units per race x 3 = 45. You're counting each race as one thing to balance, when it is actually a lot more.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
ChaosWielder
Profile Blog Joined April 2010
United States166 Posts
August 13 2011 13:40 GMT
#140
I think if anyone's really honest with themselves they can see that SC2 has imbalances, but that it is not *useful* to think in those terms. For the SC community, the nature of imbalance has so changed over the years--if you're not familiar with BW, please take the time to read when PvZ was impossible for P--that veterans are, largely, going to adopt the principle of "wait and see" and things like that. So, it is perhaps a better view to get better at the game, refine timings and things like that *rather* than complaining about something. You may even have a good point--remember 1 supply roaches?--but these things will likely be meted out in time.
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech102
SortOf 92
Livibee 27
StarCraft: Brood War
Killer 711
BeSt 503
Larva 367
GuemChi 310
EffOrt 177
Leta 97
Dewaltoss 82
ToSsGirL 54
Rush 6
yabsab 6
Dota 2
XaKoH 489
febbydoto7
League of Legends
JimRising 528
Reynor105
Counter-Strike
shoxiejesuss469
Stewie2K372
olofmeister0
Other Games
summit1g15853
ceh9398
C9.Mang0328
Happy220
Fuzer 132
NeuroSwarm40
Trikslyr34
Organizations
Dota 2
PGL Dota 2 - Main Stream5241
PGL Dota 2 - Secondary Stream1376
Other Games
gamesdonequick627
BasetradeTV29
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH106
• LUISG 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1587
• Stunt768
Upcoming Events
WardiTV Korean Royale
2h 55m
BSL: GosuLeague
11h 55m
PiGosaur Cup
15h 55m
The PondCast
1d
Replay Cast
1d 13h
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
2 days
RSL Revival
3 days
WardiTV Korean Royale
3 days
RSL Revival
4 days
[ Show More ]
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
5 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.