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On August 29 2011 15:30 LuckyFool wrote: yeah I read the thread and everyone recently is just guessing or talking about the Anaheim reps and about reps possibly being released after 1.4.
obviously you didn't read the thread very well because the last bullet in the OP says that they need the 1.4 update to fix the technical issues. there is no "possibly" about it. it's annoying to wait this long but you can't really complain until then since they are being that transparent about it.
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I'm not trying to be cynical here but it all seems pretty sketchy since in the first thread they gave no reasoning as to why they couldn't release after the event and now all they say are "technical issues". In the first thread they also mentioned how they needed to increase revenue to cover costs etc.
All I'm saying is they never gave a real reason and still aren't, what could POSSIBLY be the harm of releasing the replays the day after the event is over? Simply stating technical issues is hardly being transparent imo, and why did blizzard themselves release replays along with multiple other tournaments? I still like MLG and I understand they are losing money and need to increase membership but it seems like they were just looking for any reason not to release replays so they have something to tell the community. Also they give terrible reasoning for waiting a few weeks to release reps, do they think players prefer to watch the matches being casted from replays over watching the replays themselves?? What technical issues could possibly crop up, there is no record whatsoever of technical issues occurring due to a tournament releasing replays after the event.
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I was hoping I could find the Anaheim replays somewhere but I guess not .... anyone know where I could get SOME high level replays from the last couple months ?
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Can't they just release the replays now since the patch is pretty much guaranteed to hit before Orlando? :oo
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Where will they be releasing the replays TO? I looked at their columbus brackets page, and the links to the replays are broken.
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Can anyone pm me with links to any of DongRaeGu's replays that work on the current patch? Can't find anything
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Did they talk about the replay situation any at raleigh?
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You will just have to wait till 1.4 hits live. Until then there is no chance in hell that the replays will be released. Just have some patience.
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On August 30 2011 02:25 FuzZyLogic wrote: I'm not trying to be cynical here but it all seems pretty sketchy since in the first thread they gave no reasoning as to why they couldn't release after the event and now all they say are "technical issues". In the first thread they also mentioned how they needed to increase revenue to cover costs etc.
All I'm saying is they never gave a real reason and still aren't, what could POSSIBLY be the harm of releasing the replays the day after the event is over? Simply stating technical issues is hardly being transparent imo, and why did blizzard themselves release replays along with multiple other tournaments? I still like MLG and I understand they are losing money and need to increase membership but it seems like they were just looking for any reason not to release replays so they have something to tell the community. Also they give terrible reasoning for waiting a few weeks to release reps, do they think players prefer to watch the matches being casted from replays over watching the replays themselves?? What technical issues could possibly crop up, there is no record whatsoever of technical issues occurring due to a tournament releasing replays after the event.
i don't agree with not saying exactly what's up but R1CH called them out on how silly it seemed and how unlikely it was that there was a real technical issue, then admitted that he had talked with them about it and was convinced of the potential technical issue. so while i'd like to know what's up exactly, that's good enough for me. it makes it confusing as to why MLG is the only one who has to make a big deal about this though.
edit: they already said they're not going to make people pay for replays though, i didn't catch that when i first read the post but people should really shut the hell up about all that until they actually say something like that. it's really immature to put words in people's mouths, especially when you prefix it with "i really like them, BUT."
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I never said they were going to make people pay for reps, what words am I putting in people's mouths?? I meant that if you don't watch mlg live then you have to pay for vods or wait at least a month for reps (after the patch). Seriously they know most of their viewers would LOVE replays and if they really cared that much about the viewers they wouldn't stop that over some sketchy possible potential technical issue that magically "crops up" after the event is over. R1CH initially said they were probably using this as an excuse, then said he didn't have enough info to know if it was true or not but understands why they might not want to release them (read the original thread, not putting words in peoples mouths).
All I'm saying is I would have more respect for them if they stated their true reasons (or none at all) instead of this whole charade, using an obscure, vague technical issue to hold replays after the event is over when most foreign tourneys still release replays (the super hackers haven't been hitting them for some reason). There is nothing wrong with holding replays but this is all unnecessary.
This is from the original thread regarding why reps are given to casters first, Lee later said "monetizing" means ad revenue from streams NOT the sale of replays.
5) Releasing the replays to casters that we work with and trust is the least risky way to get SOME of this content out. I know it's not everything that everyone wants. At the end of the day though, we can fund events because we can monetize content. Keep in mind that we lose a tremendous amount of money every event. Our productions are not cheap. Sat trucks alone are a solid six figure number. Again, nothing wrong with increasing revenue or anything, I'm not saying MLG are an evil corporation but these "technical issues" were obviously an excuse not to release the replays. Their reasons even for not releasing DURING the tournament were sketchy, they gave no reason whatsoever as to why they can't release after the event. They are already gonna release replays a few weeks after future events so casters have time to cast the good ones, does anyone really like vods more than replays anyway? Even so, those people can just watch the vods from their favorite casters too, what a novel idea! Their official reasons just make no sense, they held the replays because they wanted to, they were always going to "technical issues" or not.
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On August 31 2011 04:58 Choboo wrote: Can't they just release the replays now since the patch is pretty much guaranteed to hit before Orlando? :oo That's what I was wondering as well.
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I would say this signals more than just balance changes coming in 1.4. Perhaps a montized replay system?
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Did anyone notice that when the players were on their own accounts they lagged pretty bad but when the finals were played on |||||||| ||||||||| |||| it was pretty seamless ? I think the hurricane may have had some part in the lag but it was a bit saddening watching bomber play through the lag.
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On September 06 2011 17:53 T0fuuu wrote: Did anyone notice that when the players were on their own accounts they lagged pretty bad but when the finals were played on |||||||| ||||||||| |||| it was pretty seamless ? I think the hurricane may have had some part in the lag but it was a bit saddening watching bomber play through the lag.
I guess it's because a combination of uppercase Is and lowercase Ls + the charcode is harder to guess/find out than ST_Bomber + Charcode. So I think they changed it to prevent them from getting spammed.
Kinda sad that tournaments have to do crap like this due to the failure called bnet 2.0 -_-
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On September 06 2011 18:01 Neelia wrote:Show nested quote +On September 06 2011 17:53 T0fuuu wrote: Did anyone notice that when the players were on their own accounts they lagged pretty bad but when the finals were played on |||||||| ||||||||| |||| it was pretty seamless ? I think the hurricane may have had some part in the lag but it was a bit saddening watching bomber play through the lag. I guess it's because a combination of uppercase Is and lowercase Ls + the charcode is harder to guess/find out than ST_Bomber + Charcode. So I think they changed it to prevent them from getting spammed. Kinda sad that tournaments have to do crap like this due to the failure called bnet 2.0 -_-
I don't get why Blizzard doesn't give Major tournaments LAN mode, or at least allow MLG's tech team(AgoraGames) to create a LAN mode patch.
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On September 06 2011 18:01 Neelia wrote:Show nested quote +On September 06 2011 17:53 T0fuuu wrote: Did anyone notice that when the players were on their own accounts they lagged pretty bad but when the finals were played on |||||||| ||||||||| |||| it was pretty seamless ? I think the hurricane may have had some part in the lag but it was a bit saddening watching bomber play through the lag. I guess it's because a combination of uppercase Is and lowercase Ls + the charcode is harder to guess/find out than ST_Bomber + Charcode. So I think they changed it to prevent them from getting spammed. Kinda sad that tournaments have to do crap like this due to the failure called bnet 2.0 -_- I dunno. I just heard on itg that destiny gave out deezers identifier to his stream chat and deezer got dced. If anyone who watched deezers stream can verify that he got spammed and dced from bnet it would confirm why mlg doesnt want to give out replays.
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was it confirmed that the drops are related to information you can find in the replay files? the drops could have been caused by other kind of hacks or flooding of his IP address
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Now that 1.4 has dropped, any word on incoming replays?
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On September 21 2011 07:39 theBOOCH wrote: Now that 1.4 has dropped, any word on incoming replays?
Dang you beat me too the punch
Hopefully the packs don't take too long too come out, I've been dying for some Anaheim reps for months now!
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Did the release notes say anything about "chat spam" whatever that is? They said no release until Blizzard fixes it.
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