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[Bug?] Archon Hallucination

Forum Index > SC2 General
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1 2 Next All
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-05-12 00:37:28
May 12 2011 00:23 GMT
#1
Hey TL, I came across what I think is a bug, but I'm not sure how new it is and if it just came to be in 1.3.3.

As you may know, Archons were made Massive in the new Patch 1.3.3. I wanted to test if Hallucinated Archons yielded the same unintended bug from beta -- where Colossus hallucinations could destroy Forcefields.

What I found wasn't so far from that.

Archon Hallucinations have the ability to walk through Forcefields. It doesn't matter how many are placed -- they simply walk through them. However, you cannot destroy them like the pre-fix Colossus hallucination.

Despite not being as good as the Colossus hallucination bug, this has quite a lot of uses, such as allowing for warp ins on the high ground even if your opponent has Sentries to Forcefield the ramp. Also, it can give you vision for a Blink Stalker rush without endangering a Stalker to get vision. (Although air units and Colossus hallucinations are generally better at this )

Like I said, I'm not sure if this was in before 1.3.3, but if it wasn't, make use of it while you can whenever you get that oddball chance.
thezergk
Profile Joined October 2009
United States492 Posts
May 12 2011 00:25 GMT
#2
Wouldn't it be better to just stomp on the forcefields with a hallucinated Colossus?
Nada vs. TLO Results: "Nada 1 TLO 1 Bnet 2 KESPA 1"
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
Last Edited: 2011-05-12 00:26:24
May 12 2011 00:25 GMT
#3
please delete your post fast quick.!!!

before blizzard removes it!!!

though its not that useful on a large scale but it would be funky to trip people out
Forever ZeNEX.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-05-12 00:26:39
May 12 2011 00:26 GMT
#4
On May 12 2011 09:25 thezergk wrote:
Wouldn't it be better to just stomp on the forcefields with a hallucinated Colossus?

They fixed that in the beta. I see what you mean though using a hallucinated Colossus or air unit could be better for those types of tactics, especially with cliffwalking/flying.

More of a really random bug than anything.
tuxkamen
Profile Joined February 2011
United States10 Posts
May 12 2011 00:26 GMT
#5
Hallucolossi also walk through FFs (currently), so this is how it is, at least for the moment.
HaIf
Profile Joined January 2010
Canada234 Posts
May 12 2011 00:26 GMT
#6
On May 12 2011 09:25 thezergk wrote:
Wouldn't it be better to just stomp on the forcefields with a hallucinated Colossus?


They don't stomp them.

As for walking past forcefields for vision, why don't you just hallucinate a Void Ray or Phoenix for vision.

I agree they should fix that though.
life of lively to live to life of full life thx to shield battery
mixXanber
Profile Joined November 2010
United States96 Posts
Last Edited: 2011-05-12 00:27:56
May 12 2011 00:27 GMT
#7
On May 12 2011 09:25 thezergk wrote:
Wouldn't it be better to just stomp on the forcefields with a hallucinated Colossus?


pretty sure the hallucinated Collosus can't stomp forcefields anymore .

To OP: Seems like a cool bug, but can't a hallucinated pheonix do everything and better then this archon? It can give vision, and also let you do warp ins, and has less chance of dying.

EDIT: Post above me stated everything already haha
Vathus
Profile Joined October 2009
Canada404 Posts
Last Edited: 2011-05-12 00:28:53
May 12 2011 00:27 GMT
#8
Lol thats pretty interesting that they walk through them but you could already get vision of the high ground with hallucination (colossus, phoenix, void ray) so I don't really know how you can make use of it.

Edit: Too slow lol =/
TechnoSchaman
Profile Joined October 2010
United States156 Posts
May 12 2011 00:28 GMT
#9
hallu collosis walk over FF without killing them, and if you were doing it for vision of high ground you could just hallu an air unit so it doesnt seem that big of a deal.
pretty much any hallucinated unit can be used for this purpose
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
May 12 2011 00:28 GMT
#10
On May 12 2011 09:26 HaIf wrote:
Show nested quote +
On May 12 2011 09:25 thezergk wrote:
Wouldn't it be better to just stomp on the forcefields with a hallucinated Colossus?


They don't stomp them.

As for walking past forcefields for vision, why don't you just hallucinate a Void Ray or Phoenix for vision.

I agree they should fix that though.


Well, aside from vision, archons are great tanking units.
Hallucinated archons in conjunction with forcefields might be a very redundant, but still effective tool for protoss players to use.
You can type "StarCraft" with just your left hand.
Stropheum
Profile Joined January 2010
United States1124 Posts
May 12 2011 00:29 GMT
#11
If you were trying to use hallucinate to gain vision of the high ground, why wouldn't you just hallucinate a phoenix?
nekuodah
Profile Joined August 2010
England2409 Posts
May 12 2011 00:29 GMT
#12
Interesting but i cant really see any practical use, for warp ins you can use an air unit etc, i wish blizzard would remove useless stuff like this and leave in stuff with potential such as the zealot charge/voidray stuff.
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
May 12 2011 00:31 GMT
#13
Sounds like a bug but I don't see what effect it will have. You could have just hallucinated a phoenix for vision. Maybe it might have use if they have a cloud of AtA units or something.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2011-05-12 00:32:13
May 12 2011 00:31 GMT
#14
Yeah, truthfully I wasn't thinking of that. Hallucinated air units and Colossus are quite superior. Although Archon hallucs could be used for some kind of walk through forcefield into manner blocking. Just a thought.

But yeah I mainly just posted this for bug awareness and any cool creativity that could come from this.
DragonDefonce
Profile Blog Joined April 2008
United States790 Posts
May 12 2011 00:34 GMT
#15
Maybe you wanna walk up the ramp. I saw a build where the guy built chargelot+archons(real ones) and tried to break up my ramp.
nekuodah
Profile Joined August 2010
England2409 Posts
May 12 2011 00:35 GMT
#16
On May 12 2011 09:34 DragonDefonce wrote:
Maybe you wanna walk up the ramp. I saw a build where the guy built chargelot+archons(real ones) and tried to break up my ramp.


But you still cant walk up the ramp with real units, it doesnt crush the forcefield.
Wargizmo
Profile Joined March 2010
1237 Posts
May 12 2011 00:37 GMT
#17
On May 12 2011 09:23 Tump wrote:

Despite not being as good as the Colossus hallucination bug, this has quite a lot of uses, such as allowing for warp ins on the high ground even if your opponent has Sentries to Forcefield the ramp. Also, it can give you vision for a Blink Stalker rush without endangering a Stalker to get vision.


you can already do both those things with a hallucinated phoenix.
Stijn
Profile Joined October 2010
Netherlands363 Posts
May 12 2011 00:39 GMT
#18
How is this a bug? A hallucinated Colossus also walks through forcefields, this seems to be intended behaviour for hallucinated massive units to me...
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godemperor
Profile Joined October 2010
Belgium2043 Posts
May 12 2011 00:42 GMT
#19
On May 12 2011 09:39 Stijn wrote:
How is this a bug? A hallucinated Colossus also walks through forcefields, this seems to be intended behaviour for hallucinated massive units to me...

if you read the posts above, you would know that hallucinated colossus do not crush force fields, blizz fixed it in the beta.
GP
Profile Blog Joined September 2010
United States1056 Posts
May 12 2011 00:42 GMT
#20
On May 12 2011 09:39 Stijn wrote:
How is this a bug? A hallucinated Colossus also walks through forcefields, this seems to be intended behaviour for hallucinated massive units to me...

No it doesn't... :/
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