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New ZvT opener - Double Proxy EVO - Page 4

Forum Index > SC2 General
Post a Reply
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Okiesmokie
Profile Joined May 2010
Canada379 Posts
August 24 2010 08:52 GMT
#61
I'd like to see a version of this with spine crawlers in your opponents main
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 24 2010 09:04 GMT
#62
On August 24 2010 17:52 Okiesmokie wrote:
I'd like to see a version of this with spine crawlers in your opponents main


Can't see the timing works out.

The evo timing is really fast. You do not need a pool for it even.

If you want to do crawler... then u'd really need to wait for pool to finish, but they might already have a wall off. It'll just be a weak version of cannon rush.... if they surround ur crawler with scv I don't see it live to tell the tale.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
radionorge
Profile Joined June 2010
Norway8 Posts
August 24 2010 09:06 GMT
#63
can u write down the timing please?
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
August 24 2010 09:25 GMT
#64
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
CebusFinest
Profile Joined August 2010
Philippines210 Posts
August 24 2010 09:27 GMT
#65
nice cheese... haha... gonna be watching out for these...
10 years since...
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
Last Edited: 2010-08-24 09:38:09
August 24 2010 09:32 GMT
#66
Now that is something new.
As a Protoss player I find it amusing but also quite smart since it opens many doors now.
Does this mean zerg has a more advantageous position to rush Protoss aswell with evo chambers and possibly when evo is finished blocking new buildings by protoss near the chamber?
Like if u build it near the 1st pylon at protoss and managed to destroy it afterwards it'll mean due to creep there can't be any pylons in the neighborhood of creep which would be devastating for a protoss player early game.

This really opens alot of doors in all matchups as Zerg.

Edit:
Just re-watched and saw no creep so forget about the creep part of above :D
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
Lann555
Profile Joined February 2010
Netherlands5173 Posts
August 24 2010 09:33 GMT
#67
Doesn't this get countered rather easily by a bunker? If he just immideatly placed one between the evo chambers it would finish the wall and take care of the broodlings easy. Still nice strat though
Fantasy Fan! Gogogo vultures
geno
Profile Blog Joined October 2007
United States1404 Posts
August 24 2010 09:34 GMT
#68
On August 24 2010 18:25 Whomp wrote:
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg

It's so hard to manner evo because they are 3x3 You can use it to block gas, but at that point you could just gas steal. They won't spawn broodlings, but by the time evo's die (since they won't lose hp on the enemies creep), they generally have enough to take the hit pretty easily, though you might be able to focus a drone or two.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 24 2010 09:39 GMT
#69
i think making a proxy evo in the enemy zerg base should be really standard... so cheap scouting :o
Wolfpox
Profile Blog Joined March 2010
Canada164 Posts
August 24 2010 09:40 GMT
#70
On August 24 2010 09:24 StupidFatHobbit wrote:
Instead of removing the hatch creep on cancel, blizzard will nerf broodlings.


HA HA HA So true... Or perhaps THIS is that strategy that they were waiting to see that makes Zerg actually balanced
[B] Butigroove wrote:[/B] Blizzard is double expanding to the natural gold base of our poor little nerd hearts.
TriniMasta
Profile Joined December 2009
United States1323 Posts
August 24 2010 09:42 GMT
#71
lol
Joker: Wtf proxy hatchery *pulls scv off*
*Cancel hatchery build evo chamber*
Joker: LoL Bm more noob, idc if you block my wall
*pulls scv back to mining*
*Broodlings come out*
*oooooh I get it... fucking cheesy noob*
정명훈 FIGHTING!!! Play both T and P.
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
Last Edited: 2010-08-24 09:48:01
August 24 2010 09:47 GMT
#72
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
August 24 2010 09:53 GMT
#73
On August 24 2010 18:47 Potatisodlaren wrote:
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.

The evos are off creep and will therefore die

Thus the 'ticking timebomb' part of the commentary
[SECRET FONT] "Dragoon bunker"
mikado
Profile Joined April 2010
Australia407 Posts
August 24 2010 10:00 GMT
#74
lol, poop?
perditissimus
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
August 24 2010 10:02 GMT
#75
On August 24 2010 18:34 geno wrote:
Show nested quote +
On August 24 2010 18:25 Whomp wrote:
This just changed ZvZ, I'm off to play some games and block mineral lines with evo chambers now gg

It's so hard to manner evo because they are 3x3 You can use it to block gas, but at that point you could just gas steal. They won't spawn broodlings, but by the time evo's die (since they won't lose hp on the enemies creep), they generally have enough to take the hit pretty easily, though you might be able to focus a drone or two.



yeah i just discovered this... I've done 3 games, what i suggest doing is coaxing the opponent into attacking your drone with his drones then when he goes back to mine try and trap em, or block free minerals then
Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Exteray
Profile Blog Joined June 2007
United States1094 Posts
August 24 2010 10:02 GMT
#76
All I have to say to the losing player is:

Why so serious?
Cajun2k1
Profile Joined May 2010
Netherlands399 Posts
August 24 2010 10:09 GMT
#77
Don't let the koreans see this video, or it will change asian TvZ forever!
How can you kill, that which has no life?
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
August 24 2010 10:09 GMT
#78
On August 24 2010 18:53 Fontong wrote:
Show nested quote +
On August 24 2010 18:47 Potatisodlaren wrote:
Why would the Terran destroy the evos? They pose no threat alive, only when killed. They could just use the evos as part of their wallin.

The evos are off creep and will therefore die

Thus the 'ticking timebomb' part of the commentary


Ah I missed that but in the video the Terran attacks and kills one of the evos when the other 1 are still at ~50% hp and the Broodlings kills his first 2 marines. If you simply avoid killing them your lings will be delayed significantly and the T can even delay orbital because the Z used 2 drones early to make the evos (and you see the hatches going down early so you know no pool) and do anything they want with such a huge advantage.

I know it's a fun strat but even when viewed like that it still relies on the T choking like hell when they see the evos instead of thinking what it means.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
August 24 2010 10:11 GMT
#79
this is dope.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
SmoKim
Profile Joined March 2010
Denmark10305 Posts
August 24 2010 10:19 GMT
#80
hahaha that was awesome
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
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