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Active: 10065 users

simple idea that will blow your mind

Forum Index > SC2 General
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1 2 3 4 5 Next All
trevf
Profile Joined May 2010
United States237 Posts
Last Edited: 2010-08-12 01:27:42
August 12 2010 01:26 GMT
#1
Why not have the pregame countdown.....

..after the loading screen?!

<match found> 3.. 2.. 1... <random loading delay> <game starts>

-or-

<match found> <random loading delay> 3.. 2.. 1... <game starts>


Edit: I thought of this after having caught drinking or eating during loading screen then 2 or 3 seconds behind at the very beginning of the game. I am genius
On_Slaught
Profile Joined August 2008
United States12190 Posts
Last Edited: 2010-08-12 01:29:41
August 12 2010 01:28 GMT
#2
I assume you want this for mouse positioning? I don't see how it affects being caught eating/drinkign at all. Either way the same amount of time passes and you have ample time to get ready.

MrJizz35
Profile Joined August 2010
Canada6 Posts
August 12 2010 01:29 GMT
#3
Haha. Definitely didn't blow my mind but that is a good suggestion. I often see myself starring straight at the screen getting annoyed and dazed to when the game is going to start in order to get the best split/start as possible. With the 3,2,1 I would know what the game is going to start and be ready for it instead of being rattled if the game starts up all of a sudden.
Phos
Profile Joined April 2010
Iceland106 Posts
August 12 2010 01:30 GMT
#4
because its there for a reason. it makes sure all clients are in sync
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
Last Edited: 2010-08-12 01:34:19
August 12 2010 01:31 GMT
#5
I would REALLY like this feature. :[

edit: This did not blow my mind because I've been dreaming of this since like my 2nd beta game T_T.
s_86
Profile Blog Joined January 2009
United States191 Posts
Last Edited: 2010-08-12 01:37:40
August 12 2010 01:32 GMT
#6
Maybe the 3, 2, 1 is part of the loading time.

Edit: Since it is before, it can be part of the load time. If it was after, it would be difficult to sync it perfectly to include the loading time. Sorry, this is hard to explain.
Oathmaster
Profile Joined May 2010
Canada81 Posts
Last Edited: 2010-08-12 01:33:15
August 12 2010 01:32 GMT
#7
Definitely a incredibly simple idea that would make the starting game that much more convenient.

Alas my mind is still intact though , but like it none the less
Loser777
Profile Blog Joined January 2008
1931 Posts
August 12 2010 01:33 GMT
#8
On August 12 2010 10:30 Phos wrote:
because its there for a reason. it makes sure all clients are in sync

You don't need a 3 second countdown to make sure clients are in sync...

@OP
There is that second of lag (actual time varies form game to game) that always occurs when all all of the loading bars are complete but nothing is happening... the countdown would fix this problem at the start of the game, so I'm not sure why this hasn't been implemented yet.
6581
deth
Profile Blog Joined August 2009
Australia1757 Posts
August 12 2010 01:34 GMT
#9
mind was not blown, disappoint
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 12 2010 01:36 GMT
#10
Whether or not your mind was blown, OP has a legit point!
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 12 2010 01:37 GMT
#11
not blown but this is a great idea.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
luckySe7en
Profile Blog Joined July 2010
148 Posts
August 12 2010 01:37 GMT
#12
being able to chat during hte loading screen would be nice too.
evanthebouncy!
Profile Blog Joined June 2006
United States12816 Posts
August 12 2010 01:39 GMT
#13
I mean what's the point of 3 2 1 if the game won't even start after the 3 2 1?

I mean think about how people would commentate starcraft 2...

IN KOREAN:

AHHH GAME IS STARTING!!!

WE HAVE AWESOME GOSU 1 VS AWESOME GOSU 2!!!


5

4

3

GOSU 1 FIGHTING!!!!!!!!!!!!!!!!!

2

GOSU 2 FIGHTINGGG!!!!!!!!!!!!1

1

*loading screen*


.________________________________________________.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
Last Edited: 2010-08-12 01:41:59
August 12 2010 01:40 GMT
#14
yeah... they should do this...
They should also make the cursor always start the center of the screen. (maybe it does and I'm doing something wrong... I will not refuse that possibility)
화이팅
a helpless baby
Profile Joined March 2010
Canada42 Posts
August 12 2010 01:44 GMT
#15
I thought of this every time it pauses an unreasonably long time during the loading screen. It's just such a tense moment where you need to concentrate that seems so easy to fix.
I plan to live forever, so far, so good
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 12 2010 01:44 GMT
#16
reminds me of watching gomtv

Tasteless: And we are going to start....
Lilsusie: NOW!
...
Lilsusie: NOW!
Tasteless: I guess they aren't quite ready. I don't know korean so i have no idea what's going on.
"You people need to just generally care a lot less about everything." -Zatic
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
August 12 2010 01:44 GMT
#17
I totally agree with OP!!
Load the game then have the countdown.
Because having a countdown, followed by a random amount of time, followed by BAM your in the game, is completely retarded.
:)
MythicalMage
Profile Joined May 2010
1360 Posts
August 12 2010 01:45 GMT
#18
The reason for this is for custom games. That way they make certain you're in the game and ready and so on, and that all players are ready before the game starts. If you switched it, a lot of players would tab in too late. It should probably be an option or something.
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 12 2010 01:47 GMT
#19
A pre-game countdown after loading would be great.
- When playing with quick match there is still a slight delay after the time it seems all players are at 100% and when the game starts. A 3 second countdown with an audible sound would help let you be focused and ready at the start of the match without having to just start at a motionless screen.

- When playing custom maps, many don't allow you to see your opponents loading bars (eg Nexus Wars). This is another occasion where a 3 second countdown with sound would be useful. (Note: This may not sound important to 1v1 players, but map makers in tournaments may eventually want to use custom for maps depending on the features they decide to include in maps, but even if they don't custom games make up and will always make up a very very large portion of players. So they can not be ignored).

- Most importantly. A 3-5 second countdown after load screen would allow commentators to sync their replays/vods when commentating together over vent/skype etc. Think back to the vast vast majority of VioleTaK vods. Whenever they are using vent they always use the countdown at the start of SC1 to get in sync with each other. Moletrap even used the countdown to get his own audio in sync with the video for most of his commentaries without a partner.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
August 12 2010 01:49 GMT
#20
i'd suggest to start a poll, because i'd really want this feature.
bleh
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