Thank you. My channel focuses on Korean pro replays and theyve been so scarce!!
Starcraft 2 Replays Thread - Release Version - Page 75
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HunterStarcraft
Canada249 Posts
Thank you. My channel focuses on Korean pro replays and theyve been so scarce!! | ||
Healingproof
Sweden81 Posts
On January 23 2011 01:38 PatouPower wrote: No, they aren't viable. The poor guy didn't know the most efficient way to attack an SCV building something (a-click past the building). He supply blocked himself at 18 when he had nothing else to doi that... building pylons. When he built a forge, I thought "Yea, he finally understood how to counter it", but he went to late canon-rush you? Leaving no canon in his base beforehand? Oh, let's talk about the canon he did in his base, later on... The canon was at the worst place ever imaginable to protect the only pylon he had. Srsly, are you sure he was 2827? http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=182310 The points on this site are directly transferred from battle.net when you upload a replay. And @ you comment, YOU are the one that's wrong actually.P cannons are the wrong thing to do, I NEVER lose when they go for cannons. People just knows nothing about the reaper, thats what mainly makes the strat strong. The way to react accordingly without losing: Do NOT care about minerals. Make all your scvs focus down my gassers instantly, take your own gas and a cyber core, make a stalker>win. It's easy to say "u need cannons and the placement was bad" - I've got my replay folder full with 2,7k protosses beaten by this, all my wins are vs cannons. The thing is you can't cover your base in cannons, there's always gaps for me to get in and kill something, wheather its probes or the nexus itself or his gateway. If he has enough cannon to block me off from his nexus area and behind, I'll make 1-2 marauders and make them tank the damage while I take down 1-2 cannons. | ||
Imperial95
Australia14 Posts
^^^^ Reapers against a high platinum on metalopolis, shows what happens when the zerg goes roaches. Also shows that you CAN recover from what some call an all in. | ||
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Kolean.Tellan
Belgium217 Posts
hmmm this baffles me a bit how did you get an orbital command without harvesting gas is this not needed anymore? maybe i'm missing something | ||
Rawr
Sweden624 Posts
On January 24 2011 02:29 Kolean.Tellan wrote: hmmm this baffles me a bit how did you get an orbital command without harvesting gas is this not needed anymore? maybe i'm missing something Orbital Command costs 150 minerals. You might be thinking of Planetary Fortress, which costs 150/150. | ||
413X
Sweden203 Posts
Map: Metalopolis Skill; 2600+ masters ![]() alternative link; http://www.sc2replayed.com/replays/129711-1v1-protoss-metalopolis Really intense and great game. If u want to cast it for youtube or anything go ahead it's a great game. | ||
kir2u
Canada4 Posts
2500 P master diamond (normally around 120-140 apm... had a bad night) vs 2800 T diamond (120APM) hope u guys enjoy... comments would be appreciated | ||
Dreadlord Xeen
United States1 Post
Replay 1 Replay 2 Replay 3 Ok Ryestar, here they are. | ||
kir2u
Canada4 Posts
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Welmu
Finland3295 Posts
![]() + Show Spoiler + Basically I didn't notice that game was started and I put my probes work ~8secs too late. Then I decide to do something very risky 16nexus, but he spawns close position so I cancel nexus and tech up and go 4-gate. When I try to attack he has too big force defending and I immediatelly go back and expand. Then I mass big army from 4-gates and he decides to go 1-base all-in with SCV's, but I just rape the attack ._... lol:D | ||
silentone
2 Posts
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crms
United States11933 Posts
On January 26 2011 01:01 Welmu wrote: Really high level Master, nosense game! ![]() + Show Spoiler + Basically I didn't notice that game was started and I put my probes work ~8secs too late. Then I decide to do something very risky 16nexus, but he spawns close position so I cancel nexus and tech up and go 4-gate. When I try to attack he has too big force defending and I immediatelly go back and expand. Then I mass big army from 4-gates and he decides to go 1-base all-in with SCV's, but I just rape the attack ._... lol:D this wouldn't happen to be mr awesome undead war3 player happy would it? | ||
Nalesnik
Canada51 Posts
On January 26 2011 07:56 silentone wrote: sup everyone, this is my first post on this forum I think...... anyways, i was a diamond player and am now gold, because of a long layoff... but this game I have no idea how the income was so messed up, mine is at like 600 his is at like 900, and we have the same amount workers, i cant spot anything wrong.... ![]() Err, when he attacked through your backdoor, he went for your mineral line, and killed around 60% of your total workers. You lost mining time, and had to waste a lot of minerals replacing your SCVs. That's where you lost the game. You should have had a spotter depot at the rocks a lot sooner to allow you to react quicker. And if worse comes to worse, just run your workers away, preferably towards your army. It's as simple as that. | ||
Ei47
United States23 Posts
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=184051 | ||
Welmu
Finland3295 Posts
On January 26 2011 10:50 crms wrote: this wouldn't happen to be mr awesome undead war3 player happy would it? yes he is ^^. I've played him quite many times in ladder and he wins me most of times >_< | ||
silentone
2 Posts
On January 26 2011 14:31 Nalesnik wrote: Err, when he attacked through your backdoor, he went for your mineral line, and killed around 60% of your total workers. You lost mining time, and had to waste a lot of minerals replacing your SCVs. That's where you lost the game. You should have had a spotter depot at the rocks a lot sooner to allow you to react quicker. And if worse comes to worse, just run your workers away, preferably towards your army. It's as simple as that. yeah, all that is true, however there is a very specific weirdness in the income between 6:30 and 8:00 where i havnt attacked yet, I have 3 more harvesters, but his income is around 900 and mine is at like 650, and im not saying its a hack or a glitch but wtf man, i have no explanation for it... | ||
Rekatan
United States172 Posts
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clayn
Germany444 Posts
On January 27 2011 07:28 Rekatan wrote: Insane 2500+ Masters ZvZ, the mid game in particular is very interesting with all sorts of wonky compositions. ![]() I liked the replay, thanks ![]() | ||
lowlypawn
United States241 Posts
On January 27 2011 07:28 Rekatan wrote: Insane 2500+ Masters ZvZ, the mid game in particular is very interesting with all sorts of wonky compositions. ![]() Very good replay, I recommend all zergs watch. I even learned a few things. 1) it takes two infested Terrans to kill an OL 2) Hydras melt Ultras 3) (I knew this) Banelings melt Hydras (very clutch move in the game you should see) 4) If you can sneak in 5 zerglings you can take down a greater spire! Overall just an awesome game. | ||
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