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Cross Realm Conundrum - Page 13

Forum Index > SC2 General
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Prev 1 11 12 13 14 15 34 Next All
Chaotic_flare
Profile Joined March 2008
United States42 Posts
May 28 2010 22:25 GMT
#241
Dear TLers,
Maybe blizzard don't read TL so why don't you all reply to my post on their actual forum to voice your opinions.
I want to see at least 1,000 replies by tonight -_-
http://forums.battle.net/thread.html?topicId=25170776991
GoDannY
Profile Joined August 2006
Germany442 Posts
May 28 2010 22:25 GMT
#242
On May 29 2010 07:24 GrandSmurf wrote:
just tell me where to sign. i assume we are preparing a petition ?


I hope so. I'd sign.

Furthermore have a look here
Team LifeStyle - it's more than a game
Renaissance
Profile Blog Joined January 2009
Canada273 Posts
May 28 2010 22:26 GMT
#243
[image loading]

Digg this and let millions of people see what Blizzard is doing BEFORE IT'S TOO LATE!

http://digg.com/pc_games/Stone_40_000_BC_vs_Battle_net_2_0_2010
Live forever or die trying.
DrivE
Profile Blog Joined January 2010
United States2554 Posts
May 28 2010 22:26 GMT
#244
On May 29 2010 07:25 Chaotic_flare wrote:
Dear TLers,
Maybe blizzard don't read TL so why don't you all reply to my post on their actual forum to voice your opinions.
I want to see at least 1,000 replies by tonight -_-
http://forums.battle.net/thread.html?topicId=25170776991

I don't think this will be very effective
LUCK IS NO EXCUSE
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-05-28 22:27:52
May 28 2010 22:26 GMT
#245
100% agree.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Teddyman
Profile Joined October 2008
Finland362 Posts
May 28 2010 22:27 GMT
#246
Am I on the Battle.net forums, or why is there huge /signed spam?

This is clearly the highest priority issue for a few reasons. First, players need to know on release day whether they have cross-server play. Otherwise top players would buy extra copies (would probably suit Blizzard more than fine.) Second, it's the only one of the major bnet2 issues for which there is no (free) workaround. It will still be possible to pause and countdown replays, it will be possible to have a chat between people on the internet, playing from LANs works as long as you have an internet connection. For playing with someone from another continent, there's absolutely no other choice than to have accounts on the same server.

On May 29 2010 06:06 alkampfer wrote:
On monday i'm selling my 2000 shares in Activision Blizzard stock... i'm done with SC2 and i'll go back playing BW. Only hope that blizzard won't kill Korean Leagues.
They care only about money.


If they only care about money, wouldn't it be wiser to keep the stock?
"Chess is a dead game" -Bobby Fischer 2004
lew
Profile Joined April 2009
Belgium205 Posts
May 28 2010 22:27 GMT
#247
They read teamliquid so why doesn't the teamliquid crew make a big newspost with everything you said included?
cuppatea
Profile Joined April 2010
United Kingdom1401 Posts
May 28 2010 22:33 GMT
#248
That picture is superb.
BlueStar
Profile Blog Joined August 2005
Bulgaria1168 Posts
May 28 2010 22:33 GMT
#249
signed

P.S. this is ridiculous move by bliz TT
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2010-05-28 22:35:31
May 28 2010 22:34 GMT
#250
I've known that Blizzard was talented at screwing over their strangely loyal fans seeing as they stick with their games no matter how badly Blizzard ignores them and money grubs. But THIS I honestly did not expect I thought it was well too moronic for Blizzard to not implement this at all. But yet again they managed to surprise me.....


On May 29 2010 07:27 lew wrote:
They read teamliquid so why doesn't the teamliquid crew make a big newspost with everything you said included?


Read the first few pages theres a post by Kennigit answering your question.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
Last Edited: 2010-05-28 22:35:24
May 28 2010 22:35 GMT
#251
oops double
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 28 2010 22:35 GMT
#252
All I can say is +1 to OP.

Please Blizzard...
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Phantom
Profile Joined September 2004
Canada2151 Posts
May 28 2010 22:35 GMT
#253
On May 29 2010 05:36 Kennigit wrote:
Dear Blizzard

It's mid 2011. 32 Players remain in the Tamagochi TSL Season 10. They are from 15 different countries, and play across the 3 Bnet 2.0 servers.

Do i tell these players they need to buy 2 more copies of Starcraft 2 in order to play each other (they've now spent 200$ to compete internationally)? Or do i encourage them to break Blizzard's ToS by sharing accounts in order to play? By the second expansion - players would be expected to own 9 games (1 SC, 2 expansions - for all 3 realms).

There is nothing stopping players from doing cross realm play now - this isn't a lag issue. We've had to deal with that for years, and it was solved by the community (chaos launcher) - the same is likely for SC2. Players are competing cross realm right now in beta with few problems.

I believe in my heart of hearts that the people behind these decisions are just ignorant to the needs of esports players and organizers, and that this isn't just a money grab. That being said, I can't believe that the communication divide between Blizzard and it's Starcraft community has grown so wide that these same people aren't aware of the massive hindrance this lack of cross realm support is to the "esports" that they wish to support and grow (this sentence is long - English Major support please).

Cross realm play isn't on your list? Put it on your list.

Listen. To. Your. Community.


Most likely though if you have reached Season 10 of the TSL with Tamagochi sponsoring, you have also had time in the past 10 seasons to realize you might have to host separate TSL for each region. While you say that the future of e-Sports is reliant on the international cross between players you have provided very little evidence of such a case. If anything, the current situation in South Korea has proved that regional play TRUMPS international play. They brought in a few foreigners in the beginning because they could compete, but the regional forces are what made StarCraft what it is in S. Korea today.

While the StarCraft community outside of S. Korea has its longevity to thank for it's interconnectedness over the internet, most BW teams in the past have had their team composition based regional most of the time. However a good example of the cross-pacific interaction between realms is the partnership of that of Testie and Mondragon, but if you look at teams such as Media, ToT, LRM), most have had their players based in a region.

Great players will always have the resources and cash to buy multiply accounts to play internationally. Mediocre players can improve their craft regionally until they start winning regional tournaments themselves. A simple craftcup win IN THE BETA is enough for a second copy of StarCraft 2, there is no doubt more tournaments will come with the release of StarCraft 2.

With Blizzard's support of WoW Arena competitively, I can only imagine what resources they will put behind a game that is actually aimed for competitive play. So yes, playing with my European friends would be nice, but if it is competition I don't see what's stopping the best players in the world from getting together, but if it's just for community sake, what is stopping from players from gathering and chatting on sites like TeamLiquid.net, incgamers, or even GosuGamers.net (;D). So yes, while it would be nice to cross servers here and there, but it goes with what Pierce was saying in the article you quoted when he was talking about the leagues. They don't want players to feel anonymous and inconsequential in a league filled with 800,000 players.

As for chat rooms, I would wonder how hard it is to organize teams and CWs now, maybe we can get some feedback from people who have taken part in the SC2CL matches or even tournament organizers about how hard it has been to contact and organize people without chatrooms. With so many alternatives with IRC and even website forums, why do we need chatrooms as an alternative in communicating with random people?
http://www.gosugamers.net/starcraft2/members/Phantom
Vei
Profile Joined March 2010
United States2845 Posts
May 28 2010 22:36 GMT
#254
Agreed. I find it mystifying how much they've advertised their interest in making SC2 an eSport, only to find... you can't play crossrealm?
www.justin.tv/veisc2 ~ 720p + commentary
cyclone25
Profile Blog Joined December 2009
Romania3344 Posts
May 28 2010 22:37 GMT
#255
On May 29 2010 07:27 lew wrote:
They read teamliquid so why doesn't the teamliquid crew make a big newspost with everything you said included?


The sad thing is that they knew how people will react ... and still they won't care when taking these decisions
slimdagger
Profile Blog Joined April 2010
United States84 Posts
May 28 2010 22:37 GMT
#256
/signed

Blizzard may not be actively screwing people over and they might be trying to prevent people from having a poor experience because they are being destroyed by people who don't speak their language, BUT cross realm play is important.

Solution?
No cross-realm stranger matching, just cross-realm games among mutual friends.
Patches
Profile Joined May 2010
United States43 Posts
May 28 2010 22:37 GMT
#257
Signed, Come on Blizzard you don't have to try and grab every single dollar that's on the table. You have consistently put out amazing products but the selling of in game items in wow, promoting of multiboxing to get more subscriptions and now region locking to gain a few more sales comes across as a bit low rent and tacky.

I'm fully in favor of spending money to support a product you believe in, but asking people to buy multiple copies of the game to play together is a dopey decision.
Incanus
Profile Joined October 2009
Canada695 Posts
May 28 2010 22:37 GMT
#258
I support this post wholeheartedly.
Flash: "Why am I so good?" *sob sob*
Mios
Profile Joined April 2010
United States686 Posts
May 28 2010 22:38 GMT
#259
When I first heard Blizzard's stance on this issue I couldn't believe it. I spend 2 days making forum posts and talking to other players about it and just being generally pissed off that they don't realize how royally this fucks international competition (or maybe they do realize it, they just want the hardcore users to spend 3x as much for a game with worse online features than diablo I).

I'm really glad to see that people with more authority are threatening a shitstorm finally, even though I can't imagine what could be done to get through the thick heads at Blizzard, aside from setting fire to their headquarters.

See my sig, been that way for months now.
no LAN and intercontinental bnet = T_T
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
May 28 2010 22:39 GMT
#260
Bnet "2.0" ... What a sad sad joke... By this point in the beta i was honestly expecting Blizzard to come around and fix things... Seem like they're stubborn and overconfident in their abilities to shape a community.

It's like releasing WoW with only the possibility of whispering.
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
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