• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:21
CEST 02:21
KST 09:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!38Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion Which box art did your first copy of StarCraft 1 have? [Personal Project Share] Terran Defense v0.60 BW General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5403 users

Map Design Thread - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 20 Next All
Slakter
Profile Joined January 2010
Sweden1947 Posts
April 25 2010 14:49 GMT
#101
I present to you;

[image loading]

Eiyafjalla Jokull!

Volcanic map with an easily defended Main, Natural with backdoor protected by destructle rocks, a hard to defend Third and an even harder to defend mineral only.
On the left and right there are two Watchtowers and the middle is surrounded by LOS-blockers.
Havent decided on whether or not to have high yield-expos and where yet.
Protoss, can't live with em', can't kill em'.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-04-25 16:22:34
April 25 2010 14:58 GMT
#102
[image loading]

started working on outsider

side-geysers got 1.25k gas and side-minerals 749

watch tower in middle btw
Progamerpls no copy pasterino
maybenexttime
Profile Blog Joined November 2006
Poland5860 Posts
Last Edited: 2010-04-25 15:01:26
April 25 2010 15:00 GMT
#103
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?
LaiGGu
Profile Blog Joined January 2010
Finland24 Posts
April 25 2010 15:04 GMT
#104
There should be "Dynamic pathing blocker" under Units (neutral/melee/all/all), works for me atleast.
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:07 GMT
#105
is that really the best way to do it? i assumed there were some kind of terrain that would be impossible to walk at instead of putting out objects o,o
Progamerpls no copy pasterino
Bear4188
Profile Joined March 2010
United States1797 Posts
April 25 2010 15:08 GMT
#106
Better yet, go to the pathing layer :p

Lava is under the water tab in the terrain layer.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 25 2010 15:11 GMT
#107
You have to use pathing layer indeed, i found that Rubble Walls dont have collision, so you have to path block them, otherwise your units can go through
"When the geyser died, a probe came out" - SirJolt
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:15 GMT
#108
tnx alot for help! :D
Progamerpls no copy pasterino
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:27:18
April 25 2010 15:27 GMT
#109
Alright Updated!

sob3k, rrowland, Sl4ktarN, MorroW, all of your posts have been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
rrowland
Profile Joined March 2010
United States84 Posts
April 25 2010 15:43 GMT
#110
On April 25 2010 23:25 LaiGGu wrote:
Can units walk on shallow water or is that an island map? walking on shallow water would be cool!

Units can walk in shallow water.

They can also walk in deep water, you could have a fully underwater map. It would be really hard to play though if everything was covered by water. The water actually takes precedence on the minimap so all the user would see is a solid block of blue.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:46:53
April 25 2010 15:44 GMT
#111
How can i reduce the lag in the editor,

2gig ram, 2gig proccessor, 256mb video card. atm. not upgrading either, but yeah how?

edit: I've just tested to see one thing, i clicked file> new> and made the smallest size, so it seems the smaller the map i make the less lag, atm on the smallest possible selection there is no lag whatsoever, wow thats actually a word, chrome didn't correct me lol

edit After setting everything to low in the preferences and restarting the editor it all seems to be fine now.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
randomnine
Profile Joined April 2010
United Kingdom56 Posts
April 25 2010 15:56 GMT
#112
Here's a multiplayer map I've been working on, called Whisper. It's a large-ish 1v1 map which encourages 2-3 base play and has a relatively open midfield:

[image loading]


Very basic decoration at the moment, but I want to see how it plays and probably tweak the base layout before going much further.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 25 2010 16:05 GMT
#113
On April 25 2010 20:48 LaiGGu wrote:
Match Point remake
+ Show Spoiler +
[image loading]

Download link


Nice looks very close to the original, just need to make it Alpha Braxis and it will be identical basically.
i-bonjwa
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 25 2010 16:09 GMT
#114
Harvest Moon
[image loading]
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:36:48
April 25 2010 16:10 GMT
#115
Alright Updated!

Okay randomnine & dezi your post has been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:27:21
April 25 2010 16:13 GMT
#116
edit OR!! in case you saw my previous post. put destructible rocks on top of that center piece so everyone has to go around all the time until one of them breaks the rocks.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Ideas
Profile Blog Joined April 2008
United States8174 Posts
April 25 2010 16:33 GMT
#117
hey I'm getting a problem where I can place any resources near the outer edge of the map (like the outer 5th of it). Any suggestions? Do I just need to remake it on a larger map or something? lol
Free Palestine
Pape
Profile Blog Joined July 2007
Serbia419 Posts
April 25 2010 16:41 GMT
#118
Here is a remake of the Blood Bath, its still a work in progress I think I need to adjust the extra minerals in each base a little bit but I like how its turned out so far.

[image loading]
+ Show Spoiler +
[image loading]

good luck have fun!
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 25 2010 16:50 GMT
#119
Hey guys me again, wondering how was it that we are able to play these maps with a friend, and is it illegal in any way to do that? If not I want to start playing with some friends because I know some who will definitely be up for it. Thanks!
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
semantics
Profile Blog Joined November 2009
10040 Posts
April 25 2010 17:25 GMT
#120
On April 26 2010 00:00 maybenexttime wrote:
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?


I thought people might get stuck so this is how i get around making maps even.
Prev 1 4 5 6 7 8 20 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#97
PiGStarcraft369
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft369
JuggernautJason5
StarCraft: Brood War
Britney 10726
Rain 1779
GuemChi 1581
Artosis 540
Counter-Strike
summit1g1209
minikerr115
Super Smash Bros
AZ_Axe120
PPMD110
Other Games
Day[9].tv606
JimRising 472
C9.Mang0329
XaKoH 225
Maynarde157
ViBE84
Temp015
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 16
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21887
Other Games
• Scarra781
• Day9tv606
Upcoming Events
Kung Fu Cup
10h 39m
RotterdaM Event
15h 54m
Replay Cast
23h 39m
The PondCast
1d 9h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.