• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:54
CEST 15:54
KST 22:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th129Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Changing from 12 to 8 is just asking for StarCraft The Death of Cheese: From a Professional Cheeser Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? Data analysis on 70 million replays Data needed
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3708 users

Map Design Thread - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 20 Next All
Slakter
Profile Joined January 2010
Sweden1947 Posts
April 25 2010 14:49 GMT
#101
I present to you;

[image loading]

Eiyafjalla Jokull!

Volcanic map with an easily defended Main, Natural with backdoor protected by destructle rocks, a hard to defend Third and an even harder to defend mineral only.
On the left and right there are two Watchtowers and the middle is surrounded by LOS-blockers.
Havent decided on whether or not to have high yield-expos and where yet.
Protoss, can't live with em', can't kill em'.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-04-25 16:22:34
April 25 2010 14:58 GMT
#102
[image loading]

started working on outsider

side-geysers got 1.25k gas and side-minerals 749

watch tower in middle btw
Progamerpls no copy pasterino
maybenexttime
Profile Blog Joined November 2006
Poland5817 Posts
Last Edited: 2010-04-25 15:01:26
April 25 2010 15:00 GMT
#103
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?
LaiGGu
Profile Blog Joined January 2010
Finland24 Posts
April 25 2010 15:04 GMT
#104
There should be "Dynamic pathing blocker" under Units (neutral/melee/all/all), works for me atleast.
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:07 GMT
#105
is that really the best way to do it? i assumed there were some kind of terrain that would be impossible to walk at instead of putting out objects o,o
Progamerpls no copy pasterino
Bear4188
Profile Joined March 2010
United States1797 Posts
April 25 2010 15:08 GMT
#106
Better yet, go to the pathing layer :p

Lava is under the water tab in the terrain layer.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 25 2010 15:11 GMT
#107
You have to use pathing layer indeed, i found that Rubble Walls dont have collision, so you have to path block them, otherwise your units can go through
"When the geyser died, a probe came out" - SirJolt
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:15 GMT
#108
tnx alot for help! :D
Progamerpls no copy pasterino
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:27:18
April 25 2010 15:27 GMT
#109
Alright Updated!

sob3k, rrowland, Sl4ktarN, MorroW, all of your posts have been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
rrowland
Profile Joined March 2010
United States84 Posts
April 25 2010 15:43 GMT
#110
On April 25 2010 23:25 LaiGGu wrote:
Can units walk on shallow water or is that an island map? walking on shallow water would be cool!

Units can walk in shallow water.

They can also walk in deep water, you could have a fully underwater map. It would be really hard to play though if everything was covered by water. The water actually takes precedence on the minimap so all the user would see is a solid block of blue.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:46:53
April 25 2010 15:44 GMT
#111
How can i reduce the lag in the editor,

2gig ram, 2gig proccessor, 256mb video card. atm. not upgrading either, but yeah how?

edit: I've just tested to see one thing, i clicked file> new> and made the smallest size, so it seems the smaller the map i make the less lag, atm on the smallest possible selection there is no lag whatsoever, wow thats actually a word, chrome didn't correct me lol

edit After setting everything to low in the preferences and restarting the editor it all seems to be fine now.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
randomnine
Profile Joined April 2010
United Kingdom56 Posts
April 25 2010 15:56 GMT
#112
Here's a multiplayer map I've been working on, called Whisper. It's a large-ish 1v1 map which encourages 2-3 base play and has a relatively open midfield:

[image loading]


Very basic decoration at the moment, but I want to see how it plays and probably tweak the base layout before going much further.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 25 2010 16:05 GMT
#113
On April 25 2010 20:48 LaiGGu wrote:
Match Point remake
+ Show Spoiler +
[image loading]

Download link


Nice looks very close to the original, just need to make it Alpha Braxis and it will be identical basically.
i-bonjwa
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 25 2010 16:09 GMT
#114
Harvest Moon
[image loading]
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:36:48
April 25 2010 16:10 GMT
#115
Alright Updated!

Okay randomnine & dezi your post has been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:27:21
April 25 2010 16:13 GMT
#116
edit OR!! in case you saw my previous post. put destructible rocks on top of that center piece so everyone has to go around all the time until one of them breaks the rocks.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Ideas
Profile Blog Joined April 2008
United States8171 Posts
April 25 2010 16:33 GMT
#117
hey I'm getting a problem where I can place any resources near the outer edge of the map (like the outer 5th of it). Any suggestions? Do I just need to remake it on a larger map or something? lol
Free Palestine
Pape
Profile Blog Joined July 2007
Serbia419 Posts
April 25 2010 16:41 GMT
#118
Here is a remake of the Blood Bath, its still a work in progress I think I need to adjust the extra minerals in each base a little bit but I like how its turned out so far.

[image loading]
+ Show Spoiler +
[image loading]

good luck have fun!
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 25 2010 16:50 GMT
#119
Hey guys me again, wondering how was it that we are able to play these maps with a friend, and is it illegal in any way to do that? If not I want to start playing with some friends because I know some who will definitely be up for it. Thanks!
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
semantics
Profile Blog Joined November 2009
10040 Posts
April 25 2010 17:25 GMT
#120
On April 26 2010 00:00 maybenexttime wrote:
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?


I thought people might get stuck so this is how i get around making maps even.
Prev 1 4 5 6 7 8 20 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Spring Champion…
11:00
Group Stage 2 - Group A
WardiTV1031
Rex148
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 655
Rex 148
Codebar 20
StarCraft: Brood War
Sea 3202
EffOrt 1128
Jaedong 801
actioN 498
Light 412
ZerO 401
ggaemo 394
Mini 260
Soulkey 228
Rush 143
[ Show more ]
hero 77
Hyun 75
Pusan 72
[sc1f]eonzerg 40
Backho 40
Shinee 39
JYJ 32
sorry 29
Sharp 29
Movie 27
sSak 18
GoRush 18
soO 17
zelot 17
Bale 14
Noble 14
IntoTheRainbow 13
HiyA 12
Sexy 10
Terrorterran 9
ajuk12(nOOB) 5
Dota 2
Gorgc6415
BananaSlamJamma327
420jenkins63
Counter-Strike
fl0m7193
olofmeister3028
byalli1108
kRYSTAL_28
Other Games
singsing2859
Lowko957
B2W.Neo835
hiko673
Beastyqt524
DeMusliM135
QueenE82
Mew2King71
ZerO(Twitch)7
Organizations
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• iHatsuTV 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2898
• Nemesis2309
• TFBlade932
Upcoming Events
Maestros of the Game
1h 36m
The PondCast
20h 6m
Kung Fu Cup
21h 6m
uThermal 2v2 Circuit
1d 1h
Maestros of the Game
1d 1h
Replay Cast
1d 10h
Replay Cast
1d 19h
WardiTV Spring Champion…
1d 21h
OSC
1d 23h
Maestros of the Game
2 days
[ Show More ]
Replay Cast
2 days
uThermal 2v2 Circuit
3 days
Maestros of the Game
3 days
Replay Cast
3 days
Solar vs Classic
uThermal 2v2 Circuit
4 days
GSL
4 days
herO vs Rogue
Maru vs Cure
Patches Events
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.