• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:15
CET 17:15
KST 01:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 285HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1372 users

Map Design Thread - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 20 Next All
Slakter
Profile Joined January 2010
Sweden1947 Posts
April 25 2010 14:49 GMT
#101
I present to you;

[image loading]

Eiyafjalla Jokull!

Volcanic map with an easily defended Main, Natural with backdoor protected by destructle rocks, a hard to defend Third and an even harder to defend mineral only.
On the left and right there are two Watchtowers and the middle is surrounded by LOS-blockers.
Havent decided on whether or not to have high yield-expos and where yet.
Protoss, can't live with em', can't kill em'.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-04-25 16:22:34
April 25 2010 14:58 GMT
#102
[image loading]

started working on outsider

side-geysers got 1.25k gas and side-minerals 749

watch tower in middle btw
Progamerpls no copy pasterino
maybenexttime
Profile Blog Joined November 2006
Poland5752 Posts
Last Edited: 2010-04-25 15:01:26
April 25 2010 15:00 GMT
#103
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?
LaiGGu
Profile Blog Joined January 2010
Finland24 Posts
April 25 2010 15:04 GMT
#104
There should be "Dynamic pathing blocker" under Units (neutral/melee/all/all), works for me atleast.
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:07 GMT
#105
is that really the best way to do it? i assumed there were some kind of terrain that would be impossible to walk at instead of putting out objects o,o
Progamerpls no copy pasterino
Bear4188
Profile Joined March 2010
United States1797 Posts
April 25 2010 15:08 GMT
#106
Better yet, go to the pathing layer :p

Lava is under the water tab in the terrain layer.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 25 2010 15:11 GMT
#107
You have to use pathing layer indeed, i found that Rubble Walls dont have collision, so you have to path block them, otherwise your units can go through
"When the geyser died, a probe came out" - SirJolt
MorroW
Profile Joined August 2008
Sweden3522 Posts
April 25 2010 15:15 GMT
#108
tnx alot for help! :D
Progamerpls no copy pasterino
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:27:18
April 25 2010 15:27 GMT
#109
Alright Updated!

sob3k, rrowland, Sl4ktarN, MorroW, all of your posts have been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
rrowland
Profile Joined March 2010
United States84 Posts
April 25 2010 15:43 GMT
#110
On April 25 2010 23:25 LaiGGu wrote:
Can units walk on shallow water or is that an island map? walking on shallow water would be cool!

Units can walk in shallow water.

They can also walk in deep water, you could have a fully underwater map. It would be really hard to play though if everything was covered by water. The water actually takes precedence on the minimap so all the user would see is a solid block of blue.
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 15:46:53
April 25 2010 15:44 GMT
#111
How can i reduce the lag in the editor,

2gig ram, 2gig proccessor, 256mb video card. atm. not upgrading either, but yeah how?

edit: I've just tested to see one thing, i clicked file> new> and made the smallest size, so it seems the smaller the map i make the less lag, atm on the smallest possible selection there is no lag whatsoever, wow thats actually a word, chrome didn't correct me lol

edit After setting everything to low in the preferences and restarting the editor it all seems to be fine now.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
randomnine
Profile Joined April 2010
United Kingdom56 Posts
April 25 2010 15:56 GMT
#112
Here's a multiplayer map I've been working on, called Whisper. It's a large-ish 1v1 map which encourages 2-3 base play and has a relatively open midfield:

[image loading]


Very basic decoration at the moment, but I want to see how it plays and probably tweak the base layout before going much further.
SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
April 25 2010 16:05 GMT
#113
On April 25 2010 20:48 LaiGGu wrote:
Match Point remake
+ Show Spoiler +
[image loading]

Download link


Nice looks very close to the original, just need to make it Alpha Braxis and it will be identical basically.
i-bonjwa
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 25 2010 16:09 GMT
#114
Harvest Moon
[image loading]
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:36:48
April 25 2010 16:10 GMT
#115
Alright Updated!

Okay randomnine & dezi your post has been added to the OP.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
Last Edited: 2010-04-25 16:27:21
April 25 2010 16:13 GMT
#116
edit OR!! in case you saw my previous post. put destructible rocks on top of that center piece so everyone has to go around all the time until one of them breaks the rocks.
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
Ideas
Profile Blog Joined April 2008
United States8155 Posts
April 25 2010 16:33 GMT
#117
hey I'm getting a problem where I can place any resources near the outer edge of the map (like the outer 5th of it). Any suggestions? Do I just need to remake it on a larger map or something? lol
Free Palestine
Pape
Profile Blog Joined July 2007
Serbia419 Posts
April 25 2010 16:41 GMT
#118
Here is a remake of the Blood Bath, its still a work in progress I think I need to adjust the extra minerals in each base a little bit but I like how its turned out so far.

[image loading]
+ Show Spoiler +
[image loading]

good luck have fun!
wishbones
Profile Blog Joined April 2009
Canada2600 Posts
April 25 2010 16:50 GMT
#119
Hey guys me again, wondering how was it that we are able to play these maps with a friend, and is it illegal in any way to do that? If not I want to start playing with some friends because I know some who will definitely be up for it. Thanks!
joined TL.net in 2006 (aka GMer) - http://www.teamliquid.net/forum/viewmessage.php?topic_id=41944#2
semantics
Profile Blog Joined November 2009
10040 Posts
April 25 2010 17:25 GMT
#120
On April 26 2010 00:00 maybenexttime wrote:
Doodads > path blockers, afaik.

Does anyone know whether there are any symmetry tools?


I thought people might get stuck so this is how i get around making maps even.
Prev 1 4 5 6 7 8 20 Next All
Please log in or register to reply.
Live Events Refresh
Showmatch
13:00
Solar's EVEN Showmatches
YoungYakov vs ShamelessLIVE!
WardiTV1082
TKL 216
Rex108
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 223
TKL 216
RotterdaM 110
Rex 108
trigger 50
MindelVK 0
StarCraft: Brood War
Sea 3946
Rain 2996
Jaedong 1354
EffOrt 1334
Larva 702
Stork 521
Shuttle 408
Hyuk 181
ggaemo 180
Leta 142
[ Show more ]
Soulkey 132
Mong 129
sorry 83
Hyun 82
Snow 65
Backho 39
ToSsGirL 38
JYJ 28
Rock 25
yabsab 23
Terrorterran 20
Shinee 18
Yoon 18
GoRush 15
scan(afreeca) 15
Free 15
IntoTheRainbow 12
SilentControl 11
ivOry 8
eros_byul 1
Dota 2
qojqva2091
syndereN254
XcaliburYe93
Counter-Strike
fl0m3197
markeloff89
oskar46
kRYSTAL_25
Super Smash Bros
Mew2King86
Other Games
singsing1683
hiko901
DeMusliM427
Hui .217
crisheroes173
KnowMe116
ArmadaUGS75
Trikslyr29
rubinoeu7
Organizations
Other Games
BasetradeTV139
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 30
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix7
• Michael_bg 7
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV456
League of Legends
• TFBlade1464
• Stunt558
Upcoming Events
Big Brain Bouts
45m
goblin vs Kelazhur
TriGGeR vs Krystianer
RotterdaM110
Replay Cast
7h 45m
RongYI Cup
18h 45m
herO vs Maru
Replay Cast
1d 7h
uThermal 2v2 Circuit
1d 19h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-02-05
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W7
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.