Hearing Nydus Canal outside fog of war
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ExileStrife
United States170 Posts
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kimchiterran
Poland81 Posts
/R | ||
Kantutan
Canada1319 Posts
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FortuneSyn
1826 Posts
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Volshok
United States349 Posts
On March 09 2010 02:53 FortuneSyn wrote: Well if you use the deaf argument here, you have to extend that argument to "under attack" and "not enough mineralllzzzzz" warnings, which makes it kind of impossible to adjust. Aren't both those displayed visually on the left side of the screen? | ||
Inschato
Canada1349 Posts
On March 09 2010 02:53 FortuneSyn wrote: Well if you use the deaf argument here, you have to extend that argument to "under attack" and "not enough mineralllzzzzz" warnings, which makes it kind of impossible to adjust. Not sure I see where you're going with that, Not enough minerals appears as a red text message on the left side, and I think the "Under attack!" message gets listed just above that. | ||
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Chill
Calgary25980 Posts
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HaIf
Canada234 Posts
On March 09 2010 02:59 Chill wrote: I like it - it gives me just enough time to think "OH MY FU......" before an army is pouring into my base. Basically. | ||
djWHEAT
United States925 Posts
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spinesheath
Germany8679 Posts
If a player is constantly all over the place and somehow happens to notice the sound of a nydusthat is perfectly fine. If a player is really good he has full vision of his base anyways. | ||
ExileStrife
United States170 Posts
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pshych0
274 Posts
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wut_wut3
United States221 Posts
Just check the mini map alot | ||
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