StarCraft 2 Beta Patch 1 (version 0.3.0.14093) - Page 8
| Forum Index > SC2 General |
|
Mr.Pyro
Denmark959 Posts
| ||
|
HazMat
United States17077 Posts
On February 26 2010 10:51 squ1d wrote: Right... So how come when I updated my SC2 I got those notes? Blizzard is faking it? BLIZZARD GOT HAXED AND SOME HAX0R FAKED A BETA PATCH! | ||
|
Mr.Pyro
Denmark959 Posts
On February 26 2010 10:53 HazMat wrote: Yeah, after both players 2 gate and trade off zealots the game can turn into late game. I've 1gated and blocked off with sentry plenty of times, you can block your ramp and add 2 cannons as well if you so like. The possibilities are endless with a little flexibility. | ||
|
Chen
United States6344 Posts
On February 26 2010 10:46 z]Benny wrote: The weirdest thing is the "Nexus - Chrono Boost can no longer target allies.". Why the hell not? I thought it was pretty awesome that they added such cool support for 2v2, now they take it out? How does that help anybody? It added extra awesomeness to 2v2 well in larger games like 3v3 all tosses could channel one player, so you could get something ridiculous like one guy with collosi while the opponents just popping out their first stalkers. 50% increase in tech/build time for EVERYTHING is pretty imba if you can chain it. or, mega-fast DT rush that can hit before opponent can get detection | ||
|
Liquid`Jinro
Sweden33719 Posts
On February 26 2010 10:50 Zelniq wrote: http://www.starcraft2.com/launcher/patch-notes.htm could still mean its not the real patch notes but ..it's on blizz's website I don't see anything, should I be logged in or something? I just see "you are one of the first to test blablablaa". | ||
|
AskJoshy
United States1625 Posts
On February 26 2010 10:55 FrozenArbiter wrote: I don't see anything, should I be logged in or something? I just see "you are one of the first to test blablablaa". I still see it all there. Also there in Spanish and French. | ||
|
LordofAscension
United States589 Posts
~LoA | ||
|
Zexion
Sweden971 Posts
On February 26 2010 10:05 Xinliben wrote: Oh man, it is like...blizzard actually listens to the community. A lot of these changes are perfect. I thought reapers were fine, but whatever. Poor mothership, the loss of the wormhole ability is critical. source?? Blizzard would be pretty fucked if they didn't listen to the community, no? ![]() | ||
|
Klockan3
Sweden2866 Posts
On February 26 2010 10:56 JoshSuth wrote: I still see it all there. Also there in Spanish and French. I guess that only Americans see it. | ||
|
Drium
United States888 Posts
| ||
|
Amber[LighT]
United States5078 Posts
On February 26 2010 10:55 FrozenArbiter wrote: I don't see anything, should I be logged in or something? I just see "you are one of the first to test blablablaa". f5. I was seeing the same thing lol | ||
|
Zelniq
United States7166 Posts
this patch really cannot be expected to include tester feedback that much. it took a few days for testers to learn the game and find out if X was really balanced or not. the beta was released a week ago, after feedback they'd have to still make a decision, try it out, and send it in for Q&A testing approval..just be patient | ||
|
Teejing
Germany1360 Posts
| ||
|
Liquid`Jinro
Sweden33719 Posts
On February 26 2010 11:03 Teejing wrote: changes are really minor except for ht and mothership; i wonder how such a huge and slow unit could sneak into a base for a recall... It's not like you have turret rings in sc, and it's not like an 800 hp (shields, hp) unit cares about turrets ![]() I think sensor towers are gonna be useful, tho. Also, it will be nice for protoss when defending vs things like nydus in their main I would imagine. | ||
|
cornwell
Germany19 Posts
On February 26 2010 11:03 Teejing wrote: changes are really minor except for ht and mothership; i wonder how such a huge and slow unit could sneak into a base for a recall... u just build ms untill u get a sneaky one | ||
|
G4MR
United States371 Posts
On February 26 2010 10:55 FrozenArbiter wrote: I don't see anything, should I be logged in or something? I just see "you are one of the first to test blablablaa". http://i47.tinypic.com/29cax5t.png I'm logged in but unno. | ||
|
Ronald_McD
Canada807 Posts
| ||
|
Teejing
Germany1360 Posts
Just sad that i never got to use the teleporting mothership : / | ||
|
Mohdoo
United States15742 Posts
| ||
|
Liquid`Jinro
Sweden33719 Posts
On February 26 2010 11:07 Teejing wrote: yea right, but you also do not want to lose a 400/400 for just one recall, or it has to be one hell of a recall! Just sad that i never got to use the teleporting mothership : / Ah this is true, I'd have liked to have used it once as well >.< On February 26 2010 11:06 Ronald_McD wrote: LOL The Infestor got nerfed? I thought nobody used it as it was It looks like it got nerfed from an INTERNAL build, but boosted from the first beta build. Because the Infestor's current version of Fungal Growth only does 20 damage.... Also, the new MC is better. On February 26 2010 11:08 Mohdoo wrote: Gateways going from 50 seconds to 65. Gotta be kidding me. More than 25% increase... No PvZ help at all is :< | ||
| ||
