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Day[9].tv Daily - Page 569

Forum Index > SC2 General
Post a Reply
Prev 1 567 568 569 570 571 1118 Next
Gridlock
Profile Blog Joined January 2010
United Kingdom517 Posts
September 28 2010 21:29 GMT
#11361
[image loading]


"Take that Terran. Betcha enjoy that quite a bit..."

HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
September 28 2010 21:33 GMT
#11362
Oh god, I just got proxyraxed so I decided to try this against it xD.
Already sent the rep....damn that was fun too.

Now to try fast banshee->expand->BC
https://steamcommunity.com/id/*tlusernamehere*/
TheTuna
Profile Joined August 2009
United States286 Posts
September 28 2010 21:37 GMT
#11363
On September 29 2010 06:07 Fa1nT wrote:
Show nested quote +
On September 29 2010 06:01 vaahto wrote:
Having all your allowed units so gas heavy definitely seems like a problem, and defending early rushes without any marines seems very harsh. Maybe it would be worth trying to expand like you were playing zerg, and just use mules and 1-2 bases worth of scvs on minerals. With so many gas heavy units, you could spend the extra minerals on more expansions. Often in normal terran play people stick to 1 or 2 bases for a long time. Protecting that many bases with only gas heavy units would be a huge problem though.


Mass reapers would probably be quite good at holding off any form of rush from zerg, but dunno about something like 4gate with stalkers :/


Yeah, you're basically screwed for holding off stalkers.

Toss bitch about how marauder/tank rapes stalkers, but it's our only really effective option for battling Stalkers.
iflyr0ckets
Profile Joined August 2010
United States2 Posts
September 28 2010 21:45 GMT
#11364
Hey Day[9] can the 9-5 crew get more of your dailys in podcast form? I love listening to your casts while I'm at work. Thanks buddy!
Finis Coronat Opus
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
September 28 2010 21:58 GMT
#11365
hellions and fast expand while teching ghosts/nuke and thors, FUN
trying to get a nice build with bc's and nukes cause they are just awesome
teh_longinator
Profile Joined March 2010
Canada725 Posts
September 28 2010 22:09 GMT
#11366
On September 29 2010 02:10 Khrane wrote:
Someone needs to try mass vikings. Like, 2/3rds on the ground and 1/3rd in the air. Add in ghosts and hellions. Bam. GG


Tried... got raped. It was in fact a GG... I'm working on perfecting it, though, since I've always loved Vikings, ever since I saw them in Red Alert 3.... I meeeeaaan... Beta
mierin
Profile Joined August 2010
United States4943 Posts
September 28 2010 22:11 GMT
#11367
On September 29 2010 07:09 teh_longinator wrote:
Show nested quote +
On September 29 2010 02:10 Khrane wrote:
Someone needs to try mass vikings. Like, 2/3rds on the ground and 1/3rd in the air. Add in ghosts and hellions. Bam. GG


Tried... got raped. It was in fact a GG... I'm working on perfecting it, though, since I've always loved Vikings, ever since I saw them in Red Alert 3.... I meeeeaaan... Beta


Hehe! Nice reference.
JD, Stork, Calm, Hyuk Fighting!
ltortoise
Profile Joined August 2010
633 Posts
September 28 2010 22:13 GMT
#11368
i can only think of two reasonable openings for the funday monday...

1. reaper rush

2. turn my CC into a pfort.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
September 28 2010 22:13 GMT
#11369
lmao, and ofc the first match i play after watching funday monday was a protoss that went carrier, shame i utterly crushed him
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
JaddF
Profile Joined April 2010
Bulgaria16 Posts
September 28 2010 22:20 GMT
#11370
day9monday@gmail.com

Is this the email which I need to send my replay ?

http://www.sc2replayed.com/replays/86326-1v1-terran-protoss-xelnaga-caverns#rd:undefined;markup
Terran are so imba , Especially in TvT , They have 100 % win rate ^^
ste0731
Profile Joined September 2010
United Kingdom435 Posts
September 28 2010 22:22 GMT
#11371
TvT Funday monday build (scrap station ideal)

Won't list numbers but use common sense.
Early gas + saturate, barracks + 2nd very early gas + saturate it
Factory
Starport + tech lab (either barracks orr factory)
swap starport so it has techlab. research cloak + produce banshee
build ghost accemady
tech lab barracks
build ghost
Produce medivac
Drop ghost into base, EMP his CC
Banshee + Cloak = easy win (Obviously snipe out any SCV's building turrets)
Produce hellions (reactor your fac) and rally to base + Another banshee to speed up the ownage.
Keep ghost safe + keep his energy. (or produce 2nd one and drop that for the 2nd EMP on his CC)

Would love to create a replay of this working, but wont have the time :x Done it vs AI to test it out and was really effective.

Works VERY well against a turtling terran

(Obv check he has no turrets or this whole plan fails)


HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
September 28 2010 22:24 GMT
#11372
On September 23 2010 12:19 HaVoX wrote:
Funday Monday: monday@day9.tv
Noobie Tuesday: tuesday@day9.tv


Really should be put in the OP.
https://steamcommunity.com/id/*tlusernamehere*/
Onioncookie
Profile Joined May 2010
Germany624 Posts
September 28 2010 22:27 GMT
#11373
Funday Monday was AWESOME thanks to you Day[9] !!!!!!!
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
September 28 2010 22:27 GMT
#11374
I think he changed it to...

Monday@day9.tv

...Jadd
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
melacox
Profile Joined September 2010
Germany1 Post
September 28 2010 23:08 GMT
#11375
So, I have a suggestion, lets call it "friendsday wednesday". On this day the show should start about 5-6 hrs earlier in order to make the show more viewerfriendly for some europe guys
Shakes
Profile Joined April 2010
Australia557 Posts
September 28 2010 23:49 GMT
#11376
On September 29 2010 07:13 ltortoise wrote:
i can only think of two reasonable openings for the funday monday...

1. reaper rush

2. turn my CC into a pfort.


3. Float to an island.
Fa1nT
Profile Joined September 2010
United States3423 Posts
September 28 2010 23:53 GMT
#11377
Why no mention of BC rush?

We have seen in GSL how strong a single BC is when 15 SCV are under it.

Throw in some hellions or reapers to kill zealots while the BC fries stalkers and sentries... o_o
Homerclese
Profile Joined August 2010
Australia30 Posts
September 29 2010 00:02 GMT
#11378
I've won a few games so far, only one really worthy of sending in was a TvT where i just massed banshees and vikings and then went thors when he did the same.

What I REALLY want to try, that just doesn't work is early ghost nuke play. Like going Straight to a ghost with nuke against say a Terran, drop him in, EMP the CC then nuke the crap out of his MM army.

Has anyone got a build for a VERY fast ghost? I take 2nd gas so early but still don't have enough to get the upgrades before I get rofl stomped.
When life gives you lemons ... Say F*** the lemons and bail.
Buhlbaid
Profile Joined September 2010
Spain32 Posts
Last Edited: 2010-09-29 00:46:23
September 29 2010 00:45 GMT
#11379
Dear Day9:

I dont know if you are going to read this post but I just wanted to say you taught me a lot. Not only in sc2 but in life. Thank to you I learned a little bit more to be proud of myself, also to be happy when i accomplish something, even if its a really small goal. Im not very good at english so im not writting anymore he,he. I really appreciated Your #100 Daily; really made me smile that day, even when it was a really bad day for me.

Thank you from Spain!
"There is no subjetct so old that something new cannot be said about it." -Dostoievski
Trentelshark
Profile Joined September 2010
Canada385 Posts
Last Edited: 2010-09-29 00:50:31
September 29 2010 00:46 GMT
#11380
Incoming submission for Funday Monday and I just completely winged it LOL
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