i'm sold on the tempest now though. it requires micro to keep them in positions where they're safely behind the lines while still contributing to the main battle, and to get them in new positions where they'll be useful, while trying to not let them get isolated and overrun by strong anti air. its attack isn't as cool or interesting as the carrier but eh, so it goes.
The State of Protoss units: WTF? - Page 7
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Doc Daneeka
United States577 Posts
i'm sold on the tempest now though. it requires micro to keep them in positions where they're safely behind the lines while still contributing to the main battle, and to get them in new positions where they'll be useful, while trying to not let them get isolated and overrun by strong anti air. its attack isn't as cool or interesting as the carrier but eh, so it goes. | ||
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Kharnage
Australia920 Posts
On September 10 2012 06:25 Granter wrote: Abit to much complains from OP in this thread. You are forgeting that you still have zealots which is by far the strongest unit in the game in terms of mineral cost, apm needed to handle them. They are kinda like thors, you just have them and move them around with the rest of the army, just make sure that they are in the front to soak damage. If the entire toss army was to have state of the art army like OP pretty much wants toss to have, then their would be no balance at all. Toss is good enough as it is, you just feel left out right now because you have not had any new unit that kicks uber much ass. By looking at games so far from demuslim and destiny toss is actually looking decent right now. Tho i agree that tempest would need some tweaking. Interesting that you say this. Last I saw demuslim off race protoss and 'attempted' to make tempest work. His conclusion 'nope, they suck'. | ||
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Kaelnaar
Latvia2 Posts
Mothership core is fine, I guess, but could use some tweaking. Concerning Tempest, it would be nice if blizz added + damage vs air or vs massive, so it can be used more effectively against broodlors and colossus, mainly vs colossus, because out of all the matchups, pvp remains relatively the same. | ||
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