@BlueSorc: I completely agree, but I found that the difficulty ramps up dramatically from normal to hard. It's still quite doable on hard, but much more challenging. I think some of the early missions are going to be extremely hard on brutal, mostly The Outlaws and Smash and Grab. You might also have to drop A Sinister Turn and In Utter Darkness. Since MiKTeX also said he had a hard time with Welcome to the Jungle I delayed it a bit, so I had more mercs and more research/upgrades. That way it was not that hard at all. So it is crucial to do missions in order from easy to hard.
[D] mercs only - Page 3
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shoop
United Kingdom228 Posts
@BlueSorc: I completely agree, but I found that the difficulty ramps up dramatically from normal to hard. It's still quite doable on hard, but much more challenging. I think some of the early missions are going to be extremely hard on brutal, mostly The Outlaws and Smash and Grab. You might also have to drop A Sinister Turn and In Utter Darkness. Since MiKTeX also said he had a hard time with Welcome to the Jungle I delayed it a bit, so I had more mercs and more research/upgrades. That way it was not that hard at all. So it is crucial to do missions in order from easy to hard. | ||
ManyCookies
1164 Posts
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BlueSorc
United Kingdom119 Posts
The thing I can't find a way to deal with is the bunker. I slowly wore it down, darting in and out, 5 HP at a time... unfortunately the AI is smart enough to send SCVs to repair, eventually. Needs a clever idea to get past or 1000 useful apm to correctly juggle marines. in and out of range. | ||
ManyCookies
1164 Posts
EDIT: So a wave of Hellions + M&M attack right as you "pass" the bunker. I recommend saccing a barracks over the bunker to provoke the units, dealing with the ball at your previous chokepoint, then going after the bunker. | ||
shoop
United Kingdom228 Posts
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MiKTeX
United States234 Posts
i can see a lot of missions getting done on brutal, but some of them i really just dont see how you can do it (like smash and grab) if someone proves me wrong and can do it on brutal then i am seriously impressed | ||
DisaFear
Australia4074 Posts
Also, this sounds like fun ![]() | ||
Pure.Calm
United Kingdom196 Posts
Edit: I can just prevent the things being taken but just dont have enough units to attack the bases, felt like i got a little close, built up enough to protect a settlement and then had a few tanks and tank/ bunker hopped up to the top zerg base, managed to take it out but then a settlement at the bottom got taken over and with so few units got overwhelmed. | ||
shoop
United Kingdom228 Posts
One tip may be to delay this mission until you have all relevant upgrades and armory research. The OC, planetary fortress and regenerative bio-steel come to mind, as well as bunker upgrades, and firebat and marine upgrades. All together it really makes a huge difference. Perhaps you can preserve your units by building PFs and turrets near the villages and then drawing enemy units into the PF fire. Use MULEs if you have to do repairs. I'm just guessing here though, let me know if you manage to beat this! | ||
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