The LiquidLegends Lounge - Page 192
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Requizen
United States33802 Posts
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Eppa!
Sweden4641 Posts
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Numy
South Africa35471 Posts
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Alaric
France45622 Posts
You can also see the situation from the other hand: Druid is super annoying because you know he'll have an answer to whatever you put out because of the flexibility of the "Choose one" mechanic. (But whatever he does, Mage will have a better answer in the same situation.) | ||
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TheHumanSensation
Canada1210 Posts
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jcarlsoniv
United States27922 Posts
On July 11 2015 00:35 Eppa! wrote: You don't have chow in your ramp druid? IIRC, Req has an irrational hatred for chow | ||
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Eppa!
Sweden4641 Posts
On July 11 2015 00:37 Numy wrote: Generally don't really save innervates, you want to get into a position where your opponent can't really clear each turn which gives you threat post turn 9. Innervate is a way for you to get threats on the board before he can deal with them. When you in a position where you can't see a way to win outside of double combo then keeping them makes sense. No its the opposite, in ramp/wall druid you should always focus on curving out. In fast and midrange combo druid you are correct though since you want to end it on turn 9-13 | ||
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Numy
South Africa35471 Posts
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AsmodeusXI
United States15536 Posts
http://kotaku.com/new-baldurs-gate-announced-set-between-i-and-ii-1716992819 | ||
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Eppa!
Sweden4641 Posts
On July 11 2015 00:48 Numy wrote: Ramp,fast,midrange combo are all kind of the same but slightly different curves. The only one that is different is Wall where you don't rely on combo to win. I've never seen a ramp druid that doesn't follow the normal combo win condition, they merely do it with a higher curve. So either we are talking about different things using the same names or I'm confused by what you mean. The basic idea when playing ramp druid is that you either race or go for value. The slower the deck the more often you go for board. When you go for board curving out is more important than setting up early threats to get free damage. | ||
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niukasu1990
1007 Posts
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WaveofShadow
Canada31495 Posts
On July 11 2015 01:10 AsmodeusXI wrote: Somebody hold Yango. http://kotaku.com/new-baldurs-gate-announced-set-between-i-and-ii-1716992819 I giggled a little. Yangers I'll come to Philly again and you can rest your head in my lap. | ||
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Requizen
United States33802 Posts
On July 11 2015 00:41 jcarlsoniv wrote: IIRC, Req has an irrational hatred for chow Yes. Also, Chow was not in the Decklist for most Ramp Druids I saw. On July 11 2015 00:48 Numy wrote: Ramp,fast,midrange combo are all kind of the same but slightly different curves. The only one that is different is Wall where you don't rely on combo to win. I've never seen a ramp druid that doesn't follow the normal combo win condition, they merely do it with a higher curve. So either we are talking about different things using the same names or I'm confused by what you mean. Good to know! I don't really know which one mine falls under, I just did this one, replacing Mind Control Tech with Ancient of War since I didn't have one. I get to use FoN/Savage every now and then, but a lot of my wins just come from grinding people down behind huge dudes that I get quickly. Unless I draw poorly... in which case I just kinda die lol. It sucks sitting on Cenarius and Boom with no early game cards. | ||
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Numy
South Africa35471 Posts
On July 11 2015 01:25 Eppa! wrote: Wow those graphics are terrible. The basic idea when playing ramp druid is that you either race or go for value. The slower the deck the more often you go for board. When you go for board curving out is more important than setting up early threats to get free damage. I guess what I mean is that it's important to curve well but also to curve while using innervate. Sure you don't want the free damage that much but an early threat(That trades 2-1/3-1 etc.) can also stabilize the board for you if you keep curving after that. @Req - Yea sometimes in Hearthstone you just lose the game without a hope due to draws. Just got to forget it and move on. Druid I find is a bit worse than most when it comes to draws since generally as Eppa! says you just play on curve, keep board then combo to win. There's not much "finesse" to druid lol. I think throw in a zombie chow instead of the Ancient of War. The MCT is meant to help your early game out so trading it for a late game threat may make the deck more inconsistent. | ||
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jcarlsoniv
United States27922 Posts
On July 11 2015 01:47 Requizen wrote: Ugh, I hate it when you have a good deck that you like playing and feel comfortable with, but you still lose because draws and what not. Bleh. Yes. Also, Chow was not in the Decklist for most Ramp Druids I saw. Good to know! I don't really know which one mine falls under, I just did this one, replacing Mind Control Tech with Ancient of War since I didn't have one. I get to use FoN/Savage every now and then, but a lot of my wins just come from grinding people down behind huge dudes that I get quickly. Unless I draw poorly... in which case I just kinda die lol. It sucks sitting on Cenarius and Boom with no early game cards. If you're finding yourself with a lot of late game threats in your hand too early, it's possible you need to mulligan more intelligently? Either that or just confirmation bias/too small sample set. If your curve is good, sure you'll end up unlucky sometimes, but usually things work out for the most part. | ||
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JonGalt
Pootie too good!4331 Posts
On July 11 2015 00:27 Numy wrote: Only time Neo graces us with his presence is to flame me. I'm hard right now. ... No one gonna touch this? On July 11 2015 01:33 niukasu1990 wrote: Today I experience what western fans felt when they watched their home team getting stomped when I watched Qeeyou in ESWC Hahaha, that's fair. I hope they pull off an upset or two! | ||
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JonGalt
Pootie too good!4331 Posts
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jcarlsoniv
United States27922 Posts
On July 11 2015 02:25 JonGalt wrote: ps Galio in EU LCS right now. Top lane. whelp, there goes another champ I can't play anymore | ||
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Requizen
United States33802 Posts
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TheYango
United States47024 Posts
On July 11 2015 01:10 AsmodeusXI wrote: Somebody hold Yango. http://kotaku.com/new-baldurs-gate-announced-set-between-i-and-ii-1716992819 Lol, I mean if the new content Beamdog added to BGI/BGII Enhanced is anything to go by, it's going to be pretty mediocre. Really, InXile having assembled essentially the dream team of RPG game development for Bard's Tale IV is far more interesting. It includes not only big names in CRPG development like Chris Avellone and Colin McComb, but also well-known tabletop D&D writers you'd probably recognize Asmo like Monte Cook, Bruce Cordell, and Sean K. Reynolds. That said, On July 11 2015 01:37 WaveofShadow wrote: I giggled a little. Yangers I'll come to Philly again and you can rest your head in my lap. I'll still take this offer. | ||
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