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Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well.
Eg, learning to draw a face is first memorizing how facial proportions work. See: http://www.artyfactory.com/portraits/pencil-portraits/proportions-of-a-head.html
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On July 02 2015 01:17 Doctorbeat wrote: Guys guys guys.
Rick and Morty season 2 episodes leaked.
HYPE IM ON THAT LIKE PASTRAMI ON RYE
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On July 01 2015 20:41 Requizen wrote: Should I dust Golden Toshley and make something different?
I wouldn't dust Toshley. It's a really solid card that can defs fill the same role that Bolderfist Ogre does in a lot of budget decks that lack legendaries to finish a game. For your first legendaries I would generally recommend things that have one of these two qualities: (1): Work in lots of different situations (even if they're not #1 or #2 in most of those situations). Ex// Toshley, Dr. Boom, formerly Cairne. (2): Are a standalone threat to end a game. Ex// Ragnaros, Kel'Thuzard, Ysera.
And after you have some of these then you should grab specific deck-enabling legendaries. Ex// Malygos, Alexstrazsa, formerly Leeroy.
Basically, Toshley is extra valuable because you don't have many legendaries yet.
Also, my recommendation for getting a complete set (which I'm close to) is that you should focus first on securing all of the common/rare/epic cards of a single set. If you play lots of Arena (and receive GvG packs as such), focus on getting all of the Classic set cards first. If you don't play lots of Arena (but still get free Classic packs from Tavern Brawl and various promotions), get GvG full set.
After this only buy packs of the set you don't have all of the common/rare/epic cards in. My rationale is that getting multiple of the same legendary is "disasterous" in terms of maximizing dust gains (you'll probably have to build most of them out of dust) so you want to avoid this scenario as much as possible..
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On July 02 2015 03:12 Lord Tolkien wrote: Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well.
Obviously. And I really should be doing something with actual structure to learn. But it just feels like a whole lot of "what do" right now.
And I was never hating on charcoal.
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On July 02 2015 03:18 jcarlsoniv wrote:Show nested quote +On July 02 2015 03:12 Lord Tolkien wrote: Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well. Obviously. And I really should be doing something with actual structure to learn. But it just feels like a whole lot of "what do" right now. And I was never hating on charcoal.
I'm in the exact same phase. I'm absolutely awful at drawing but really like it as a skill so started trying it out on paper but without any structure it's a bit hard to keep. There are some free books online for beginners if you interested.
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About that Rick and Morty leak, does one of you guys have a link to download? I can't find it.
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On July 02 2015 03:20 Numy wrote:Show nested quote +On July 02 2015 03:18 jcarlsoniv wrote:On July 02 2015 03:12 Lord Tolkien wrote: Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well. Obviously. And I really should be doing something with actual structure to learn. But it just feels like a whole lot of "what do" right now. And I was never hating on charcoal. I'm in the exact same phase. I'm absolutely awful at drawing but really like it as a skill so started trying it out on paper but without any structure it's a bit hard to keep. There are some free books online for beginners if you interested.
Yeah, I was just looking for some free online stuff to maybe follow along with. If you have any suggestions I'm definitely open to it.
edit - thanks LT
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On July 02 2015 03:18 jcarlsoniv wrote:Show nested quote +On July 02 2015 03:12 Lord Tolkien wrote: Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well. Obviously. And I really should be doing something with actual structure to learn. But it just feels like a whole lot of "what do" right now. And I was never hating on charcoal. http://www.artgraphica.net/learn-to-draw.html
The lessons here are pretty straightforward, and generally cover all the concepts you'll need, one by one. Also, http://rojubo.com/artinclass/html/elements.html
Don't worry about color just yet, there's a whole lot of principles surrounding color ("warm" vs "cold", etc) that builds upon the other concepts, stick with learning form, value, and space first.
If you need anything else, I can look for additional resources that can help.
ditto for numy: i can def look stuff up for you guys
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Conte is probs da best to start off with. Don't get too hung up on being perfect on details to begin with. Sounds like LT has got this on lock down though. I only have one class and a wife who majored in this and it's been a while.
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On July 02 2015 03:18 TheHumanSensation wrote:Show nested quote +On July 01 2015 20:41 Requizen wrote: Should I dust Golden Toshley and make something different? I wouldn't dust Toshley. It's a really solid card that can defs fill the same role that Bolderfist Ogre does in a lot of budget decks that lack legendaries to finish a game. For your first legendaries I would generally recommend things that have one of these two qualities: (1): Work in lots of different situations (even if they're not #1 or #2 in most of those situations). Ex// Toshley, Dr. Boom, formerly Cairne. (2): Are a standalone threat to end a game. Ex// Ragnaros, Kel'Thuzard, Ysera. And after you have some of these then you should grab specific deck-enabling legendaries. Ex// Malygos, Alexstrazsa, formerly Leeroy. Basically, Toshley is extra valuable because you don't have many legendaries yet. Also, my recommendation for getting a complete set (which I'm close to) is that you should focus first on securing all of the common/rare/epic cards of a single set. If you play lots of Arena (and receive GvG packs as such), focus on getting all of the Classic set cards first. If you don't play lots of Arena (but still get free Classic packs from Tavern Brawl and various promotions), get GvG full set. After this only buy packs of the set you don't have all of the common/rare/epic cards in. My rationale is that getting multiple of the same legendary is "disasterous" in terms of maximizing dust gains (you'll probably have to build most of them out of dust) so you want to avoid this scenario as much as possible.. Yeah, but dusting him could give me Dr Boom, who is probably better in all of those situations, no? I haven't really seen Toshley in any decks other than Mech decks or those ever-popular Spart Part Antonidas decks.
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On July 02 2015 03:33 mordek wrote: Conte is probs da best to start off with. Don't get too hung up on being perfect on details to begin with. Sounds like LT has got this on lock down though. I only have one class and a wife who majored in this and it's been a while. Yep. Conte and charcoal are the best learning tools. Pen is hard to master because of inability to return to fix mistakes (which is why I hate pen lol, I am OCD about continuously returning to fix up areas, that I would always overwork my drawings/paintings), pencil is great for sketching and doodling and whatnot, but truly mastering pencil takes alot of experience with shading techniques, etc, and alot of patience.
charcoal+conte is fast, very malleable (east to put on, easy to erase, easy to blend), and teaches you the importance of value.
Color is great, but it's another dimension of art, so I would 100% shy away from using it until you're relatively proficient in "greyscale" drawings and the other concepts.
if you want, i can play the role of amateur online art teacher? I can like give you assignments and critique what you make, so you can improve.
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Man this song keeps growing on me every time I re-visit it, and it's been at least 4 times over a year now.
+ Show Spoiler +
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On July 02 2015 03:37 Lord Tolkien wrote:Show nested quote +On July 02 2015 03:33 mordek wrote: Conte is probs da best to start off with. Don't get too hung up on being perfect on details to begin with. Sounds like LT has got this on lock down though. I only have one class and a wife who majored in this and it's been a while. if you want, i can play the role of amateur online art teacher? I can like give you assignments and critique what you make, so you can improve.
dude holy shit yes pls
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I'm not an artist but I know one who gets this question alot~ alot alot. I'm not going to comment on digital vs traditional drawing except to say they are both awesome and the tablet will take some getting used to.
Generally Try the bamboo and see if it's something you might be interested in. The bamboo is perfectly viable while having a price point low enough to not make you regret the purchase later on if you decide this isn't for you. If you start to love it then you can invest in a Intuos of some sort.
Sai is a popular art programs for many folks but there's a plethora of good art programs on the internet you can get ahold of so don't limit yourself to one if you don't like it.
If you need/want brush ideas most digital artists will have there brushes posted someplace for others to use so find your favorite artist and dig(conversely ask them nicely)
hope this helps.
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Damn you shuffle. I didn't need to be reminded that MCR isn't a band anymore.
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On July 02 2015 03:30 Lord Tolkien wrote:Show nested quote +On July 02 2015 03:18 jcarlsoniv wrote:On July 02 2015 03:12 Lord Tolkien wrote: Work with pencil/charcoal/pen on paper first. Before you outlay anything on digital art, work with an "easier", physical mediums first, then move on to paints (acrylics and tempera first as they're generally easier to use, oil gets harder, and watercolor is holy-shit-this-is-hard), then, if you're up for it, digital art.
Also, stop hating on charcoal lol. Charcoal+conte crayons are a great medium to learn with. Teaches you how to use shadows, highlights, and shades, as opposed to lines and "edges" like we tend to do. The main problem with charcoal is that you need fixative to make it last, but otherwise a great medium; charcoal is generally very easy to manipulate and blend and whatnot (and subtract value where you want it subtracted).
EDIT: Sonib art is just like anything else: for pretty much all of us (minus the wunderkind), it takes time and effort to learn how to do it well. Obviously. And I really should be doing something with actual structure to learn. But it just feels like a whole lot of "what do" right now. And I was never hating on charcoal. http://www.artgraphica.net/learn-to-draw.htmlThe lessons here are pretty straightforward, and generally cover all the concepts you'll need, one by one. Also, http://rojubo.com/artinclass/html/elements.htmlDon't worry about color just yet, there's a whole lot of principles surrounding color ("warm" vs "cold", etc) that builds upon the other concepts, stick with learning form, value, and space first. If you need anything else, I can look for additional resources that can help. ditto for numy: i can def look stuff up for you guys
You are a wonderful human being. Thanks.
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Toshley has a threat to end the game? How that, because of the generic "solid body for the cost" thing? I don't remember him being that scary on board.
Also arm soreness inc. tomorrow, thought "well if I gotta sweat might as well deserve it" and I may have gone a bit overboard... here's to hope it at least helps my belly. I've grown even fatter. >_>
I don't want to play ranked because it's the 1st, but if I play casual there has only been two decks which weren't zoo or facerush so far (even Warrior was all charge, weapons and hero attack buffs wtf), and that was a mage who surrender because he thought I was zoo (voidwalker t1) and a mech shaman. + Show Spoiler +The baddie hunter receiving King Krush from webspinner the turn where he has nothing else in hand or board and I'll finish him off the next was a nice touch.
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You're belly will look smaller when you put on more muscle on your chest/shoulders/legs
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Alaric get on that foam roller! The pain will roll away.
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1st episode of Rick and Morty already pretty damn solid. I don't often laugh out loud at things on TV/online but this show does it consistently.
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