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On February 20 2015 06:24 Seuss wrote:Show nested quote +On February 20 2015 05:41 phyvo wrote:Well at least you spent it laying out a knowledge smackdown. It's what I do. On a more speculative subject, after writing that post I started wondering about the trajectory of MMOs. A huge part of what drove WoW's growth was the novelty of its nearly seamless online world (something almost utterly unheard of back in 2004) and the way it forced players to interact. With all of the quality of life changes Blizzard has made over the past decade that's essentially gone. This is a problem because most new MMOs draw heavily from WoW, and players expect those quality of life changes even when playing a new MMO, but without replacement systems and mechanics that organically force players into situations where they want to befriend one another the MMO's potential growth is stunted. Blizzard continues to implement more and better quality of life improvements for WoW, all of which exacerbate the problem. Essentially, there's very little difference between WoW today and a hypothetical game consisting entirely of raids/dungeons without a persistent world. That being the case, how long will this MMO archetype persist before it's eventually subverted and the persistent world (e.g. the part that was once considered the definitive trait of an MMO) disappears entirely?
That's a big reason I quit playing years ago. All of the changes that made my server and my world matter less made me care a lot less about the game.
ArcheAge kinda hit the nail for me in that respect - the world was dependent on the players and what they did. I'm interested to see how Star Citizen pans out in the (hopefully) near future. My brother in law is totally psyched about that one, and I'll likely play it with him, but I'm reserving my inner hype for Overwatch.
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On February 20 2015 06:52 ComaDose wrote: try running explorer / cmd prompt as administrator / elevated
Yeah, that didn't help.
On February 20 2015 06:53 ComaDose wrote:lol i googled it and found this which helped exactly 0
This is amazingly hilarious. It's a good thing I'm not OCD or else I wouldn't be able to sleep tonight.
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honestly though, how do you get an image in your sys32 folder? unless you're trying to hide porn but there are better ways to do that
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I did it yesterday. I don't really remember but I think it was stupid. Maybe I navigated to the sys32 folder in Gimp to look at it (I DON'T KNOW) and then Gimp remembered that location. In any case when I went to save it sys32 was open and I didn't catch myself in time.
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On February 20 2015 06:54 jcarlsoniv wrote:Show nested quote +On February 20 2015 06:24 Seuss wrote:On February 20 2015 05:41 phyvo wrote:Well at least you spent it laying out a knowledge smackdown. It's what I do. On a more speculative subject, after writing that post I started wondering about the trajectory of MMOs. A huge part of what drove WoW's growth was the novelty of its nearly seamless online world (something almost utterly unheard of back in 2004) and the way it forced players to interact. With all of the quality of life changes Blizzard has made over the past decade that's essentially gone. This is a problem because most new MMOs draw heavily from WoW, and players expect those quality of life changes even when playing a new MMO, but without replacement systems and mechanics that organically force players into situations where they want to befriend one another the MMO's potential growth is stunted. Blizzard continues to implement more and better quality of life improvements for WoW, all of which exacerbate the problem. Essentially, there's very little difference between WoW today and a hypothetical game consisting entirely of raids/dungeons without a persistent world. That being the case, how long will this MMO archetype persist before it's eventually subverted and the persistent world (e.g. the part that was once considered the definitive trait of an MMO) disappears entirely? That's a big reason I quit playing years ago. All of the changes that made my server and my world matter less made me care a lot less about the game. ArcheAge kinda hit the nail for me in that respect - the world was dependent on the players and what they did. I'm interested to see how Star Citizen pans out in the (hopefully) near future. My brother in law is totally psyched about that one, and I'll likely play it with him, but I'm reserving my inner hype for Overwatch.
Wait for Black Desert online. From what I saw of it, it looks like a prettier Archeage(they seem to have player trading/housing etc). Although I am unsure if it has that ocean combat.
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United Kingdom30775 Posts
they should combine archeage with kerbal and tweak a lot of the stupid pay to win crap and then it would be awesomeeeeee <3
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Dude, that Besiege game looks great and super cheap - Kerbal for psychos
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On February 20 2015 07:11 Holyflare wrote:they should combine archeage with kerbal and tweak a lot of the stupid pay to w in crap and then it would be awesomeeeeee <3 thats supposedly Everquest NEXT if it ever ends up existing.
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On February 20 2015 07:12 jcarlsoniv wrote: Dude, that Besiege game looks great and super cheap - Kerbal for psychos i've finally discovered the black magic that is chaos engines in Besiege, been spending so much time finding cool shit to do with it. (mostly maknig my machines blow up cuz too much torks)
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Can't you select the image while exploring the directory with GIMP and delete it there? If it's the standard windows "open file" window you should be able to click it then del. or shift+del, or at wost "right-click -> delete" it.
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On February 20 2015 06:42 phyvo wrote: Yeah, I'm being struck by the irony of a player wanting online friends but not seeking them out unless it's absolutely necessary. I think from a design standpoint it's very hard to make a persistent world "matter" beyond saving some loading times.
Also, can anyone help me? I accidentally saved an image to my windows/system32 folder but when I navigate to it in explorer the file isn't there. I have show hidden files and folders on. My image program can even see and open the dang thing. Is there a way that I can delete it? Should probably delete the folder entirely.
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Just get a Mac ( ͡° ͜ʖ ͡°)
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phyvo you doof that was me on the phone.
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ONE MORE DAY BOYS
CAN WE SLACK IT? YES WE CAN
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On February 20 2015 07:47 Requizen wrote: ONE MORE DAY BOYS
CAN WE SLACK IT? YES WE CAN I was like FUCK YEAH WEEKEND COTTAGE PARTY then i realized you are almost done dealing with that evil person so i feel happier for you.
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I still don't know why you went to work this week.
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On February 20 2015 07:18 Alaric wrote: Can't you select the image while exploring the directory with GIMP and delete it there? If it's the standard windows "open file" window you should be able to click it then del. or shift+del, or at wost "right-click -> delete" it.
Gimp is very linux-y, so no go.
On February 20 2015 07:23 Seuss wrote: phyvo you doof that was me on the phone.
I am a doof.
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Just spent the last 3 hours watching Interstellar, and I wasn't disappointed.
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Is the seasonal gamemode making DotA2 unstable? I'm stuck at the "preparing to launch DotA2" pop-up.
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On February 20 2015 08:05 Alaric wrote: Is the seasonal gamemode making DotA2 unstable? I'm stuck at the "preparing to launch DotA2" pop-up. Yup. I'm eating right now, otherwise I would probably queue up again, but meh, Le General shall keep me company before I go back to farming LD gold.
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