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On February 12 2015 04:10 Dandel Ion wrote:Show nested quote +On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy? i have no idea about current meta so those don't say anything to me but jeskai control sounds less gay mono green tenure ascendancy, the name alone makes me want to slit wave's wrists
It's a brew that's very similar to the video I posted a few days back. Temur is problem my most tested deck, but the jeskai deck isn't terrible either. I'm not running the ascendancy in that control shell either.
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Is mono green temure ascendency mana accelerators into spamming the board with hasted shit to draw more shit to play hasted till you somehow run out of mana, then smash the other guy? And jeskai control sounds like mostly blue and shitting on the other guy's actions till you can activate some prowess and roll him.
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Czech Republic11293 Posts
I don't remember too much of the movie, but I remember I enjoyed The Forbidden Kingdom a LOT though. LOL I think it was objectively somewhat trash but don't remember enough to say for sure.
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I still like blue if it really is blue
blue decks best decks
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On February 12 2015 04:13 Alaric wrote: Is mono green temure ascendency mana accelerators into spamming the board with hasted shit to draw more shit to play hasted till you somehow run out of mana, then smash the other guy? And jeskai control sounds like mostly blue and shitting on the other guy's actions till you can activate some prowess and roll him. The green deck is a green devotion deck that uses the ascendancy to go infinite, put all my dudes into play with haste and then make them infinitely large with nylia.
The jeskai deck plays 4 soul fire grand masters, 4 monastery mentor as win conditions and then locking them out of the game with dissolve plus the soul fires ability to buy it back every turn.
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United States47024 Posts
On February 12 2015 04:13 Alaric wrote: Is mono green temure ascendency mana accelerators into spamming the board with hasted shit to draw more shit to play hasted till you somehow run out of mana, then smash the other guy? And jeskai control sounds like mostly blue and shitting on the other guy's actions till you can activate some prowess and roll him. The combo is manadorks + Temur Sabertooth + Ascendancy.
Temur Sabertooth lets you bring back guys to your hand and then re-play them. Since they have haste, you can get mana off them again for infinite mana if you have sufficient devotion. You then do shit like playing and replaying Genesis Hydras with your infinite mana at arbitrary cost to find shit and then eventually win the game when you feel like it.
Edit: Beaten by Cixah
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On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy?
whatever you play, just make top 8 so I can watch the zombie kick some neckbeard ass
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On February 12 2015 04:20 jcarlsoniv wrote:Show nested quote +On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy? whatever you play, just make top 8 so I can watch the zombie kick some neckbeard ass
After talking with some people, I "should" have a round 1 feature match.
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On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy? Why not green/red? You can throw fun stuff like that 4/4 haste dragon in there and craters claws
Edit: Oh right I forgot you don't need to think about budget like me and can work with the real bullshit that's out there
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United States47024 Posts
Cuz all the actual work of winning the game is done by the green components + reaching the necessary devotion count, and everything else is just a matter of how you actually want to end the game (and therefore adding another color in there just serves to make the deck less consistent).
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On February 12 2015 04:21 WaveofShadow wrote:Show nested quote +On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy? Why not green/red? You can throw fun stuff like that 4/4 haste dragon in there and craters claws Edit: Oh right I forgot you need to think about budget like me and can work with the real bullshit that's out there Of any of the red things I would add it would've purphoros godof the forge because he's just and instant win with the saber tooth plus mana dorks. Ultimately I just makes the deck less consistent.
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Oh right, Sabertooth. That one was tough during the draft. :< Monastery mentor was super scary too until I killed it for free because my opponent was a newbie too and forgot about how I could just decide what to block.
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I wonder what's going to happen to standard when theros rotates out? I know there are a bunch more sets before that but it's so difficult to consider.
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On February 12 2015 04:24 Cixah wrote:Show nested quote +On February 12 2015 04:21 WaveofShadow wrote:On February 12 2015 04:06 Cixah wrote: Going to the scg open in Houston this weekend. Should I play jeskai control or mono green tenure ascendancy? Why not green/red? You can throw fun stuff like that 4/4 haste dragon in there and craters claws Edit: Oh right I forgot you need to think about budget like me and can work with the real bullshit that's out there Of any of the red things I would add it would've purphoros godof the forge because he's just and instant win with the saber tooth plus mana dorks. Ultimately I just makes the deck less consistent.
I remember wanting to make a B/R token deck with Young Pyromancer, Burger King, Molten Birth, and Purphoros.
It was kinda silly.
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On February 12 2015 04:27 WaveofShadow wrote: I wonder what's going to happen to standard when theros rotates out? I know there are a bunch more sets before that but it's so difficult to consider.
Play with what you have now and worry less about what's coming up. Unless you have access to the spoiler to origins and dragon of tarkir. In which case give it to me.
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Alaric you should try to watch/hang out when me and Cixah draft tonight. He gon' teach me stuff.
If it's too late for you I'll probably do some tomorrow during the day too.
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United States47024 Posts
One question I have, Cixah, is how explicitly do you typically have to go through the motions of the infinite combo in a deck like this at the point where you go infinite at a serious offline event. If it's clearly shown that your combo goes infinite, do you still have to play through each mana-generating cycle explicitly to play out the cards you want?
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On February 12 2015 04:30 Cixah wrote:Show nested quote +On February 12 2015 04:27 WaveofShadow wrote: I wonder what's going to happen to standard when theros rotates out? I know there are a bunch more sets before that but it's so difficult to consider. Play with what you have now and worry less about what's coming up. Unless you have access to the spoiler to origins and dragon of tarkir. In which case give it to me. Well I assume white mythic/rare Lilliana at the very least lol.
Actually on that note, can you help me create a standard/modern deck based on the total garbage I have?
I mean I don't expect it to go even 50% but I need to learn deck building too and play some different formats.
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On February 12 2015 04:32 TheYango wrote: One question I have, Cixah, is how explicitly do you typically have to go through the motions of the infinite combo in a deck like this at the point where you go infinite at a serious offline event. If it's clearly shown that your combo goes infinite, do you still have to play through each mana-generating cycle explicitly to play out the cards you want?
Unless your opponent scoops, yes, you have to go through the motions. There's always the chance you mess up, and they can call you on it.
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On February 12 2015 04:32 TheYango wrote: One question I have, Cixah, is how explicitly do you typically have to go through the motions of the infinite combo in a deck like this at the point where you go infinite at a serious offline event. If it's clearly shown that your combo goes infinite, do you still have to play through each mana-generating cycle explicitly to play out the cards you want?
I'm a level 1 rules judge and the rules state 3 consistent evidence that the "loop" is in progress. Then I say"do this a bunch."
Until I need to exit the loop. In which case I say "then I kill you with x".
So long as you can cleanly show the loop over and over without opp. Interaction, then you can short cut so long as both players understand what is happening with the game state.
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