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[GSL 2020] Code S - RO16 - Group D - Page 2

Forum Index > StarCraft 2 Tournaments
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NoS-Craig
Profile Joined July 2011
Australia3120 Posts
October 10 2020 04:15 GMT
#21
This looks like a Rogue win already.
Artosis loves Starcraft
BerserkSword
Profile Joined December 2018
United States2123 Posts
October 10 2020 04:16 GMT
#22
terrible game by innovation.
TL+ Member
NoS-Craig
Profile Joined July 2011
Australia3120 Posts
October 10 2020 04:17 GMT
#23
That didn't look like a Ro.16 game.
Artosis loves Starcraft
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
October 10 2020 04:17 GMT
#24
Jesus christ those mutas were so obnoxious.
The Bomber boy
Vindicare605
Profile Blog Joined August 2011
United States16092 Posts
October 10 2020 04:17 GMT
#25
That's the second time I've seen Rogue absolutely crush that BC opener with Mutalisk play like that.

Just can't use that opener vs him. He always goes fast Ovie speed so you'll never catch him off guard with it.
aka: KTVindicare the Geeky Bartender
geokilla
Profile Joined May 2011
Canada8244 Posts
October 10 2020 04:18 GMT
#26
What was that?
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 10 2020 04:18 GMT
#27
INnoVation just didn't do anything that game--those BCs didn't even get halfway across the map.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
October 10 2020 04:18 GMT
#28
I guess that's why you don't go multiple BCs + yamato into bio? Honestly haven't seen that since like early 2019 lol
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
BerserkSword
Profile Joined December 2018
United States2123 Posts
October 10 2020 04:19 GMT
#29
Innovation got fast yamato but barely used it for some reason. I think he only got 3 yamato's off entire game
TL+ Member
geokilla
Profile Joined May 2011
Canada8244 Posts
October 10 2020 04:19 GMT
#30
On October 10 2020 13:18 blooblooblahblah wrote:
I guess that's why you don't go multiple BCs + yamato into bio? Honestly haven't seen that since like early 2019 lol

I think losing those Hellions were a bigger issue.
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
Last Edited: 2020-10-10 04:20:27
October 10 2020 04:20 GMT
#31
On October 10 2020 13:19 BerserkSword wrote:
Innovation got fast yamato but barely used it for some reason. I think he only got 3 yamato's off entire game


I mean what was there to target? A roach? He didn't even see a queen.
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
Last Edited: 2020-10-10 04:22:51
October 10 2020 04:21 GMT
#32
That build was horrible. Inno went 1 barracks + BC's into 3 base. Then dropped 4 barracks at once. He had no units forever.

Normally they get to 3 rax first then do a 2 medivac push with the first 2 medivacs (even with the BC opener). Rouge had forever do get the map. Doesn't matter if your hellions get 10 workers if you then give zerg the map for ages after.
Stephano//HerO//TaeJa//Squirtle//Bomber
BerserkSword
Profile Joined December 2018
United States2123 Posts
October 10 2020 04:23 GMT
#33
On October 10 2020 13:20 Monochromatic wrote:
Show nested quote +
On October 10 2020 13:19 BerserkSword wrote:
Innovation got fast yamato but barely used it for some reason. I think he only got 3 yamato's off entire game


I mean what was there to target? A roach? He didn't even see a queen.


he shouldve used them on mutas the moment they showed up. Not sure it wouldve made a difference in the end result but he seemed to be saving them for something
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 10 2020 04:23 GMT
#34
Funny that Artosis thinks Golden Wall is an awful TvZ map when statistically it's been the second best map for Terran on the previous map pool (by quite a wide margin too).
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
October 10 2020 04:28 GMT
#35
SUPER cool
The Bomber boy
geokilla
Profile Joined May 2011
Canada8244 Posts
October 10 2020 04:28 GMT
#36
That was a cool strat
NoS-Craig
Profile Joined July 2011
Australia3120 Posts
October 10 2020 04:29 GMT
#37
WoW, gg for Innovation. Rogues was probably so focued on the high ground of his own gold where the Terran usually pushes.
Artosis loves Starcraft
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 10 2020 04:29 GMT
#38
Pretty neat. We saw that a few times last season--not so much recently.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 10 2020 04:41 GMT
#39
I like that INno saw the lurkers, and decided to keep on building the mines and just added some marauders to his comp. It allows him to keep the momentum going.
Vindicare605
Profile Blog Joined August 2011
United States16092 Posts
October 10 2020 04:42 GMT
#40
I don't like anything that Rogue did this game. Why Lurkers here? Why did he expand south instead of North? Why did he lose 12 drones to Hellions?

Both players had a game like that in this series. Game 1 was Inno and Game 2 was Rogue. Just left me scratching my head after either game.
aka: KTVindicare the Geeky Bartender
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