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Greatest Map of All Time Tournament - Page 13

Forum Index > StarCraft 2 Tournaments
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Phredxor
Profile Joined May 2013
New Zealand15076 Posts
July 25 2020 04:55 GMT
#241
Based on how this has gone I now expect KSS to lose to Caverns.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2020-07-25 06:48:02
July 25 2020 05:30 GMT
#242
On July 25 2020 01:57 Olli wrote:
Show nested quote +
On July 24 2020 23:51 Cricketer12 wrote:
On July 24 2020 22:54 Olli wrote:
On July 24 2020 22:26 Superouman wrote:
I didn't realize Golden Wall was so much liked. Overgrowth surely wouldn't be able to deliver a game like Dream vs Astrea :D


Unfortunately it gave us an even better game that also involved Dream

Weird, didn't know overgrowth was a new name for Merry Go Round or Deadwing


Those two played a lot of great games

Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy.



Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
July 25 2020 06:29 GMT
#243
On July 25 2020 14:30 Ej_ wrote:
Show nested quote +
On July 25 2020 01:57 Olli wrote:
On July 24 2020 23:51 Cricketer12 wrote:
On July 24 2020 22:54 Olli wrote:
On July 24 2020 22:26 Superouman wrote:
I didn't realize Golden Wall was so much liked. Overgrowth surely wouldn't be able to deliver a game like Dream vs Astrea :D


Unfortunately it gave us an even better game that also involved Dream

Weird, didn't know overgrowth was a new name for Merry Go Round or Deadwing


Those two played a lot of great games

Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is, because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy.



Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament.

yeah but First/Dream v Life on Deadwing tho
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
July 25 2020 06:48 GMT
#244
On July 25 2020 14:30 Ej_ wrote:
Show nested quote +
On July 25 2020 01:57 Olli wrote:
On July 24 2020 23:51 Cricketer12 wrote:
On July 24 2020 22:54 Olli wrote:
On July 24 2020 22:26 Superouman wrote:
I didn't realize Golden Wall was so much liked. Overgrowth surely wouldn't be able to deliver a game like Dream vs Astrea :D


Unfortunately it gave us an even better game that also involved Dream

Weird, didn't know overgrowth was a new name for Merry Go Round or Deadwing


Those two played a lot of great games

Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is, because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy.



Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament.


I can see why people disliked Deadwing. I liked playing on it but that's because I'm a boring macro Protoss. I liked playing Entombed Valley too, Alterzim even.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 25 2020 11:02 GMT
#245
I really didn't expect that much love for Golden Wall. Truely heart warming.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
StarWars1
Profile Joined July 2020
Germany17 Posts
July 25 2020 11:25 GMT
#246
I am reading TL Threads since about duckdeok won a prime. Registered now only to vote for Golden Wall. Love this Map since I first saw it in the TLMC thread.
Acrofales
Profile Joined August 2010
Spain18445 Posts
July 25 2020 11:36 GMT
#247
On July 25 2020 20:02 Superouman wrote:
I really didn't expect that much love for Golden Wall. Truely heart warming.

You made a very interesting map! It has lots of possibility for all kinds of innovative strategies, but at its heart it is *also* a really good macro map, so it has the whole range of games with wonky timing attacks, quick expands to the gold for some economic cheese, and 30min slogfests between two players who each take half the map.
Acrofales
Profile Joined August 2010
Spain18445 Posts
July 25 2020 11:43 GMT
#248
On July 25 2020 09:46 ZigguratOfUr wrote:
Oh wow the upset happened. Get wrecked epitome of standard HotS mapmaking. Too bad backwater lost the fight for worst though.

Still amazed that Bel'Shir Beach beat Neo Planet S. Hopefully Tal'darim Altar will put it to rest.

Why? Neither are good maps. I think Bel'Shir beach had better games on it than TDA. The only reason TDA is worth talking about is because it replaced Steppes of War, which was a truly truly awful map.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
July 25 2020 13:50 GMT
#249
Golden Wall is good, don't get me wrong, but it winning against Overgrowth is really premature imo. Overgrowth was a masterpiece of a stable and interesting HotS map.

KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S.
Charoisaur
Profile Joined August 2014
Germany16091 Posts
July 25 2020 13:58 GMT
#250
On July 25 2020 22:50 [PkF] Wire wrote:
Golden Wall is good, don't get me wrong, but it winning against Overgrowth is really premature imo. Overgrowth was a masterpiece of a stable and interesting HotS map.

KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S.

Agreed but I don't mind it too much. It's a great creative map compared to the "boring" standard map Overgrowth.
Though it probably won due to recency bias I don't think it will be remembered anywhere as well as Overgrowth.
Many of the coolest moments in sc2 happen due to worker harassment
WombaT
Profile Blog Joined May 2010
Northern Ireland27394 Posts
July 25 2020 15:00 GMT
#251
On July 25 2020 22:58 Charoisaur wrote:
Show nested quote +
On July 25 2020 22:50 [PkF] Wire wrote:
Golden Wall is good, don't get me wrong, but it winning against Overgrowth is really premature imo. Overgrowth was a masterpiece of a stable and interesting HotS map.

KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S.

Agreed but I don't mind it too much. It's a great creative map compared to the "boring" standard map Overgrowth.
Though it probably won due to recency bias I don't think it will be remembered anywhere as well as Overgrowth.

I mean this tournament was a joke once Fruitland got eliminated.

That aside I think Golden Wall will be fondly remembered, I can imagine elderly Tastosis reminicising over it when they’re in a retirement home together.

It has its central gimmick, but isn’t a gimmicky map. Most other maps with a central quirk tend to revolve around the pretty obvious thing that can be done with that quirk, but Golden Wall diverges into a whole load of approaches into using that architecture, while also allying itself to standard games as well.

Overgrowth is close to the gold standard of good macro maps for sure, but there are other really good macro maps out there. There isn’t really another Golden Wall
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 25 2020 16:44 GMT
#252
On July 25 2020 20:43 Acrofales wrote:
Show nested quote +
On July 25 2020 09:46 ZigguratOfUr wrote:
Oh wow the upset happened. Get wrecked epitome of standard HotS mapmaking. Too bad backwater lost the fight for worst though.

Still amazed that Bel'Shir Beach beat Neo Planet S. Hopefully Tal'darim Altar will put it to rest.

Why? Neither are good maps. I think Bel'Shir beach had better games on it than TDA. The only reason TDA is worth talking about is because it replaced Steppes of War, which was a truly truly awful map.


I think TDA was the better map of the two in terms of gameplay, but gameplay isn't really the big differentiator here. As you say they both aren't great. However Tal'darim is way more significant of a map than Bel'shir Beach. Bel'shir Beach got played in a few GSLs. Whereas Tal'darim Altar was one of the first non-Blizzard map to be in the GSL, the first non-Blizzard map on ladder, and was widely played in NASLs, MLGs and so many of the other tournaments of WoL. Unlike the unremarkable BB it was a pioneer and deserves its place in history.
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
Last Edited: 2020-07-25 18:19:56
July 25 2020 18:18 GMT
#253
M1: KSS easy pick for me, although XC is fondly remembered as one of the early WoL maps
M2: TDA for me, although I quite like Bel'shir Beach

And Golden Wall FTW!!! Although people are saying it's an upset, this is because Golden Wall is a relatively young map. I think with more great games on Golden Wall, it'll end up being a very fondly remembered map.
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
Last Edited: 2020-07-26 16:31:53
July 26 2020 16:16 GMT
#254
On July 26 2020 00:00 Wombat_NI wrote:
Show nested quote +
On July 25 2020 22:58 Charoisaur wrote:
On July 25 2020 22:50 [PkF] Wire wrote:
Golden Wall is good, don't get me wrong, but it winning against Overgrowth is really premature imo. Overgrowth was a masterpiece of a stable and interesting HotS map.

KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S.

Agreed but I don't mind it too much. It's a great creative map compared to the "boring" standard map Overgrowth.
Though it probably won due to recency bias I don't think it will be remembered anywhere as well as Overgrowth.

I mean this tournament was a joke once Fruitland got eliminated.

That aside I think Golden Wall will be fondly remembered, I can imagine elderly Tastosis reminicising over it when they’re in a retirement home together.

It has its central gimmick, but isn’t a gimmicky map. Most other maps with a central quirk tend to revolve around the pretty obvious thing that can be done with that quirk, but Golden Wall diverges into a whole load of approaches into using that architecture, while also allying itself to standard games as well.

Overgrowth is close to the gold standard of good macro maps for sure, but there are other really good macro maps out there. There isn’t really another Golden Wall


This is true to a certain extent, although I tend to think all of these polls are haunted by quite a bit of recency bias. Golden Wall is a fun map but I would in no form rank it as a superior map to overgrowth. KSS & Overgrowth are probably the two archetypal standard maps in sc2 history and were played professionally for years for that reason.

The fact that some of these older maps hold up in the polling is a testament to their quality
maybenexttime
Profile Blog Joined November 2006
Poland5866 Posts
July 26 2020 21:38 GMT
#255
On July 25 2020 20:02 Superouman wrote:
I really didn't expect that much love for Golden Wall. Truely heart warming.

The map motivated me to play some SC2 despite still being bitter about how Blizzard treated BW. It's a really cool map. ;-)
Solar424
Profile Blog Joined June 2013
United States4001 Posts
July 27 2020 01:42 GMT
#256
Tomorrows results/poll will be up a little later than usual since I have to work. I should have them out at around 03:00 GMT (+00:00).
swarminfestor
Profile Joined September 2017
Malaysia2466 Posts
Last Edited: 2020-07-27 04:26:34
July 27 2020 04:24 GMT
#257
It is hard to choose between Abyssal Reef and Golden Wall in the quarterfinal, but I will lobby others to choose Abyssal Reef instead. The map creativity is far more superior than its competitor to begin with.
Rogue & Maru fan boy. ^^
Solar424
Profile Blog Joined June 2013
United States4001 Posts
July 28 2020 03:19 GMT
#258
Round of 16 matches 1+2 results:
+ Show Spoiler +

[image loading]
[image loading]
[image loading]
[image loading]

Best Map Ro16 Match 3
Poll: Which of these maps do you consider to be the BEST?

Catallena (16)
 
52%

King's Cove (15)
 
48%

31 total votes

Your vote: Which of these maps do you consider to be the BEST?

(Vote): Catallena
(Vote): King's Cove


+ Show Spoiler +
[image loading]

(Wiki)Catallena
+ Show Spoiler +
[image loading]

King's Cove
Best Map Ro16 Match 4
Poll: Which of these maps do you consider to be the BEST?

Cloud Kingdom (18)
 
64%

Frost (10)
 
36%

28 total votes

Your vote: Which of these maps do you consider to be the BEST?

(Vote): Cloud Kingdom
(Vote): Frost


+ Show Spoiler +
[image loading]

(Wiki)Cloud Kingdom
+ Show Spoiler +
[image loading]

(Wiki)Frost

Worst Map Ro16 Match 3
Poll: Which of these maps do you consider to be the WORST?

Lost Temple (16)
 
73%

Derelict Watcher (6)
 
27%

22 total votes

Your vote: Which of these maps do you consider to be the WORST?

(Vote): Derelict Watcher
(Vote): Lost Temple


+ Show Spoiler +
[image loading]

(Wiki)Derelict Watcher
+ Show Spoiler +
[image loading]

(Wiki)Lost Temple
Worst Map Ro16 Match 4
Poll: Which of these maps do you consider to be the WORST?

Secret Spring (15)
 
65%

Nerazim Crypt (8)
 
35%

23 total votes

Your vote: Which of these maps do you consider to be the WORST?

(Vote): Nerazim Crypt
(Vote): Secret Spring


+ Show Spoiler +
[image loading]

(Wiki)Nerazim Crypt
+ Show Spoiler +
[image loading]

(Wiki)Secret Spring
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
July 28 2020 03:20 GMT
#259
Cata
Frost
Derelict
Spring ezpz
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-07-28 03:48:14
July 28 2020 03:48 GMT
#260
Neither King's Cove nor Catallena deserved to make it anywhere near to the bracket stage so it's kinda a tough choice.
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