Well the positioning was weird, the pylon snipe was critical. Imagine the attack reinforced with warpin round of stalkers ,-) It could be a winning move but he messed the pylon placement with bad army placement.
[Code S] Ro32 Group H Season 1 2015 - Page 9
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deacon.frost
Czech Republic12128 Posts
Well the positioning was weird, the pylon snipe was critical. Imagine the attack reinforced with warpin round of stalkers ,-) It could be a winning move but he messed the pylon placement with bad army placement. | ||
marvellosity
United Kingdom36156 Posts
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Big J
Austria16289 Posts
On January 23 2015 20:01 Ghanburighan wrote: After analysis like that, one shouldn't wonder why T seems imba. He did outplay Innovation pretty hard in the early game though. 7workers+1pylon for 1500worth of army is a good deal for Super. | ||
Deleted User 137586
7859 Posts
On January 23 2015 20:05 Big J wrote: He did outplay Innovation pretty hard in the early game though. 7workers+1pylon for 1500worth of army is a good deal for Super. It would be, if Super hadn't sacrificed economy. Innovation was within 4 workers after the harass and ahead right after. And, you know, mules... | ||
Muffloe
Sweden6061 Posts
On January 23 2015 20:04 deacon.frost wrote: Well the positioning was weird, the pylon snipe was critical. Imagine the attack reinforced with warpin round of stalkers ,-) It could be a winning move but he messed the pylon placement with bad army placement. Yeah, it could have been good, but you best not be doing half-hearted attacks vs inno, because he will spot it and demolish it ![]() | ||
Circumstance
United States11403 Posts
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samurai80
Japan4225 Posts
On January 23 2015 20:08 Ghanburighan wrote: It would be, if Super hadn't sacrificed economy. Innovation was within 4 workers after the harass and ahead right after. And, you know, mules... But P was able to tech up, take a third and get in a very comfortable position. Super just threw the game in the end. After an analysis like yours one shouldn't wonder why P seems imba. | ||
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Ragnarork
France9034 Posts
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Circumstance
United States11403 Posts
On January 23 2015 20:03 Circumstance wrote: Poll: Recommend Super vs. Innovation Game 2? ★★- Not recommended unless you have nothing better to do (5) ★★★- Good game (3) ★★★★- Highly recommended game (2) ★- Do not see this game no matter what (0) ★★★★★- One of the best games this season (0) 10 total votes Your vote: Recommend Super vs. Innovation Game 2? (Vote): ★- Do not see this game no matter what | ||
Big J
Austria16289 Posts
On January 23 2015 20:08 Ghanburighan wrote: It would be, if Super hadn't sacrificed economy. Innovation was within 4 workers after the harass and ahead right after. And, you know, mules... well, innovation sacrificed midgame timings and upgrades for that with the fast third CC. Super easily got a third base up. I think had he just kept on chronoing upgrades and went into templar or archons after 3colossi or kept producing colossi, he might have even gotten a timing with 3-3 against 1-1 or something similar. | ||
deacon.frost
Czech Republic12128 Posts
On January 23 2015 20:09 Muffloe wrote: Yeah, it could have been good, but you best not be doing half-hearted attacks vs inno, because he will spot it and demolish it ![]() I agree, on this level of play you need to have some different pylon nearby(or prism) so you can reinforce, otherwise you are demoted to Terran with weaker units walking across the map ,-) Or you have MSC with you and recall if FUBAR ![]() Edit> Hmm, KSS with Terran who realized dropping is the winning move... well played. | ||
marvellosity
United Kingdom36156 Posts
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TheDwf
France19747 Posts
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Deleted User 137586
7859 Posts
Dat WM hit! | ||
chambertin
United States1704 Posts
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Penev
28440 Posts
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samurai80
Japan4225 Posts
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Big J
Austria16289 Posts
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RaFox17
Finland4581 Posts
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Ketch
Netherlands7285 Posts
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