[SPL] KHAN vs. SKT R1 Playoffs - Page 114
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Roman666
Poland1440 Posts
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Amestir
Netherlands2126 Posts
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TheDwf
France19747 Posts
On February 10 2014 21:16 Big J wrote: Why do Terran get all those free PDDs and Autoturrets? Why all those free damage spells like HSM and Yamato? All those spells do not cost minerals or gas, but they cost energy. Broodlings or Locusts do not cost anything. | ||
zergtat
Hong Kong853 Posts
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SamuelGreen
Sweden292 Posts
Are you dense? 2x yamato already killed like 3 | ||
bo1b
Australia12814 Posts
On February 10 2014 21:17 Epamynondas wrote: People complain about the lack of a strong defender's advantage in this game. Uuuh, okay. What would you have done to break through 30 tanks a zillion turrets/vikings/ravens and some planeteries? | ||
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opterown
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Australia54784 Posts
Poll: Recommend KHAN vs. SKT Game 3, Part 1? .If you have time (181) 181 total votes Your vote: Recommend KHAN vs. SKT Game 3, Part 1? (Vote): If you have time | ||
teamamerica
United States958 Posts
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Scarecrow
Korea (South)9172 Posts
On February 10 2014 21:18 b0lt wrote: He just needed to save up 2 yamatos, and then either double yamato a spore, or yamato a queen if soulkey transfuses. It'd take like 3 hours to win the game, but he'd win eventually. You can't save up 2 yamatos | ||
Megapenthes
United Kingdom202 Posts
With Yamato Reality would have eventually won. Also I hate that Reality was able to push everywhere but Soulkey can just keep running away. I feel the same about lifting Terran buildings and floating into the corner. Basically what I'm saying is that Protoss is vastly underpowered. | ||
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Inflicted
Australia18228 Posts
On February 10 2014 21:18 Big J wrote: yes he could. Anytime he flew forward, SK could have shot it a few times with queens. It would have eventually died if SK had really tried. Also Sporecrawler micro --> keep 1-2 unburrowed and burrow them under the BC when it comes out. Reality mass-seekers the Queen. If SK doesn't time the transfuses perfectly between each missile, itll die. Just do it to all the Queens and eventually Yamato the spores' | ||
bittman
Australia8759 Posts
On February 10 2014 21:18 zergtat wrote: darkest day in SC2 history. You must not have been here very long. | ||
Magnifico
1958 Posts
On February 10 2014 21:18 ReMinD_ wrote: Let's be honest here. Reality did nothing for first 40 minutes except build Planetaries and Missile Turrets. How do you suppose Zerg should break through that wall? And how this can be David Kim' fault? | ||
Spect8rCraft
649 Posts
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Lovedoll
Japan540 Posts
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figq
12519 Posts
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SetGuitarsToKill
Canada28396 Posts
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Qwerty85
Croatia5536 Posts
On February 10 2014 21:17 bo1b wrote: You don't make swarm hosts unless turtle mech goes out lol. Someone could say it is catch 22. But Flash showed some nice aggressive mech games. Innovation as well, he almost played it like bio. So not every mech game ends like that, it is more a map issue. | ||
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KadaverBB
Germany25649 Posts
Gratz ![]() | ||
ElfenLied
Germany121 Posts
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