[WCS AM] RO16 Group B Premier Season 1 2013 - Page 13
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greatZERG
Australia755 Posts
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Railgan
Switzerland1507 Posts
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Undead1993
Germany17651 Posts
On May 22 2013 09:22 stuchiu wrote: whats his larvae count at? whats his mineral count at oO | ||
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Shellshock
United States97274 Posts
On May 22 2013 09:20 Shellshock1122 wrote: 6:00 Twilight council for CranK 3 more gates for CranK Roach warren for mOOnGLaDe 3rd gas for mOOnGLaDe 7:00 mothership core and 2 zealots harassing at the 3rd of mOOnGLaDe Dark Shrine for CranK ling speed for mOOnGLaDe Lair for mOOnGLaDe 8:00 CranK warping in some stalkers at the 3rd now to continue the harass Roaches coming out for mOOnGLaDe Roach speed for mOOnGLaDe +2 attack started for CranK 9:00 Robo for CranK mOOnGLaDe cleans up the units at his 3rd with his roaches 4 DTs warped in at the 3rd of mOOnGLaDe overseers started for mOOnGLaDe overseers finish in time to kill the hatch 1 DT heads into the main of mOOnGLaDe 10:00 Blink research started for CranK 3 more gates for CranK evo for mOOnGLaDe burrow research started for mOOnGLaDe DT harassing in the main but drones are pulled away immortal started for CranK DT in the main is killed 11:00 mOOnGLaDe is 75 supply ahead and moving across the map 3rd started for CranK spines going up at home for mOOnGLaDe 12:00 mOOnGLaDe flanks the army of CranK with half of his forces CranK pushed back into his natural photon overcharge on the natural nexus cybernetics core falls 3rd immortal coming out for CranK zealot runby to the 3rd of mOOnGLaDe cleaned up by spines 13:00 mOOnGLaDe attacks the 3rd of CranK pylon at the 3rd is killed 3rd base of CranK falls mOOnGLaDe rallies a few roaches into the army of CranK CranK comes out of his natural Roaches from the 3rd come back to engage forcefields go down and CranK pushes back the army of mOOnGLaDe mOOnGLaDe 30 supply ahead 14:00 more immortals coming out for CranK zealot runby in the natural of mOOnGLaDe is cleaned up macro hatch for mOOnGLaDe +1 range attack for mOOnGLaDe 4th base for mOOnGLaDe hydralisk den for mOOnGLaDe 15:00 3 more gates for CranK CranK moving across the map towards the 3rd of mOOnGLaDe 5th for mOOnGLaDe mOOnGLaDe cancels the 4th as CranK gets near CranK breaking down the rocks to the 3rd | ||
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stuchiu
Fiddler's Green42661 Posts
They are the same thing ![]() | ||
Derez
Netherlands6068 Posts
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mango_destroyer
Canada3914 Posts
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Undead1993
Germany17651 Posts
nono take bases build more queens build another evo cahmber anything..... t.t | ||
AlternativeEgo
Sweden17309 Posts
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Nachtwind
Germany1130 Posts
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stuchiu
Fiddler's Green42661 Posts
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stuchiu
Fiddler's Green42661 Posts
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teddyoojo
Germany22369 Posts
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Shellshock
United States97274 Posts
On May 22 2013 09:24 Shellshock1122 wrote: 11:00 mOOnGLaDe is 75 supply ahead and moving across the map 3rd started for CranK spines going up at home for mOOnGLaDe 12:00 mOOnGLaDe flanks the army of CranK with half of his forces CranK pushed back into his natural photon overcharge on the natural nexus cybernetics core falls 3rd immortal coming out for CranK zealot runby to the 3rd of mOOnGLaDe cleaned up by spines 13:00 mOOnGLaDe attacks the 3rd of CranK pylon at the 3rd is killed 3rd base of CranK falls mOOnGLaDe rallies a few roaches into the army of CranK CranK comes out of his natural Roaches from the 3rd come back to engage forcefields go down and CranK pushes back the army of mOOnGLaDe mOOnGLaDe 30 supply ahead 14:00 more immortals coming out for CranK zealot runby in the natural of mOOnGLaDe is cleaned up macro hatch for mOOnGLaDe +1 range attack for mOOnGLaDe 4th base for mOOnGLaDe hydralisk den for mOOnGLaDe 15:00 3 more gates for CranK CranK moving across the map towards the 3rd of mOOnGLaDe 5th for mOOnGLaDe mOOnGLaDe cancels the 4th as CranK gets near CranK breaking down the rocks to the 3rd 16:00 mOOnGLaDe floating a ton of resources because he has lost almost all of his queens to DT harass Robo bay for CranK 3rd base restarted for CranK mOOnGLaDe adding in hydras mOOnGLaDe is maxed vs 138 supply 17:00 Hydra range for mOOnGLaDe CranK has retreated back to defend his 3rd mOOnGLaDe looking to counter now +2 range started for mOOnGLaDe DT in the natural of mOOnGLaDe DT in the main of mOOnGLaDe Colossus production started for CranK 18:00 Extended thermal lance research started for CranK armies engage outside the natural of CranK hydra speed for mOOnGLaDe forcefields hold back a lot of the army MSC is killed mOOnGLaDe is forced back as a colossus spawns 19:00 mOOnGLaDe remaxes on Hydra ling msc rebuilt Spire started for mOOnGLaDe CranK down to 1 immortal and only a few sentries mOOnGLaDe is still 50 supply ahead 2nd colossus coming out for CranK 20:00 3rd colossus on the way for CranK 5th base for mOOnGLaDe overlord speed for mOOnGLaDe +1 carapace for mOOnGLaDe +1 flier attack for mOOnGLaDe corruptors started for mOOnGLaDe | ||
Undead1993
Germany17651 Posts
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Darpa
Canada4413 Posts
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Boucot
France15997 Posts
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mango_destroyer
Canada3914 Posts
On May 22 2013 09:28 Darpa wrote: I never understand why zergs always let the protoss max. I mean he was 180 to 127, even with forcefields and non cost efficient trade he could have just overwhelmed him and he let crank regain energy on the FF now. | ||
Zenbrez
Canada5973 Posts
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Yunarc
United States314 Posts
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