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[WCS EU] RO16 Group D Premier Season 1 2013 - Page 12

Forum Index > StarCraft 2 Tournaments
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Integra
Profile Blog Joined January 2008
Sweden5626 Posts
May 17 2013 16:33 GMT
#221
Fest killed one of the larvae with his DT, kinda funny actually.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Insoleet
Profile Joined May 2012
France1806 Posts
May 17 2013 16:33 GMT
#222
Its not SH being broken at all. It's just Feast playing terribly bad

I think he has got the tunnel vision syndrome since Stephano started turtling...

Turtling with Swarmhost is bad. Good protoss know how to break it. Watch parting games for reference.
DoubleB
Profile Joined January 2011
Germany870 Posts
May 17 2013 16:33 GMT
#223
You guys think Carriers would rock those swarmhost/festor/corrupter army?
rj rl
Profile Joined May 2012
648 Posts
May 17 2013 16:33 GMT
#224
These ain't no parting/soulkey.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
May 17 2013 16:33 GMT
#225
On May 18 2013 01:29 Integra wrote:
Show nested quote +
On May 18 2013 01:27 Heartland wrote:
I'd ask for Feast to go Skytoss, but then the game will just be even longer.

No matter what it will be deathball vs deathball anyway.

and no matter what zerg wins in this situation
its just like broodlords only slower so more boring..
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Umilard
Profile Joined October 2010
Sweden38 Posts
May 17 2013 16:33 GMT
#226
zzzzhosts :/
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
May 17 2013 16:33 GMT
#227
On May 18 2013 01:33 DoubleB wrote:
You guys think Carriers would rock those swarmhost/festor/corrupter army?

Voidrays would be enough.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
May 17 2013 16:34 GMT
#228
On May 18 2013 01:31 Godwrath wrote:
Show nested quote +
On May 18 2013 01:30 Lukeeze[zR] wrote:
free units with caster support, that's broodlord/infestor all over again


Except swarmhosts have a "bigger" range, sieging you from their fourth expo.

Edit - Atlast !! Hoping for voidrays.


SH's can siege you from other maps.
Terran & Potato Salad.
[OGN]Remmy
Profile Joined March 2013
United States1206 Posts
May 17 2013 16:34 GMT
#229
Poor colossus without support from blinking stalkers. vipers have no difficulty abducting those colossus.
指原莉乃 應援
Insoleet
Profile Joined May 2012
France1806 Posts
May 17 2013 16:34 GMT
#230
On May 18 2013 01:33 DoubleB wrote:
You guys think Carriers would rock those swarmhost/festor/corrupter army?


Carrier/Voidray/Colossus would rape this.

Dunno why Feast keeps playing with this mass of stalkers.
[OGN]Remmy
Profile Joined March 2013
United States1206 Posts
May 17 2013 16:34 GMT
#231
COSTS? NONE!
指原莉乃 應援
ratbert
Profile Joined July 2011
Germany1041 Posts
May 17 2013 16:34 GMT
#232
yoink!
what if Nat Pagle and RNGesus are the same person?
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
May 17 2013 16:34 GMT
#233
On May 18 2013 01:33 teddyoojo wrote:
Show nested quote +
On May 18 2013 01:29 Integra wrote:
On May 18 2013 01:27 Heartland wrote:
I'd ask for Feast to go Skytoss, but then the game will just be even longer.

No matter what it will be deathball vs deathball anyway.

and no matter what zerg wins in this situation
its just like broodlords only slower so more boring..

Not if Protoss goes Deathball air, then the current deathball loses.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
Fody03
Profile Joined July 2012
Italy310 Posts
May 17 2013 16:34 GMT
#234
Hopefully they will remove Daybreak because this strat is so broken on this map
Terrans
garbanzo
Profile Joined October 2009
United States4046 Posts
May 17 2013 16:34 GMT
#235
On May 18 2013 01:32 Integra wrote:
Show nested quote +
On May 18 2013 01:31 garbanzo wrote:
I don't understand what game Kaelaris and Apollo are casting. This is pretty much a lost game Feast. Sniping hatcheries does absolutely nothing. Stephano already controls his half of the map and Feast is almost double in lost supply.

He can go air deathball which beats stephanos current deathball.

That might be possible if he can sneak it in, but it's already too late at this point; he already lost way too much in resources. If Feast's ground army ever goes away then he's going to just outright get killed as opposed to starve to death.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
sparklyresidue
Profile Joined August 2011
United States5523 Posts
May 17 2013 16:34 GMT
#236
Roachphano is now Hostphano
Like Tinkerbelle, I leave behind a sparkly residue.
Melliflue
Profile Joined October 2012
United Kingdom1389 Posts
May 17 2013 16:34 GMT
#237
On May 18 2013 01:33 Insoleet wrote:
Its not SH being broken at all. It's just Feast playing terribly bad

I think he has got the tunnel vision syndrome since Stephano started turtling...

Turtling with Swarmhost is bad. Good protoss know how to break it. Watch parting games for reference.

Not everybody has Parting's god-like micro to pull off such attacks :p
duoform
Profile Joined August 2012
Spain5180 Posts
May 17 2013 16:34 GMT
#238
Swarm hosts are indeed stupid man..
"I really like Marauders and Marines." - Flash
DoubleB
Profile Joined January 2011
Germany870 Posts
May 17 2013 16:35 GMT
#239
So if everyone agrees air would be a good decision, why do progamer never get those 200/200 air deathball up asap?
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
Last Edited: 2013-05-17 16:35:26
May 17 2013 16:35 GMT
#240
Those swarm hosts moved!!! They moved!!!!
Prev 1 10 11 12 13 14 105 Next
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