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[WCS EU] RO16 Group B Premier Season 1 2013 - Page 37

Forum Index > StarCraft 2 Tournaments
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Prev 1 35 36 37 38 39 104 Next
Canucklehead
Profile Joined March 2011
Canada5074 Posts
May 15 2013 18:03 GMT
#721
On May 16 2013 03:00 Kevan wrote:
Show nested quote +
On May 16 2013 02:58 Schelim wrote:
On May 16 2013 02:57 ScrambledX wrote:
Well wasnt that the most awkward vetoing segment ever...

why is everything awkward in this community?

People project themselves onto others.


Exactly. Awkward is the most overused word in esports because the people using it are awkward themselves so perceive even normal things in esports as being awkward, when they're not.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
Godwrath
Profile Joined August 2012
Spain10152 Posts
Last Edited: 2013-05-15 18:04:20
May 15 2013 18:04 GMT
#722
On May 16 2013 03:01 Ippo wrote:
Show nested quote +
Artur Bloch ‏@AcerNerchio 8m

@Empire_Kas @NaNiwaSC2 Totally agree, i have that every time my opponent makes hellbats.


hehehe


That led me to this by idra

+ Show Spoiler +
[image blocked]
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 15 2013 18:04 GMT
#723
On May 16 2013 03:00 Shellshock1122 wrote:
[WCS EU] Ro16 Group B Premier
[image loading] (T)Happy vs [image loading] (P)BabyKnight
Game 1
Map: Bel'Shir Vestige

0:00
Happy spawns in the bottom right
BabyKnight spawns in the top left

1:40
gateway first for Babyknight
rax first for Happy

2:00
gas for Babyknight
probe scouts the main of Happy
cybernetics core for Babyknight

3:00
2nd gas for Babyknight
CC on the low ground for Happy
Babyknight scouts the CC before a marine kills the probe
scv scouts the main of Babyknight
mothership core for Babyknight
Nexus for Babyknight (scouted)

4:00
3rd CC for Happy inside his main
2 more rax for Happy
2 more gates for babyknight

5:00
bunker in the natural for Happy
4th gate for Babyknight
double gas for Happy
tech lab for Happy
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
StarVe
Profile Joined June 2011
Germany13591 Posts
May 15 2013 18:04 GMT
#724
Come on Happy, playing fraer countless times must have prepared you for this!
ACrow
Profile Joined October 2011
Germany6583 Posts
May 15 2013 18:05 GMT
#725
Apollo feels that probe...hm..
Get off my lawn, young punks
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
May 15 2013 18:06 GMT
#726
Holy shit BabyK
Community News
TL+ Member
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
May 15 2013 18:06 GMT
#727
MSC lolololol
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
May 15 2013 18:06 GMT
#728
Wow BabyKnight
StarVe
Profile Joined June 2011
Germany13591 Posts
Last Edited: 2013-05-15 18:07:20
May 15 2013 18:06 GMT
#729
eh, that's it

hm, thought Happy would have lost even more
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
May 15 2013 18:06 GMT
#730
hey guys did you see those amazing perfect forcefields?
Kevan
Profile Joined April 2011
Sweden2303 Posts
May 15 2013 18:06 GMT
#731
On May 16 2013 02:59 Kasaraki wrote:
The Navi hoodie is very unflattering.

You just need to have curves in the right places.
+ Show Spoiler +
SC2, rip in pepperinos
Somthing_clvr
Profile Joined February 2013
England31 Posts
May 15 2013 18:06 GMT
#732
To be honest I think Naniwa allows his mood to affect his play greatly, at dreamhack he was riding on a high, yet now I think that he won't be able to come out of his group after his shaky start.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 15 2013 18:08 GMT
#733
On May 16 2013 03:04 Shellshock1122 wrote:
Show nested quote +
On May 16 2013 03:00 Shellshock1122 wrote:
[WCS EU] Ro16 Group B Premier
[image loading] (T)Happy vs [image loading] (P)BabyKnight
Game 1
Map: Bel'Shir Vestige

0:00
Happy spawns in the bottom right
BabyKnight spawns in the top left

1:40
gateway first for Babyknight
rax first for Happy

2:00
gas for Babyknight
probe scouts the main of Happy
cybernetics core for Babyknight

3:00
2nd gas for Babyknight
CC on the low ground for Happy
Babyknight scouts the CC before a marine kills the probe
scv scouts the main of Babyknight
mothership core for Babyknight
Nexus for Babyknight (scouted)

4:00
3rd CC for Happy inside his main
2 more rax for Happy
2 more gates for babyknight

5:00
bunker in the natural for Happy
4th gate for Babyknight
double gas for Happy
tech lab for Happy

6:00
stim research startedf or Happy
ebay for Happy
Babyknight starting to warp in units near Happy's base
mothership core flies into the main of Happy and drops a timewarp on the marines chasing it out

7:00
Babyknight going in for an attack
the bunker of Happy falls
scvs are pulled from the natural and Babyknight is pushed back
mothership core harassing the main mineral line of Happy
+1 attack started for Happy

8:00
2 more bunkers for Happy in his natural
stalker vs marine micro battle outside Happy's natural
Babyknight kills all of the marines of Happy that were attacking his stalkers
Babyknight moves back into the natural and starts killing scvs and bunkers
Starport for Happy
Happy is able to push Babyknight back
another warp in arrives

9:00
widow mines started for Happy
stim is done for Happy
Happy starts 2 more bunkers
another rax for Happy
Twilight council for Babyknight

10:00
Babyknight going in for another attack
the first bunker falls
Babyknight is forced back as the next 2 bunkers finish
forge for Babyknight
Babyknight ahead 42-19 in worker count
+1 armor for Babyknight
charge research started for Babyknight
medivacs coming out for Happy
another gateway for Babyknight
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
May 15 2013 18:08 GMT
#734
I'm disappointed he didn't yell out HUK YOLO before he attacked.
Moderator
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
May 15 2013 18:08 GMT
#735
On May 16 2013 03:08 stuchiu wrote:
I'm disappointed he didn't yell out HUK YOLO before he attacked.


you need 4 more gateways for that.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
freerolll
Profile Blog Joined May 2011
Belgium1056 Posts
May 15 2013 18:09 GMT
#736
On May 16 2013 03:06 Somthing_clvr wrote:
To be honest I think Naniwa allows his mood to affect his play greatly, at dreamhack he was riding on a high, yet now I think that he won't be able to come out of his group after his shaky start.



last group he lost 0-2 vs TLO and still came out that group in second So I think Nani can bounce back
Always give without remembering & always receive without forgetting.
Mohdoo
Profile Joined August 2007
United States15743 Posts
May 15 2013 18:09 GMT
#737
GOGOGOGO HAPPY
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 15 2013 18:09 GMT
#738
On May 16 2013 03:08 Gamegene wrote:
Show nested quote +
On May 16 2013 03:08 stuchiu wrote:
I'm disappointed he didn't yell out HUK YOLO before he attacked.


you need 4 more gateways for that.


And a dark shrine.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Killmouse
Profile Joined August 2010
Austria5700 Posts
May 15 2013 18:09 GMT
#739
happy so good at holding aggression lool
yo
Dosey
Profile Joined September 2010
United States4505 Posts
May 15 2013 18:10 GMT
#740
On May 16 2013 03:09 Badfatpanda wrote:
Show nested quote +
On May 16 2013 03:08 Gamegene wrote:
On May 16 2013 03:08 stuchiu wrote:
I'm disappointed he didn't yell out HUK YOLO before he attacked.


you need 4 more gateways for that.


And a dark shrine.

And this needs to be the losers match.
Prev 1 35 36 37 38 39 104 Next
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