On April 23 2013 17:49 poorcloud wrote:
When Flash wins, KT loses and vice versa.
When Flash wins, KT loses and vice versa.
Haha that is so true
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GunSec
1095 Posts
On April 23 2013 17:49 poorcloud wrote: When Flash wins, KT loses and vice versa. Haha that is so true | ||
raf3776
United States1904 Posts
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PVJ
Hungary5211 Posts
too many mirrors. | ||
Holdenintherye
Canada1441 Posts
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ThePrince
Peru331 Posts
On April 23 2013 14:42 jekku wrote: Here's what i'm thinking. sOs > Stats (this one can go either way) Zero > Crazy Light > Hitman Soulkey < Flash Flying > Zest Woongjin lineup so strong. Nice predictions man... | ||
skatblast
United States784 Posts
On April 23 2013 23:59 Holdenintherye wrote: I went to bed right before Flash played. What's with his performance lately??? At least KT won... His performance has been good did you watch code s last week?! No shame in losing to soulkey | ||
Shellshock
United States97274 Posts
On April 24 2013 00:10 skatblast wrote: Show nested quote + On April 23 2013 23:59 Holdenintherye wrote: I went to bed right before Flash played. What's with his performance lately??? At least KT won... His performance has been good did you watch code s last week?! No shame in losing to soulkey I guess he meant in proleague. Flash has seemed not quite as scary in proleague games this round. He did look excellent in Code S, though. | ||
Fuchsteufelswild
Australia2028 Posts
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SneX
Sweden377 Posts
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Markwerf
Netherlands3728 Posts
On April 24 2013 00:08 ThePrince wrote: Show nested quote + On April 23 2013 14:42 jekku wrote: Here's what i'm thinking. sOs > Stats (this one can go either way) Zero > Crazy Light > Hitman Soulkey < Flash Flying > Zest Woongjin lineup so strong. Nice predictions man... haha this seems to be happening so often in liquibet etc. I would love to see a histogram of the average correct guesses for each liquibetter. I wouldn't be surprised if it would just be the same of that for totally random votes filled in, ie prediction in sc2 teamleague formats is practically impossible. | ||
Griffins
United States98 Posts
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tozi
United States506 Posts
I'm curious as to what you guys think about the Flash vs Soulkey game. Soulkey played really well, it looked like one of the Flash vs. Life games where the bane bust was so strong. Unlike the Flash vs. Jaedong game, Soulkey wasn't allin, he had 57 drones and 4-bases. How do you stop that kinda attack? The only thing I can think of is earlier reaper+hellion pressure to stop zerg from playing too greedy. The main problem is its so hard to scout. He even had burrow to hide it. | ||
mechengineer123
Ukraine711 Posts
On April 24 2013 02:02 tozi wrote: Nice, KTRolster, stepping it up. I'm curious as to what you guys think about the Flash vs Soulkey game. Soulkey played really well, it looked like one of the Flash vs. Life games where the bane bust was so strong. Unlike the Flash vs. Jaedong game, Soulkey wasn't allin, he had 57 drones and 4-bases. How do you stop that kinda attack? The only thing I can think of is earlier reaper+hellion pressure to stop zerg from playing too greedy. The main problem is its so hard to scout. He even had burrow to hide it. Flash did his favorite double CC stuff and lost the initial hellions without doing damage, then his next push is always at 140 supply, which soulkey obviously knew so he chilled until then and then just crushed him. Flash builds are sometimes way too predictable and passive. Innovation looks WAY harder to beat in tvz imo. | ||
andrewlt
United States7702 Posts
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tozi
United States506 Posts
On April 24 2013 02:18 mechengineer123 wrote: Show nested quote + On April 24 2013 02:02 tozi wrote: Nice, KTRolster, stepping it up. I'm curious as to what you guys think about the Flash vs Soulkey game. Soulkey played really well, it looked like one of the Flash vs. Life games where the bane bust was so strong. Unlike the Flash vs. Jaedong game, Soulkey wasn't allin, he had 57 drones and 4-bases. How do you stop that kinda attack? The only thing I can think of is earlier reaper+hellion pressure to stop zerg from playing too greedy. The main problem is its so hard to scout. He even had burrow to hide it. Flash did his favorite double CC stuff and lost the initial hellions without doing damage, then his next push is always at 140 supply, which soulkey obviously knew so he chilled until then and then just crushed him. Flash builds are sometimes way too predictable and passive. Innovation looks WAY harder to beat in tvz imo. Hmm, true but 3CC is pretty much every Terran's standard build nowadays so thats kinda predictable for all terrans. As for the 140 push, its a strong timing because thats usually when the fourth is going up and terran's upgrades are around done. Flash played standard, I would say, it was just the lack of information that killed him. It's just so hard to scout that kind of attack. And yes, you could say its predictable and Flash should probably change his build order more (maybe go for a fourth, drop, and wait until 3-3) but all terrans should be able to have a build that is solid and standard. For Flash, this 3CC into 140 push is solid and standard, its just a matter of how to stop the bane bust | ||
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