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On November 20 2012 20:21 TheBB wrote:Show nested quote +On November 20 2012 20:19 HaXXspetten wrote:On November 20 2012 20:18 TheBB wrote:On November 20 2012 20:14 THM wrote:On November 20 2012 20:10 TheBB wrote: Ryung vs. MarineKing
Ryung wins (20.10%): 3-1: 7.32% 3-2: 12.78%
MarineKing wins (79.90%): 3-0: 33.83% 3-1: 28.31% 3-2: 17.76%
Most likely winner: MarineKing (79.90%) Most likely outcome: Ryung 0-3 MarineKing (33.83%) Cool stats, but I want to ask once again why the x:0 result is always the one that is most likely, no matter who is playing. It isn't. It is for Bo3's, but not for longer matches. This is what I posted earlier, when the match started: Ryung vs. MarineKingRyung wins (34.96%): 3-0: 7.32% 3-1: 12.78% 3-2: 14.86% MarineKing wins (65.04%): 3-0: 19.68% 3-1: 24.70% 3-2: 20.66% Most likely winner: MarineKing (65.04%) Most likely outcome: Ryung 1-3 MarineKing (24.70%) That 3-0 for MarineKing is most likely now just indicates that he's better and he's ahead. I'd like to see your program at work if this retarded idea was implemented http://www.teamliquid.net/forum/viewmessage.php?topic_id=383198 Well that would be hard to model.  I wanted to simulate a whole GSL, too, but there's no way to model the group selection ceremony.  Read their brain waves, throw it into computer, done.
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On November 20 2012 20:21 AlternativeEgo wrote:Show nested quote +On November 20 2012 20:19 HaXXspetten wrote:On November 20 2012 20:18 TheBB wrote:On November 20 2012 20:14 THM wrote:On November 20 2012 20:10 TheBB wrote: Ryung vs. MarineKing
Ryung wins (20.10%): 3-1: 7.32% 3-2: 12.78%
MarineKing wins (79.90%): 3-0: 33.83% 3-1: 28.31% 3-2: 17.76%
Most likely winner: MarineKing (79.90%) Most likely outcome: Ryung 0-3 MarineKing (33.83%) Cool stats, but I want to ask once again why the x:0 result is always the one that is most likely, no matter who is playing. It isn't. It is for Bo3's, but not for longer matches. This is what I posted earlier, when the match started: Ryung vs. MarineKingRyung wins (34.96%): 3-0: 7.32% 3-1: 12.78% 3-2: 14.86% MarineKing wins (65.04%): 3-0: 19.68% 3-1: 24.70% 3-2: 20.66% Most likely winner: MarineKing (65.04%) Most likely outcome: Ryung 1-3 MarineKing (24.70%) That 3-0 for MarineKing is most likely now just indicates that he's better and he's ahead. I'd like to see your program at work if this retarded idea was implemented http://www.teamliquid.net/forum/viewmessage.php?topic_id=383198 Dude, that's literally the best idea I've red ever. you've been red forever?
literally communist
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opterown
Australia54784 Posts
mkp is in a great spot :D
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Norway25712 Posts
On November 20 2012 20:19 KristofferAG wrote:Show nested quote +On November 20 2012 20:15 KristofferAG wrote: Ryung v MarineKing 0 - 1Maps: WhirlwindAbyssal CityCloud KingdomAntiga ShipyardEntombed Valley5.00Ryung spawning as the red Terran in the 4 o'clock position. MarineKing spawning as the blue Terran in the 7 o'clock position. Ryung going gas first into Barracks. MarineKing going Barracks first. Gas started by MKP. Ryung denied a scout, doesn't see the gas. Factory started by Ryung. CC started by marineKing. Ryung taking second gas, starting the Starport. Factory started by MKP, getting another gas. Tech lab on the Factory of Ryung to be switched with the Starport. MKp getting a reactor on his Barracks. 10.00 Banshee cloak and first Banshee started by Ryung. Starport started by MKP as well, Hellion moving out across the map.
SCV scout from Ryung makes it into the base of MKP. MKP getting a Viking. CC started by Ryung.
MKP getting Engineering Bay. Turret going down in the main of MKP. Siege tank production started for both.
Banshee gets 6 kills before it goes down. Siege tech started by MKP.
Another Banshee int he main, not bale to do much damage before it's taken out. Ryung gtting more Barracks and siege tech of his own. Still making Banshees.
+1 attack started by MKP. MKP looking to push out. Vikings go into the main of Ryung, forcing an instant cloak from the banshee.
Two more Barracks for MKP, getting one more Refinery. Combat Shields and an Engineering Bay for Ryung.
15.00 MarineKing dropping into the main of Ryung, siege tanks on the low ground. Ryung is prepared with tanks in his main, but MKP still takes out a Barracks and some Marines before pulling out.
Banshee from Ryung tries to go into the natural of MKP again, but isn't able to do much.
Stim started for both players, MKP halfway done. Ryung getting +1 attack. MKP getting +1 armor.
2 Barracks for MKP 1 for Ryung, getting another CC. MKP taking a third in the bottom left.
MKp taking out the rocks in the middle, getting COmbat Shields, and another Engineering Bay + Armory. +1 armor started by Ryung.
MKp pushes up towards the third of Ryung, denying the ecxpansion from Ryung. Gets a nice position between the third and natural. Banshee from Ryung taken out on the way into MKPs main. 2/2 started for MKP.
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On November 20 2012 20:19 KristofferAG wrote:Show nested quote +On November 20 2012 20:15 KristofferAG wrote: Ryung v MarineKing 0 - 1Maps: WhirlwindAbyssal CityCloud KingdomAntiga ShipyardEntombed Valley5.00Ryung spawning as the red Terran in the 4 o'clock position. MarineKing spawning as the blue Terran in the 7 o'clock position. Ryung going gas first into Barracks. MarineKing going Barracks first. Gas started by MKP. Ryung denied a scout, doesn't see the gas. Factory started by Ryung. CC started by marineKing. Ryung taking second gas, starting the Starport. Factory started by MKP, getting another gas. Tech lab on the Factory of Ryung to be switched with the Starport. MKp getting a reactor on his Barracks. 10.00 Banshee cloak and first Banshee started by Ryung. Starport started by MKP as well, Hellion moving out across the map.
SCV scout from Ryung makes it into the base of MKP. MKP getting a Viking. CC started by Ryung.
MKP getting Engineering Bay. Turret going down in the main of MKP. Siege tank production started for both.
Banshee gets 6 kills before it goes down. Siege tech started by MKP.
Another Banshee int he main, not bale to do much damage before it's taken out. Ryung gtting more Barracks and siege tech of his own. Still making Banshees.
+1 attack started by MKP. MKP looking to push out. Vikings go into the main of Ryung, forcing an instant cloak from the banshee.
Two more Barracks for MKP, getting one more Refinery. Combat Shields and an Engineering Bay for Ryung.
Where/How are you watching? The 2nd game just started for me
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On November 20 2012 20:22 HaXXspetten wrote:Show nested quote +On November 20 2012 20:21 AlternativeEgo wrote:On November 20 2012 20:19 HaXXspetten wrote:On November 20 2012 20:18 TheBB wrote:On November 20 2012 20:14 THM wrote:On November 20 2012 20:10 TheBB wrote: Ryung vs. MarineKing
Ryung wins (20.10%): 3-1: 7.32% 3-2: 12.78%
MarineKing wins (79.90%): 3-0: 33.83% 3-1: 28.31% 3-2: 17.76%
Most likely winner: MarineKing (79.90%) Most likely outcome: Ryung 0-3 MarineKing (33.83%) Cool stats, but I want to ask once again why the x:0 result is always the one that is most likely, no matter who is playing. It isn't. It is for Bo3's, but not for longer matches. This is what I posted earlier, when the match started: Ryung vs. MarineKingRyung wins (34.96%): 3-0: 7.32% 3-1: 12.78% 3-2: 14.86% MarineKing wins (65.04%): 3-0: 19.68% 3-1: 24.70% 3-2: 20.66% Most likely winner: MarineKing (65.04%) Most likely outcome: Ryung 1-3 MarineKing (24.70%) That 3-0 for MarineKing is most likely now just indicates that he's better and he's ahead. I'd like to see your program at work if this retarded idea was implemented http://www.teamliquid.net/forum/viewmessage.php?topic_id=383198 Dude, that's literally the best idea I've red ever. you've been red forever? literally communist
Do you even Stalin, bro?
Damn that was alot of marines dead.
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On November 20 2012 20:23 Big-t wrote:Show nested quote +On November 20 2012 20:19 KristofferAG wrote:On November 20 2012 20:15 KristofferAG wrote: Ryung v MarineKing 0 - 1Maps: WhirlwindAbyssal CityCloud KingdomAntiga ShipyardEntombed Valley5.00Ryung spawning as the red Terran in the 4 o'clock position. MarineKing spawning as the blue Terran in the 7 o'clock position. Ryung going gas first into Barracks. MarineKing going Barracks first. Gas started by MKP. Ryung denied a scout, doesn't see the gas. Factory started by Ryung. CC started by marineKing. Ryung taking second gas, starting the Starport. Factory started by MKP, getting another gas. Tech lab on the Factory of Ryung to be switched with the Starport. MKp getting a reactor on his Barracks. 10.00 Banshee cloak and first Banshee started by Ryung. Starport started by MKP as well, Hellion moving out across the map.
SCV scout from Ryung makes it into the base of MKP. MKP getting a Viking. CC started by Ryung.
MKP getting Engineering Bay. Turret going down in the main of MKP. Siege tank production started for both.
Banshee gets 6 kills before it goes down. Siege tech started by MKP.
Another Banshee int he main, not bale to do much damage before it's taken out. Ryung gtting more Barracks and siege tech of his own. Still making Banshees.
+1 attack started by MKP. MKP looking to push out. Vikings go into the main of Ryung, forcing an instant cloak from the banshee.
Two more Barracks for MKP, getting one more Refinery. Combat Shields and an Engineering Bay for Ryung.
Where/How are you watching? The 2nd game just started for me  what
we're at 17+ mins >.<
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On November 20 2012 20:21 TheBB wrote:Show nested quote +On November 20 2012 20:19 HaXXspetten wrote:On November 20 2012 20:18 TheBB wrote:On November 20 2012 20:14 THM wrote:On November 20 2012 20:10 TheBB wrote: Ryung vs. MarineKing
Ryung wins (20.10%): 3-1: 7.32% 3-2: 12.78%
MarineKing wins (79.90%): 3-0: 33.83% 3-1: 28.31% 3-2: 17.76%
Most likely winner: MarineKing (79.90%) Most likely outcome: Ryung 0-3 MarineKing (33.83%) Cool stats, but I want to ask once again why the x:0 result is always the one that is most likely, no matter who is playing. It isn't. It is for Bo3's, but not for longer matches. This is what I posted earlier, when the match started: Ryung vs. MarineKingRyung wins (34.96%): 3-0: 7.32% 3-1: 12.78% 3-2: 14.86% MarineKing wins (65.04%): 3-0: 19.68% 3-1: 24.70% 3-2: 20.66% Most likely winner: MarineKing (65.04%) Most likely outcome: Ryung 1-3 MarineKing (24.70%) That 3-0 for MarineKing is most likely now just indicates that he's better and he's ahead. I'd like to see your program at work if this retarded idea was implemented http://www.teamliquid.net/forum/viewmessage.php?topic_id=383198 Well that would be hard to model.  I wanted to simulate a whole GSL, too, but there's no way to model the group selection ceremony. 
Just calculate the worst possible picks. You won't be too far off
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HyuN and MKP and my day is a little better than it actually is. God, worst day EU.
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:/ that engagement, siege tanks too far.
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Canada16217 Posts
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On November 20 2012 20:23 Hypemeup wrote:Show nested quote +On November 20 2012 20:22 HaXXspetten wrote:On November 20 2012 20:21 AlternativeEgo wrote:On November 20 2012 20:19 HaXXspetten wrote:On November 20 2012 20:18 TheBB wrote:On November 20 2012 20:14 THM wrote:On November 20 2012 20:10 TheBB wrote: Ryung vs. MarineKing
Ryung wins (20.10%): 3-1: 7.32% 3-2: 12.78%
MarineKing wins (79.90%): 3-0: 33.83% 3-1: 28.31% 3-2: 17.76%
Most likely winner: MarineKing (79.90%) Most likely outcome: Ryung 0-3 MarineKing (33.83%) Cool stats, but I want to ask once again why the x:0 result is always the one that is most likely, no matter who is playing. It isn't. It is for Bo3's, but not for longer matches. This is what I posted earlier, when the match started: Ryung vs. MarineKingRyung wins (34.96%): 3-0: 7.32% 3-1: 12.78% 3-2: 14.86% MarineKing wins (65.04%): 3-0: 19.68% 3-1: 24.70% 3-2: 20.66% Most likely winner: MarineKing (65.04%) Most likely outcome: Ryung 1-3 MarineKing (24.70%) That 3-0 for MarineKing is most likely now just indicates that he's better and he's ahead. I'd like to see your program at work if this retarded idea was implemented http://www.teamliquid.net/forum/viewmessage.php?topic_id=383198 Dude, that's literally the best idea I've red ever. you've been red forever? literally communist Do you even Stalin, bro? My TMN team is based on communism
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Quick question,
I noticed that GOMTV uses Twitch and Own3d now, is this going to be the norm moving forward? This is good news for me since I can actually watch it now at work since I couldn't install GOM player before.
Also, much better quality!
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On November 20 2012 20:22 opterown wrote: mkp is in a great spot :D
you cursed him
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That marine was such a coward.
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Those vikings have been there the whole game lol
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Mixing in a few vikings when you can afford to is a great move. Better spotting, and your opponent can't just drop your siegeline if your marines die off.
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omg use those vikings man.
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Y u no make vikings Ryung?
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