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[Code A] RO48 Day 1 2012 GSL Season 4 - Page 70

Forum Index > StarCraft 2 Tournaments
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Profile Blog Joined August 2011
Australia54784 Posts
September 19 2012 09:15 GMT
#1381
On September 19 2012 17:49 usethis2 wrote:
God how did players like Vampire and Ssok made it through the qualifier? They looked awful. Vampire a-moving endless HTs to deaths was really mind boggling.

Maybe they were nervous by virtue of being new in the live setup?

vampire was around last season haha
ModeratorRetired LR Bonjwa
TL+ Member
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
September 19 2012 10:31 GMT
#1382
On September 19 2012 18:03 usethis2 wrote:
Show nested quote +
On September 19 2012 10:05 jellyjello wrote:
On September 18 2012 20:55 whirlpool wrote:
poor jaedong still cant figure out how to beat this kind of protoss


It's not just JD. This immortal all-in is really retarded in so many ways. That's why most Korean zergs just go heavy on Muta and base trade (unless the map is heavily zerg favorable). To be honest though, I've never seen that many sentries. This all-in is a bull shit because once protoss gets 3 immortals and zerg still doesn't have the spires up, then the game is pretty much over.

Zerg needs to spice things up a bit. You can't play every ZvP like DRG does. Do a roach rush, 2-base muta/infestor, speedling opening, or whatever else. Every zerg just opens with 3 hatch no gas and just wait for protoss to make the move. It's lie most protoss simply doesn't feel any tension in ZvP for the first 10 minutes or so.


I don't think that's the solution here. Having too many 50-50 build order win/loss is not a good thing in terms of spectator e-sports.

Even 11/11 bunker rush is manageable for zergs because they are at least able to scout the opposition properly. The immortal all-in with that many sentries is not like that. It's a flat out build order win/loss situation. I really have no idea what JD could have done in both of his games unless he blindly goes two base mutas.
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