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[Code A] RO48 Day 1 2012 GSL Season 4 - Page 60

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 18 2012 11:48 GMT
#1181
On September 18 2012 20:45 Shellshock1122 wrote:
Show nested quote +
On September 18 2012 20:43 Shellshock1122 wrote:
On September 18 2012 20:42 Shellshock1122 wrote:
On September 18 2012 20:40 Shellshock1122 wrote:
Jaedong vs Finale
Game 2
Map: Ohana

0:00
Jaedong spawns in the bottom right
Finale spawns in the top left

2:00
Pool first from Jaedong
probe blocking the natural hatch

2:30
nexus first from finale
hatch goes down for Jaedong
forge follows the nexus

3:30
gate before cannon for finale to finish his wall off

4:00
2 gas for finale
3rd hatch for Jaedong

6:00
finale going up to 6 gas

6:30
robo from finale
Jaedong getting 3 gas
+1 started for finale

7:30
Lair started for Jaedong
roach warren and evo chamber
ling speed
robo scouted by jaedong
immortal production underway for Finale

8:30
Finale adding 6 more gates
+1 range attack started for Jaedong
2 immortals out with an obs following
warp prism being built

9:10
roach speed started
+1 armor started
now up to 8 gates

10:00
Finale starts pushing across the map and Jaedong prepares a counterattack
finale is fully walled off with cannons to block the counter attack

11:00
roach speed and +1 finishes for Jaedong
finale goes up to the 4th base area high ground to head towards the 3rd
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ImNightmare
Profile Joined May 2012
1575 Posts
Last Edited: 2012-09-18 11:48:37
September 18 2012 11:48 GMT
#1182
On September 18 2012 20:47 Krossfire wrote:
why not get burrow

There is a observer. Burrow does not help immortal sentry. Because there is already a robo and for some reason blizzard decided to buff observers build time. Capche?
Killmouse
Profile Joined August 2010
Austria5700 Posts
September 18 2012 11:48 GMT
#1183
13 sentrys
yo
Irave
Profile Joined October 2010
United States9965 Posts
September 18 2012 11:48 GMT
#1184
On September 18 2012 20:47 Yagami wrote:
If Jaedong dies to immortals again this thread is going to be hilarius

I'm quite content, bbyong advancing. Would have been better if Rare did too.
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
September 18 2012 11:48 GMT
#1185
I feel bad for jaedong...
''you got to yolo things up to win''
Exoteric
Profile Joined January 2011
Australia2330 Posts
September 18 2012 11:49 GMT
#1186
I feel like jaedong makes way too many roaches against this kind of push when he intends to hold with just roach/ling
hell is other people
Krossfire
Profile Joined July 2010
Australia1071 Posts
September 18 2012 11:49 GMT
#1187
omg JD wtf u doing
For the Swarm * DRG *
WArped
Profile Joined December 2010
United Kingdom4845 Posts
September 18 2012 11:49 GMT
#1188
he would of had festors now, those sentries would of been fucked.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 18 2012 11:49 GMT
#1189
On September 18 2012 20:48 Shellshock1122 wrote:
Show nested quote +
On September 18 2012 20:45 Shellshock1122 wrote:
On September 18 2012 20:43 Shellshock1122 wrote:
On September 18 2012 20:42 Shellshock1122 wrote:
On September 18 2012 20:40 Shellshock1122 wrote:
Jaedong vs Finale
Game 2
Map: Ohana

0:00
Jaedong spawns in the bottom right
Finale spawns in the top left

2:00
Pool first from Jaedong
probe blocking the natural hatch

2:30
nexus first from finale
hatch goes down for Jaedong
forge follows the nexus

3:30
gate before cannon for finale to finish his wall off

4:00
2 gas for finale
3rd hatch for Jaedong

6:00
finale going up to 6 gas

6:30
robo from finale
Jaedong getting 3 gas
+1 started for finale

7:30
Lair started for Jaedong
roach warren and evo chamber
ling speed
robo scouted by jaedong
immortal production underway for Finale

8:30
Finale adding 6 more gates
+1 range attack started for Jaedong
2 immortals out with an obs following
warp prism being built

9:10
roach speed started
+1 armor started
now up to 8 gates

10:00
Finale starts pushing across the map and Jaedong prepares a counterattack
finale is fully walled off with cannons to block the counter attack

11:00
roach speed and +1 finishes for Jaedong
finale goes up to the 4th base area high ground to head towards the 3rd

11:30
Jaedong tries to set up a flank but forcefields block him out
twilight council on the way for finale

12:00
finale begins breaking down the rocks between his 3rd and natural
Jaedong also breaking them down at trying to bust the natural now
finae comes home

13:00
a ton of Jaedong's roaches get caught in a forcefield donut and are killed off
finale takes a 3rd base
infestation pit from Jaedong
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
grummel
Profile Joined February 2011
Germany46 Posts
September 18 2012 11:49 GMT
#1190
funny to read :D
this immo all in is so old by now.
the thing how you stop it is you have to engage and draw the forcefield energy BEFORE he raches your base.
if you start fighting right in front of your base its allmost impossible to hold.
you need to draw out the sentry energy before he reaches the base
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
September 18 2012 11:49 GMT
#1191
On September 18 2012 20:49 Exoteric wrote:
I feel like jaedong makes way too many roaches against this kind of push when he intends to hold with just roach/ling

Whenever I see this kind of push I usually make alot more lings compared to roaches. Then It get's pretty easy to hold tbh =o
This is where we begin. Show your true self, Battosai.
Dosey
Profile Joined September 2010
United States4505 Posts
September 18 2012 11:50 GMT
#1192
I feel like sentry energy needs to have a lower max or FF cost slightly more o_O
Uni1987
Profile Joined September 2010
Netherlands642 Posts
September 18 2012 11:50 GMT
#1193
Forcefield should have cooldown.
.............
TsGBruzze
Profile Blog Joined April 2012
Sweden1190 Posts
September 18 2012 11:50 GMT
#1194
How can finale still be alive...
''you got to yolo things up to win''
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
September 18 2012 11:50 GMT
#1195
that was such a slick trap on the queen with his zealots, but then he mis-targeted onto the extractor lol
Labbetuss
Profile Joined September 2011
Norway568 Posts
September 18 2012 11:50 GMT
#1196
This is so frustrating to watch. Where is his burrow upgrade?
MKP | HerO | Taeja | NonY | Creator | NesTea | Bomber | Mvp | Prime 4 ever
Fjodorov
Profile Joined December 2011
5007 Posts
September 18 2012 11:51 GMT
#1197
On September 18 2012 20:49 grummel wrote:
funny to read :D
this immo all in is so old by now.
the thing how you stop it is you have to engage and draw the forcefield energy BEFORE he raches your base.
if you start fighting right in front of your base its allmost impossible to hold.
you need to draw out the sentry energy before he reaches the base


Immortal all in is old, but im not used to seeing that many sentrys.
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
September 18 2012 11:51 GMT
#1198
goooooooooooooo Jaedong beat this dirty protoss cheeser
kubiks
Profile Blog Joined March 2011
France1328 Posts
September 18 2012 11:51 GMT
#1199
I love the way the caster smap "sick forcefields" when he just makes a sh***ton of forcefields that aren't reallygood
Juanald you're my hero I miss you -> best troll ever on TL <3
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 18 2012 11:51 GMT
#1200
On September 18 2012 20:49 Shellshock1122 wrote:
Show nested quote +
On September 18 2012 20:48 Shellshock1122 wrote:
On September 18 2012 20:45 Shellshock1122 wrote:
On September 18 2012 20:43 Shellshock1122 wrote:
On September 18 2012 20:42 Shellshock1122 wrote:
On September 18 2012 20:40 Shellshock1122 wrote:
Jaedong vs Finale
Game 2
Map: Ohana

0:00
Jaedong spawns in the bottom right
Finale spawns in the top left

2:00
Pool first from Jaedong
probe blocking the natural hatch

2:30
nexus first from finale
hatch goes down for Jaedong
forge follows the nexus

3:30
gate before cannon for finale to finish his wall off

4:00
2 gas for finale
3rd hatch for Jaedong

6:00
finale going up to 6 gas

6:30
robo from finale
Jaedong getting 3 gas
+1 started for finale

7:30
Lair started for Jaedong
roach warren and evo chamber
ling speed
robo scouted by jaedong
immortal production underway for Finale

8:30
Finale adding 6 more gates
+1 range attack started for Jaedong
2 immortals out with an obs following
warp prism being built

9:10
roach speed started
+1 armor started
now up to 8 gates

10:00
Finale starts pushing across the map and Jaedong prepares a counterattack
finale is fully walled off with cannons to block the counter attack

11:00
roach speed and +1 finishes for Jaedong
finale goes up to the 4th base area high ground to head towards the 3rd

11:30
Jaedong tries to set up a flank but forcefields block him out
twilight council on the way for finale

12:00
finale begins breaking down the rocks between his 3rd and natural
Jaedong also breaking them down at trying to bust the natural now
finae comes home

13:00
a ton of Jaedong's roaches get caught in a forcefield donut and are killed off
finale takes a 3rd base
infestation pit from Jaedong

14:00
warp prism warps 4 zealots into the main but arent able to kill anything.
pathogen glands on the way
+1 carapace started
blink started
robotics support bay
more cannons being added near the 3rd

15:00
4th base going up for Jaedong
+2 attack on the way from finale
the first infestors are coming out
colossus production begins
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
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