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United States97274 Posts
On September 18 2012 20:45 Shellshock1122 wrote:Show nested quote +On September 18 2012 20:43 Shellshock1122 wrote:On September 18 2012 20:42 Shellshock1122 wrote:On September 18 2012 20:40 Shellshock1122 wrote: Jaedong vs  Finale Game 2 Map: Ohana 0:00  Jaedong spawns in the bottom right  Finale spawns in the top left 2:00 Pool first from Jaedong probe blocking the natural hatch 2:30 nexus first from finale hatch goes down for Jaedong forge follows the nexus 3:30 gate before cannon for finale to finish his wall off 4:00 2 gas for finale 3rd hatch for Jaedong 6:00 finale going up to 6 gas 6:30 robo from finale Jaedong getting 3 gas +1 started for finale 7:30 Lair started for Jaedong roach warren and evo chamber ling speed robo scouted by jaedong immortal production underway for Finale 8:30 Finale adding 6 more gates +1 range attack started for Jaedong 2 immortals out with an obs following warp prism being built
9:10 roach speed started +1 armor started now up to 8 gates
10:00 Finale starts pushing across the map and Jaedong prepares a counterattack finale is fully walled off with cannons to block the counter attack
11:00 roach speed and +1 finishes for Jaedong finale goes up to the 4th base area high ground to head towards the 3rd
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On September 18 2012 20:47 Krossfire wrote: why not get burrow There is a observer. Burrow does not help immortal sentry. Because there is already a robo and for some reason blizzard decided to buff observers build time. Capche?
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On September 18 2012 20:47 Yagami wrote: If Jaedong dies to immortals again this thread is going to be hilarius I'm quite content, bbyong advancing. Would have been better if Rare did too.
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I feel bad for jaedong...
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I feel like jaedong makes way too many roaches against this kind of push when he intends to hold with just roach/ling
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he would of had festors now, those sentries would of been fucked.
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United States97274 Posts
On September 18 2012 20:48 Shellshock1122 wrote:Show nested quote +On September 18 2012 20:45 Shellshock1122 wrote:On September 18 2012 20:43 Shellshock1122 wrote:On September 18 2012 20:42 Shellshock1122 wrote:On September 18 2012 20:40 Shellshock1122 wrote: Jaedong vs  Finale Game 2 Map: Ohana 0:00  Jaedong spawns in the bottom right  Finale spawns in the top left 2:00 Pool first from Jaedong probe blocking the natural hatch 2:30 nexus first from finale hatch goes down for Jaedong forge follows the nexus 3:30 gate before cannon for finale to finish his wall off 4:00 2 gas for finale 3rd hatch for Jaedong 6:00 finale going up to 6 gas 6:30 robo from finale Jaedong getting 3 gas +1 started for finale 7:30 Lair started for Jaedong roach warren and evo chamber ling speed robo scouted by jaedong immortal production underway for Finale 8:30 Finale adding 6 more gates +1 range attack started for Jaedong 2 immortals out with an obs following warp prism being built 9:10 roach speed started +1 armor started now up to 8 gates 10:00 Finale starts pushing across the map and Jaedong prepares a counterattack finale is fully walled off with cannons to block the counter attack 11:00 roach speed and +1 finishes for Jaedong finale goes up to the 4th base area high ground to head towards the 3rd 11:30 Jaedong tries to set up a flank but forcefields block him out twilight council on the way for finale
12:00 finale begins breaking down the rocks between his 3rd and natural Jaedong also breaking them down at trying to bust the natural now finae comes home
13:00 a ton of Jaedong's roaches get caught in a forcefield donut and are killed off finale takes a 3rd base infestation pit from Jaedong
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funny to read :D this immo all in is so old by now. the thing how you stop it is you have to engage and draw the forcefield energy BEFORE he raches your base. if you start fighting right in front of your base its allmost impossible to hold. you need to draw out the sentry energy before he reaches the base
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On September 18 2012 20:49 Exoteric wrote: I feel like jaedong makes way too many roaches against this kind of push when he intends to hold with just roach/ling Whenever I see this kind of push I usually make alot more lings compared to roaches. Then It get's pretty easy to hold tbh =o
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I feel like sentry energy needs to have a lower max or FF cost slightly more o_O
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Forcefield should have cooldown.
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How can finale still be alive...
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United Kingdom38149 Posts
that was such a slick trap on the queen with his zealots, but then he mis-targeted onto the extractor lol
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This is so frustrating to watch. Where is his burrow upgrade?
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On September 18 2012 20:49 grummel wrote: funny to read :D this immo all in is so old by now. the thing how you stop it is you have to engage and draw the forcefield energy BEFORE he raches your base. if you start fighting right in front of your base its allmost impossible to hold. you need to draw out the sentry energy before he reaches the base
Immortal all in is old, but im not used to seeing that many sentrys.
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goooooooooooooo Jaedong beat this dirty protoss cheeser
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I love the way the caster smap "sick forcefields" when he just makes a sh***ton of forcefields that aren't reallygood
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United States97274 Posts
On September 18 2012 20:49 Shellshock1122 wrote:Show nested quote +On September 18 2012 20:48 Shellshock1122 wrote:On September 18 2012 20:45 Shellshock1122 wrote:On September 18 2012 20:43 Shellshock1122 wrote:On September 18 2012 20:42 Shellshock1122 wrote:On September 18 2012 20:40 Shellshock1122 wrote: Jaedong vs  Finale Game 2 Map: Ohana 0:00  Jaedong spawns in the bottom right  Finale spawns in the top left 2:00 Pool first from Jaedong probe blocking the natural hatch 2:30 nexus first from finale hatch goes down for Jaedong forge follows the nexus 3:30 gate before cannon for finale to finish his wall off 4:00 2 gas for finale 3rd hatch for Jaedong 6:00 finale going up to 6 gas 6:30 robo from finale Jaedong getting 3 gas +1 started for finale 7:30 Lair started for Jaedong roach warren and evo chamber ling speed robo scouted by jaedong immortal production underway for Finale 8:30 Finale adding 6 more gates +1 range attack started for Jaedong 2 immortals out with an obs following warp prism being built 9:10 roach speed started +1 armor started now up to 8 gates 10:00 Finale starts pushing across the map and Jaedong prepares a counterattack finale is fully walled off with cannons to block the counter attack 11:00 roach speed and +1 finishes for Jaedong finale goes up to the 4th base area high ground to head towards the 3rd 11:30 Jaedong tries to set up a flank but forcefields block him out twilight council on the way for finale 12:00 finale begins breaking down the rocks between his 3rd and natural Jaedong also breaking them down at trying to bust the natural now finae comes home 13:00 a ton of Jaedong's roaches get caught in a forcefield donut and are killed off finale takes a 3rd base infestation pit from Jaedong 14:00 warp prism warps 4 zealots into the main but arent able to kill anything. pathogen glands on the way +1 carapace started blink started robotics support bay more cannons being added near the 3rd
15:00 4th base going up for Jaedong +2 attack on the way from finale the first infestors are coming out colossus production begins
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