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[Up/Down] Group D 2012 GSL Season 3 - Page 61

Forum Index > StarCraft 2 Tournaments
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Prev 1 59 60 61 62 63 71 Next
summerloud
Profile Joined March 2010
Austria1201 Posts
May 24 2012 12:59 GMT
#1201
(T)Hack vs (Z)Zenio

map: Antiga Shipyard

(T)Hack 1W3L
Zenio3W1L

5:00

Hack orange terran on the right
Zenio teal zerg on the left

Hack 1rax no gas expand
Zenio hatch first expand

Hack going for factory and reactor
zenio going for ling speed
Synche
Profile Joined May 2010
United States1345 Posts
May 24 2012 12:59 GMT
#1202
Gattica isn't that good of a film
Elwar
Profile Joined August 2010
953 Posts
May 24 2012 12:59 GMT
#1203
On May 24 2012 21:59 NuclearJudas wrote:
Guess I'll have to re-watch Gattaca. Thought it was complete garbage when I first saw it.

Woah, you definitely have to rewatch it.
GoSuChicken
Profile Blog Joined December 2011
Germany1726 Posts
May 24 2012 12:59 GMT
#1204
GOGO Zenio!!
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
May 24 2012 13:01 GMT
#1205
great casting this game O:
"come korea next time... FXO house... 10 korean, 10 korean"
LeLfe
Profile Joined February 2011
France3160 Posts
May 24 2012 13:01 GMT
#1206
On May 24 2012 21:59 SimDawg wrote:
Gattica isn't that good of a film


it is
Writer for Red bull (Fr) and Iron Squid (En/Fr) @ClemLeLfe on twitter
Rammstorm
Profile Joined November 2010
Germany1434 Posts
May 24 2012 13:01 GMT
#1207
Wolf calling MC weak protoss ... -_-'
"MC" -> Master of Ceremonies xD
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
May 24 2012 13:02 GMT
#1208
On May 24 2012 21:54 bigbeau wrote:
Posted this earlier but just so it doesnt get lost in the thread. In response to someone saying 2 fungals kill marines with or without combat shield:

TL;DR Medivacs heal 3 HP every time they cast the heal ability on a unit. They do this about 3 times a second. Over the course of 2 fungals, a medivacs will heal a unit about 24 times. A marine with combat shield only needs to be healed twice (6 HP) for it to survive 2 fungals with 1 hp remaining. That equates to one medivac per 12 marines, a reasonable number. So having combat shield will most likely save a marine from a two-fungal death if medivacs are involved.

Medivacs heal 9 hp/sec. Fungals do 30 damage over 4 secs. Marines have 45 health w/o combat and 55 with.

An issue arises in that medivacs heal 9 hp/sec focusing a single marine, but they spread out their healing over the army. They do heal 3 hp every 'heal', so lets assume the marines getting healed for 3 hp/3 sec or 1 hp/sec since thats about the time it takes for a medivac to heal all the other marines.

Without combat shield: Marine gets fungaled, takes 30 damage, gets healed for 4 hp. Has 19 Health Remaining. Gets fungaled again, dies.

With combat shield: Marines gets fungaled, takes 30 damage, gets healed for 4 hp. Has 29 Health remaining. Gets fungaled again,Has 3 health remaining, thats an extra fungal.

Obviously some crude math with the medivac healing rate, but the medivac would only have to heal the marine twice within the 8 seconds ( Each heal is 3 HP) to live with 1 life with combat shield.


Honestly, medivacs do not split up their healing automatically. They pick the lowest bio unit and start healing until full. Repeat until out of energy or targets. Sometimes it seems like they split, because they are grouped with stutter stepping bio, where they heal, get a move command and then pick a new target. Yet watch them in a fungal situation.. each medivac saves one marine if left alone.

So unless you factor in medivac micro and other dmg, combat shield does not influece the number of fungals needed to kill marines.
ibo422
Profile Joined April 2012
Belgium2844 Posts
May 24 2012 13:02 GMT
#1209
Hack, do it for brotoss!
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 24 2012 13:03 GMT
#1210
I think this is the first time I've actively cheered against a Zerg player.

Nothing against Zenio, I'd just prefer Seed and MC in Code S.
Long live the King of Wings
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
May 24 2012 13:03 GMT
#1211
On May 24 2012 21:56 Dodgin wrote:
Show nested quote +
On May 24 2012 21:55 SkullZ9 wrote:
On May 24 2012 21:51 Dodgin wrote:
On May 24 2012 21:51 tree.hugger wrote:
T_T Tree. And can't all these guys get in? Let's kick someone else out of Code S.


I like this idea, let all 3 in and kick out Line :D


I'm not sure Zenio would have won a group with Polt and Jjakji in it


Yeah but Line got a walkover in round 1 then lost 0-2 to MMA, then cheesed his way to Code S without winning a single game in bo3 series' -_-

I think he still won 4 games yesterday and went through code B.
I had a good night of sleep.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 24 2012 13:03 GMT
#1212
On May 24 2012 21:59 Scribble wrote:
Show nested quote +
On May 24 2012 21:56 Dodgin wrote:
On May 24 2012 21:55 SkullZ9 wrote:
On May 24 2012 21:51 Dodgin wrote:
On May 24 2012 21:51 tree.hugger wrote:
T_T Tree. And can't all these guys get in? Let's kick someone else out of Code S.


I like this idea, let all 3 in and kick out Line :D


I'm not sure Zenio would have won a group with Polt and Jjakji in it


Yeah but Line got a walkover in round 1 then lost 0-2 to MMA, then cheesed his way to Code S without winning a single game in bo3 series' -_-


Meaning he is more deserving of being in code S than the people who lost to said cheese. It's very simple.


Not saying he didn't deserve it, I just think MC Zenio and Seed deserve it more!
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:03 GMT
#1213
no messages guys
summerloud
Profile Joined March 2010
Austria1201 Posts
May 24 2012 13:03 GMT
#1214
(T)Hack vs (Z)Zenio

map: Antiga Shipyard

(T)Hack 1W3L
Zenio3W1L

+ Show Spoiler +

5:00

Hack orange terran on the right
Zenio teal zerg on the left

Hack 1rax no gas expand
Zenio hatch first expand

Hack going for factory and reactor
zenio going for ling speed


10:00

Hack going for cloaked banshees
Zenio getting roach warren and a baneling nest as well as dual evo, also getting a third

Hack getting a 3rd CC and dual engineering bay, attacking Zenios third with two banshees

Banshees are doing really good, 13 drones are dead and a six spore colonies forced! but Zenio is still up in supply...


LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 24 2012 13:03 GMT
#1215
On May 24 2012 22:03 Fragile51 wrote:
no messages guys

You got on that quick lmao.
Long live the King of Wings
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
May 24 2012 13:04 GMT
#1216
On May 24 2012 22:01 Rammstorm wrote:
Wolf calling MC weak protoss ... -_-'


He's calling him weaker than the Protoss who stayed in Code S, which isn't exactly an outlandish statement.

That said I think he's pretty close to HerO and Oz (i leave out Nani because I need to see more GSL from him).
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:05 GMT
#1217
Lol, Hack dropping aaaall the bases!
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
May 24 2012 13:05 GMT
#1218
ahahahaha, so close
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
May 24 2012 13:05 GMT
#1219
That was the last shot....
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
May 24 2012 13:05 GMT
#1220
Ohhh wow, getting both bases too. xD

Long live the King of Wings
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