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[Code A] RO24 Day 1 GSL 2012 Season 2 - Page 34

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 32 33 34 35 36 53 Next
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
May 15 2012 11:23 GMT
#661
Poor Jjakji.

Played so amazingly, but this map is so damn hard.
Did you ever say Yes to a single joy?
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
May 15 2012 11:23 GMT
#662
Banelings the counter to everything!
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
May 15 2012 11:23 GMT
#663
On May 15 2012 20:19 opterown wrote:
Show nested quote +
On May 15 2012 20:18 FreudianTrip wrote:
+ Show Spoiler +
[image loading]


Anyone know how to fix this thing? Re-installing worked before but apparently I've used my 3 lives and that's no logner true.


task manager, end all gom proccesses, restart


On May 15 2012 20:20 MrCon wrote:
Show nested quote +
On May 15 2012 20:18 FreudianTrip wrote:
[image loading]

Anyone know how to fix this thing? Re-installing worked before but apparently I've used my 3 lives and that's no logner true.

restart the stream, if it doesn't work close gomplayer and kill every gom process left in the task manager.


Thanks friends. I return to watch Symbol eating some sort of chip just chillin. Assuming he won.
Belha
Profile Joined December 2010
Italy2850 Posts
May 15 2012 11:24 GMT
#664
Banelings are fair, i hate how fungals denys any micro -.-"
Chicken gank op
Letall
Profile Joined April 2010
Sweden384 Posts
May 15 2012 11:24 GMT
#665
On May 15 2012 20:22 Spiner wrote:
Terran army so weak in comparison. Maybe he should of went mech here and turtled until 3-3


Definitely agree it is a very good Mech map, ive seen MKP play mech very well on it vs Zerg
Dont tase me bro
FreudianTrip
Profile Joined July 2011
Switzerland1983 Posts
May 15 2012 11:24 GMT
#666
Reading this LR thread, it's pretty impressive how the whine about Protoss still reaches into a match between a Terran and a Zerg.
SeXyBaCk
Profile Joined January 2012
Switzerland174 Posts
May 15 2012 11:24 GMT
#667
They've kinda broken the TvZ no? The creep spread is so dominant now. Terran can't pressure Z early on, this is just stupidity now. The creep spread even help for drop defence. You can't deny creep, hellions can't do anything and even early bio pressure less effective to due creep and queen buff.
AbuntuGuntu
Profile Joined August 2011
United States1972 Posts
May 15 2012 11:25 GMT
#668
I picked jjakji but I really like watching symbol:p
Destructicon
Profile Blog Joined September 2011
4713 Posts
May 15 2012 11:25 GMT
#669
Same, I actually like banes, because they constantly encourage micro from both players, terran has to kite, split and focus fire, zerg needs to split and not waste banes on tanks.
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
HQuality
Profile Joined October 2009
2682 Posts
May 15 2012 11:26 GMT
#670
On May 15 2012 20:23 Destructicon wrote:
Those tanks needed to be spread out in a long line, that would have killed the banes and minimized aoe damage, now he is just dead.

he was dead when tvz on this map started )
No carpal tunnel no skill
Bumblebees
Profile Joined August 2010
United States328 Posts
May 15 2012 11:26 GMT
#671
On May 15 2012 20:24 Belha wrote:
Banelings are fair, i hate how fungals denys any micro -.-"


If only there was a unit that required some sort of micro that would also simultaneously reduce the effectiveness of infestors.

Blizzard needs to get on that one. They obviously made a serious oversight.

Ideally the unit would be a near mirror of the infestor. Give it some sort of cloak, high DPS spell and something with AoE damage. Depending on how they implement it, they may want to give it another spell too.

Who knows, the possibilities are endless!
m0ck
Profile Blog Joined November 2010
4194 Posts
May 15 2012 11:26 GMT
#672
Could it be, that the best Z players will finally have win percentages against T equal to the best T players win percentages against Z?
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 15 2012 11:26 GMT
#673
BBBB was also one game away from code S Wolf =)
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
Last Edited: 2012-05-15 11:27:27
May 15 2012 11:27 GMT
#674
jjakji's plan to be so passive hoping a drop would do something just seemed bad. But Symbol played well shutting down every drop.
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
bittman
Profile Joined February 2011
Australia8759 Posts
Last Edited: 2012-05-15 11:27:35
May 15 2012 11:27 GMT
#675
On May 15 2012 20:24 SeXyBaCk wrote:
They've kinda broken the TvZ no? The creep spread is so dominant now. Terran can't pressure Z early on, this is just stupidity now. The creep spread even help for drop defence. You can't deny creep, hellions can't do anything and even early bio pressure less effective to due creep and queen buff.


Yeaaaah, queens are now the hard counter to all early pressure. I'll be surprised if we ever see spine crawlers again in TvZ outside drop defence.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
May 15 2012 11:28 GMT
#676
On May 15 2012 20:27 kckkryptonite wrote:
jjakji's plan to be so passive hoping a drop would do something just seemed bad. But Symbol played well shutting down every drop.


lol being aggressive on atlantis if you don't get ahead early hahaha
MrCon
Profile Blog Joined August 2010
France29748 Posts
May 15 2012 11:28 GMT
#677
Did Symbol drone scout ?
SeXyBaCk
Profile Joined January 2012
Switzerland174 Posts
May 15 2012 11:28 GMT
#678
All these change have done is encourage terran one base builds. Watch MvP rule supreme off one bases using terrain to protect marines and maximise hellion splash.
Destructicon
Profile Blog Joined September 2011
4713 Posts
May 15 2012 11:29 GMT
#679
On May 15 2012 20:26 Bumblebees wrote:
Show nested quote +
On May 15 2012 20:24 Belha wrote:
Banelings are fair, i hate how fungals denys any micro -.-"


If only there was a unit that required some sort of micro that would also simultaneously reduce the effectiveness of infestors.

Blizzard needs to get on that one. They obviously made a serious oversight.

Ideally the unit would be a near mirror of the infestor. Give it some sort of cloak, high DPS spell and something with AoE damage. Depending on how they implement it, they may want to give it another spell too.

Who knows, the possibilities are endless!


Won't completely fix the problem with fungals, while it encourages pre battle micro and positioning, once it hits any micro is denied, that is what people hate about it, it denies in battle micro. Ghost is very micro intensive, snipe is a wonderful spell because it doesn't deal a large amount of damage at once (like Yammato), it deals damage after more snipes, so you need good micro for that, and positioning to not lose the ghost (have them all fungaled at once).
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Spiner
Profile Joined February 2011
United States360 Posts
May 15 2012 11:30 GMT
#680
On May 15 2012 20:28 MrCon wrote:
Did Symbol drone scout ?


I don't think he did. You really dont need to on these large maps. Just go spanishiwa 4 queen style and you can hold off pretty much any any early pressure.
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