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MLG Spring Arena [Day 2] - Page 104

Forum Index > StarCraft 2 Tournaments
Post a Reply
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mango_destroyer
Profile Joined August 2010
Canada3914 Posts
April 22 2012 03:28 GMT
#2061
DRG n_n
silverstyle
Profile Joined May 2011
Singapore1108 Posts
April 22 2012 03:28 GMT
#2062
On April 22 2012 12:25 FuzzyJAM wrote:
Grubby is a noob 2v2'er.

You make a shared wall off with your ramps. :D


lol yea they dont get this map obviously you should combine your wall off and get 2 free expos lol.
Liquid`HerO!!!
ShAdZ_ZX
Profile Blog Joined August 2011
Australia635 Posts
April 22 2012 03:29 GMT
#2063
OMG HUK GET OUT
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
April 22 2012 03:30 GMT
#2064
MKP got a foreigner.
So unlucky.
I had a good night of sleep.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
April 22 2012 03:32 GMT
#2065
Banelings and marines, finally working together in harmony.
tdt
Profile Joined October 2010
United States3179 Posts
April 22 2012 03:32 GMT
#2066
Shouldnt 2v2 be like zerg just bases and drones 100% and gives all resources to t or p's partner for powerful units?
MC for president
ShAdZ_ZX
Profile Blog Joined August 2011
Australia635 Posts
April 22 2012 03:32 GMT
#2067
On April 22 2012 12:30 Koshi wrote:
MKP got a foreigner.
So unlucky.


Hahahaha
NExt
Profile Blog Joined September 2010
Australia1651 Posts
April 22 2012 03:33 GMT
#2068
HAHAHAHAH Grubby so BM. He left. !

hahahahahahahahahahahah HILARIOUS
Waiting for Protoss Jesus
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
April 22 2012 03:33 GMT
#2069
Whoever is controlling the POV streams really wants to get on to the finals. ㅇㅇ
♦ My Life for BESTie ♦ 류세라 = 배 ♦
LighT.
Profile Joined December 2010
Canada4501 Posts
April 22 2012 03:34 GMT
#2070
"GET OUT"!
Olinim
Profile Joined March 2011
4044 Posts
April 22 2012 03:34 GMT
#2071
MC and DRG 2v2 champions inc.
ZenithM
Profile Joined February 2011
France15952 Posts
April 22 2012 03:34 GMT
#2072
"A coveted price indeed." Grubby, y u so awsum?
Zerothegreat
Profile Joined September 2010
United States787 Posts
April 22 2012 03:35 GMT
#2073
2 GSL champions on same team is IMBA!
tw!tch
Profile Blog Joined October 2010
United States563 Posts
April 22 2012 03:35 GMT
#2074
"and they were the losing team of the day...."

"....such irony"

bahahaha
Canucklehead
Profile Joined March 2011
Canada5074 Posts
April 22 2012 03:35 GMT
#2075
Lol huk lost that game getting his army stuck out on the map like he does in 1s.
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
jobber123rd
Profile Joined December 2011
United States501 Posts
April 22 2012 03:35 GMT
#2076
On April 22 2012 12:03 JoelB wrote:
Show nested quote +
On April 22 2012 11:54 jobber123rd wrote:
On April 22 2012 11:48 JoelB wrote:
oh god MLG Why are you trying to invent the wheel all over again? Just take it from Champions League, WC or whatever ... Score > Head to Head > Difference between Won and Lost maps > Overall Won maps ... easy and fair ... no need for a stupid "mini pool"


You do realize that the UEFA Champions League group stage uses H2H goal differential (and H2H goals scored, and H2H away goals) before group goal differential to break ties, right? That seems analogous to using H2H map score before overall map score for this tournament.


You do realize that this is not a "mini pool of tied teams" but because of there are two seperate games and the score itself in a head to head could be a tie while theres a difference in goals ... you cannot apply that to sc2 first of because there is no real draw ... the analogy would be letting both play 2 seperate best of X's for like 90 minutes each and see who won more games in that time ...


If three teams tie in points in the Champions League, then a "mini-pool" using the six games they played against each other is exactly what you'd have to determine the tiebreaker.

Obviously in a single round robin in SC2, it's easy to break a two-way tie, but three-way ties where A>B>C>A in matches are more difficult. If you (as a tournament organizer) want to consider map score, then the question is whether to give priority to map score among those in the tie, or overall map score. That's not much different from choosing whether to break a tie in a group in football by in-tiebreaker points/GD first (what UEFA CL does) or overall GD first (what FIFA WC does); the differences in the possible results from a single game compared to SC2 don't really matter. It's more of a question of how much emphasis you want to put on the head-to-head result when breaking a tie.

I don't have much of an opinion on which way it "should" be; I just found it strange that your first example was a tournament that takes secondary H2H stuff into account (GD, goals scored, away goals) before overall goal differential.
"I'm always going to survive. Only reason I can't survive is if I'm dead or something." --Mike Tyson
ZenithM
Profile Joined February 2011
France15952 Posts
April 22 2012 03:35 GMT
#2077
Lol I'm sorry, but JP sounds so boring on the other stream :D
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
April 22 2012 03:35 GMT
#2078
mkp should've at least waited for stim before pullling his scvs to try to break v___v
do you have enough resolve, hero of justice?
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-04-22 03:36:18
April 22 2012 03:35 GMT
#2079
mc terran pretty good

what were they thinking? mc+ drg = 3 gsl. mkp + huk = 0.
(╯°□°)╯︵ ┻━┻
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 22 2012 03:36 GMT
#2080
that was hilarious but it also reminds me of why I haven't bothered with team games since release xD
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
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