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[GSL] 2012 Season 1 Code A Ro24 D3 - Page 37

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 35 36 37 38 39 67 Next
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
March 01 2012 10:32 GMT
#721
MKP needs to build 15 rax at once again, that worked last game.
KCCO!
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
March 01 2012 10:32 GMT
#722
Yeah, that's passive Marine/Tank play against Protoss for you..
zul
Profile Blog Joined February 2010
Germany5427 Posts
March 01 2012 10:32 GMT
#723
really like how this game evolved. GG.
keep it deep! @zulison
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
March 01 2012 10:32 GMT
#724
Lol killer flexing dem biceps.
0kz
Profile Joined January 2010
Italy1118 Posts
March 01 2012 10:33 GMT
#725
what was this.. I guess we shouldnt hype mkp, he plays better when people thinks he wont win
TheRidd
Profile Joined January 2011
713 Posts
March 01 2012 10:33 GMT
#726
I remember someone else using this strat against protoss and failing miserably , was it ForGG ?
vndods
Profile Joined October 2011
United States3743 Posts
March 01 2012 10:33 GMT
#727
On March 01 2012 19:32 Onlinejaguar wrote:
Show nested quote +
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.
ViperPL
Profile Joined March 2011
Poland1775 Posts
March 01 2012 10:33 GMT
#728
GJ Killer, one more win and I'm happy!
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
JJH777
Profile Joined January 2011
United States4420 Posts
March 01 2012 10:33 GMT
#729
Sigh terrible control by Killer both with his DTs and then in the actual engagement yet still wins the game.
anonymitylol
Profile Joined March 2011
Canada4477 Posts
March 01 2012 10:34 GMT
#730
On March 01 2012 19:33 vndods wrote:
Show nested quote +
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.


It wasn't an all-in, Killer had plenty to fall back on if it didn't kill MKP. He was just out of position with 3 medivacs full of units, and Killer jumped at the opportunity to win the game when he knew that.
gold on my wrist phone in my pocket
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
March 01 2012 10:34 GMT
#731
Dual site... This map is horrible for Protoss T_T sucks for Killer
I am Godzilla You are Japan
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2012-03-01 10:35:06
March 01 2012 10:34 GMT
#732
On March 01 2012 19:33 vndods wrote:
Show nested quote +
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.

+2/+2 colossus/archon/chargelot timing != all-in.

The old colossus all-ins had +1 attack (at best) and no twilight tech.
"You seem to think about this game a lot"
OneOddOrange
Profile Joined August 2010
Canada215 Posts
March 01 2012 10:34 GMT
#733
Games today have been pretty subpar imo.
Dakkas
Profile Joined October 2010
2550 Posts
March 01 2012 10:34 GMT
#734
On March 01 2012 19:33 vndods wrote:
Show nested quote +
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.


How on earth was that an all-in? Answer that with a objective and legitimate answer
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
March 01 2012 10:35 GMT
#735
On March 01 2012 19:34 Dakkas wrote:
Show nested quote +
On March 01 2012 19:33 vndods wrote:
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.


How on earth was that an all-in? Answer that with a objective and legitimate answer

TL LR thread!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
March 01 2012 10:35 GMT
#736
On March 01 2012 19:34 Dakkas wrote:
Show nested quote +
On March 01 2012 19:33 vndods wrote:
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.


How on earth was that an all-in? Answer that with a objective and legitimate answer


A protoss attacked therefore he allined, easy.

Don't you know how LR threads work?
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
March 01 2012 10:35 GMT
#737
On March 01 2012 19:34 Dakkas wrote:
Show nested quote +
On March 01 2012 19:33 vndods wrote:
On March 01 2012 19:32 Onlinejaguar wrote:
On March 01 2012 19:31 vndods wrote:
ahh, MKP always dies to 2 base collosus all ins. ah well.


Killer was making a third.

oh please.


How on earth was that an all-in? Answer that with a objective and legitimate answer


Errr, it was before 200/200?
Wegandi
Profile Joined March 2011
United States2455 Posts
March 01 2012 10:35 GMT
#738
Tank/Marine is a horrible composition to have in a game where you aren't all-in / contain bunker push rush. Nearly everything Protoss has destroys Terran mech....I am curious how a BF Hellion / Marauder / Viking / Ghost composition will do considering that T lately have been having a lot of problems with chargelots and P in general. I'll have to do some experimenting.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
IgnE
Profile Joined November 2010
United States7681 Posts
March 01 2012 10:35 GMT
#739
On March 01 2012 19:32 SeaSwift wrote:
Yeah, that's passive Marine/Tank play against Protoss for you..


lol? he got aggressive as soon as was feasibly possible after cleaning up the dts that game.

the dts didn't even have to do that much damage. the terran is on a ticking clock once his marine/tank composition is shown, and killer knew he needed collosus/chargelots to shut it down and collect the win. without the dts, MKP hits 2 minutes earlier with tanks and marines vs at most 1 collosus and might have collected the win.
The unrealistic sound of these propositions is indicative, not of their utopian character, but of the strength of the forces which prevent their realization.
gillon
Profile Blog Joined April 2010
Sweden1578 Posts
Last Edited: 2012-03-01 10:35:41
March 01 2012 10:35 GMT
#740
On March 01 2012 19:32 bittman wrote:
If I see one "This is why you don't make tanks argument" after seeing them siege with zealots on top of them I'll laugh


The reason that you don't make tanks is that you still wouldn't have had a chance if that army walked into MKPs army perfectly sieged and spread up. It would still be a fucking face roll.

That's why you don't make tanks.
www.teamproperty.net | "You should hate losing, but you should never fear defeat." - 이윤열
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