[GSL] 2012 Season 1 Code S Ro16 Group C - Page 44
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JonnyLaw
United States3482 Posts
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TheDwf
France19747 Posts
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zhurai
United States5660 Posts
On February 08 2012 18:49 zhurai wrote: twilight and +1/+1 incoming for parting while pressuring/poking jjakji's front +1 armor and combat shields for jjakji, medivacs are out templar archives started for jjakji concussive shells for jjakji, ghost academy charge, Tons of gates (13!) for parting more barracks for jjakji as well | ||
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Inflicted
Australia18228 Posts
On February 08 2012 18:50 Asha` wrote: What do you even do vs this? Fast third Nexus but it's the toss who's the one still pressuring the Terran and forcing him to be super defensive on 3 bases? Banshees? Maybe not going 15CC... | ||
Thugtronik
New Zealand452 Posts
BLINK WILL BE UP NEXT THE DAY AFTER THAT IS FRIDAY | ||
Sarang
Australia2363 Posts
On February 08 2012 18:46 NuclearJudas wrote: Quite true, but the majority was in Leenock's camp. ![]() True! I was annoyed by all the people saying Jjakji had no chance. =( | ||
Lorch
Germany3667 Posts
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kyllinghest
Norway1607 Posts
On February 08 2012 18:50 MorroW wrote: this is just starting to look broken Nah, just need more tanks;) | ||
andaylin
United States10830 Posts
then you are already behind against the nexus first. | ||
Tosho
Australia498 Posts
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SigmaoctanusIV
United States3313 Posts
On February 08 2012 18:50 andaylin wrote: i agree. capable to get ridiculously fast 3rd WHILE heavily pressuring. You can only really do this if Terran is expoing extremely fast, still pretty eco cheesy kind of like the zerg response to ffe lol. | ||
zhurai
United States5660 Posts
On February 08 2012 18:51 zhurai wrote: templar archives started for jjakji concussive shells for jjakji, ghost academy charge, Tons of gates (13!) for parting more barracks for jjakji as well storm and blink, +2/+2 and a 4th coming for parting jjakji engaging, but ff wall comes up by parting. | ||
Logros
Netherlands9913 Posts
Yeah I think that's a big one. Parting knew he'd be completely safe in the early game. | ||
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Inflicted
Australia18228 Posts
On February 08 2012 18:51 andaylin wrote: then you are already behind against the nexus first. Just outright kill him if he goes Nexus first. This is mostly a build order win due to mind-gaming. | ||
Acnologia
Australia410 Posts
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Brian333
657 Posts
On February 08 2012 18:40 Philosophy wrote: I dont even think MC is as all-in as many people claim. With forcefields he can always pull back and save his army, while his opponent needs to invest a ton in defense and play super safe to not instantly die to MCs busts. At worst they end up about even. Not true. All the gas invested in sentries + late gas = late tech. You miss your timing, the Terran just macros up, gets stim, gets some medivacs, and steam rolls you because un-upgraded gateway units with no splash support = MMM eats you alive. | ||
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Seeker
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Where dat snitch at?36919 Posts
On February 08 2012 18:51 Sarang wrote: True! I was annoyed by all the people saying Jjakji had no chance. =( Well.... To be fair, this WAS right after Leenock won MLG so.... | ||
Typhon
United States387 Posts
On February 08 2012 18:50 TheDwf wrote: Ghost 2-base all-in could end this honestly, if Jjakji tries to play catchup with a 3rd, he's just going to lose to a 200 pop deathball in 2 minutes. | ||
andaylin
United States10830 Posts
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artrea
Latvia3560 Posts
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