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On January 10 2012 18:46 Inflicted_ wrote:Show nested quote +On January 10 2012 18:44 LRObot wrote: This is what happens when you don't harass enough early game. Leenock just overwhelmed Fin in the end. You don't HAVE to harass early game in TvZ, watch Mvp when he turtles. What you gotta do though, is deny the 4th/5th/6th bases as you're moving out/securing more expansions if you're playing turtle mode.
That's harassing, man.
Okay, I'll rephrase.
This is what happens when you don't do ANY damage to zerg early game.
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United Kingdom38149 Posts
On January 10 2012 18:50 TheKefka wrote: You can tell Tastless played a lot more sc2 over the time in between GSLs.
Yeah it's nice, so far enjoying Tastosis quite a bit more this season, they seem to be a lot more on point in regards to having stuff to say about the actual games most of the time haha =)
(as I reply Tasteless is talking about treehouses...so maybe not too much more =p)
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Not really sure what ForGG expected would happen with this push, Leenock always makes units before Muta.
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Seeker
Where dat snitch at?36923 Posts
The heck fin..... U're losing too much!!!
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On January 10 2012 18:51 bittman wrote:Show nested quote +On January 10 2012 18:50 s3rp wrote:On January 10 2012 18:43 PattyJ wrote:why does everyone hate ravens?  A Raven would not help for Banes when you rush to save an expansion because they are way too slow for that. You Stim your Bio for that you can't wait for your Raven to arrive . You have to scan in that regard and tbh. Against neither Ultras , Broodlords , Infestors , Banes etc PDD is any usefull. So spending 200 Gas AND 60 seconds of building for only detection IF have enough orbitals for scans ( which you should ) is just not very good. PDD works on Broodlords, but otherwise yeah you'd use it for detection and maybe an auto-turret or 2. Not that 2 auto-turrets is a bad thing when banes are rolling in during the big battle PDD does not work on Broodlords. It was patched a long time ago.
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Right, Leenock doesnt really overdrone. That's the problem of those macro masters, like ret. Droning isn't the only important thing as a zerg.
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No banelings for leenock lmao
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trading slings for stims and tanks. leenock is off the chains right now
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I feel like Leenock will win this one, but forGG playing pretty well.
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Yeah I'm starting to only like Leenock's ZvT style. 2 base security and army then do the economy
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You see, Leenock and I, we have an agreement.
If he stays in code S. I feed him Korean BBQ once a season....
Seems the monster is hungry!
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Leenock is amazingly good... It will be very hard for MC to win this group or be 2nd with the jetlag and Leenock/ForGG
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On January 10 2012 18:53 MorroW wrote: cant 3tank push when zerg has the watchtowers ~ he had more than enough time to prepare here not good play^^;
Looked like leenock was already blind preparing too.
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Artosis said it: "outclassed", so much for the Fin hype
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Aw... ForGG dead in this game..
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On January 10 2012 18:52 Samewire wrote: There couldn`t be a better game for my first post. That was just amazing. Fin played so well but Leenock just.. yeah i don`t know exactly^^ Welcome to the epicness that is the GSL.
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Australia18228 Posts
On January 10 2012 18:53 LRObot wrote:Show nested quote +On January 10 2012 18:46 Inflicted_ wrote:On January 10 2012 18:44 LRObot wrote: This is what happens when you don't harass enough early game. Leenock just overwhelmed Fin in the end. You don't HAVE to harass early game in TvZ, watch Mvp when he turtles. What you gotta do though, is deny the 4th/5th/6th bases as you're moving out/securing more expansions if you're playing turtle mode. That's harassing, man. Okay, I'll rephrase. This is what happens when you don't do ANY damage to zerg early game.
That's not early game at all...
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Fuck me taking risks to kill tanks when he doesnt even have a bane nest? Leenock is made of balls right now
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come on leenock and MC!!!
wonder how MC will play after travelling!!!! Must be hard!!
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T_T i dont see ForGG taking this game, i think he lose his confidence during game 1 nooo ForGG
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