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[GSL] Nov Code A RO24 D3 - Page 79

Forum Index > StarCraft 2 Tournaments
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Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 07 2011 11:15 GMT
#1561
And there is the first part. Bio is so stupidly strong vs mech t.t
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
December 07 2011 11:15 GMT
#1562
Well, I don't know. With the sensor towers and vikings a drop could easily get taken out.
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 07 2011 11:15 GMT
#1563
On December 07 2011 20:08 Drazerk wrote:
Show nested quote +
On December 07 2011 19:59 Drazerk wrote:
Game Three on Dual Sight

In the bottom left is Boxer

While in the top right is MKP

2:20


Gas then barracks on the way for both players

3:30

Factory on the way for both players

Tech lab for MKP

4:10


Expansion and reactor for Boxer

Starport and hellions for MKP

5:00


Second gas and a starport for Boxer

Banshee on the way for MKP

7:00


Raven on the way for Raven.

Expansion on the way for MKP

8:30

Boxer containing the natural of MKP with hellions but is pushed out once a tank comes out

Two factories on the way for Boxer

10:10


MKP is moving out with a marine tank force

BFH and siege tech on the way for boxer


11:30


Stim and bio +1 on the way for MKP

Boxer has denied the attack

12:30


Armoury and a BFH drop from Boxer while expanding

Conc shell starting for MKP


14:30


MKP trying another attack but Boxer has a huge mech army ready


15:10


Mech +1 on the way for Boxer

MKP is expanding

16:00


Sensor tower up for Boxer

Bio armour +1 finishing for MKP and getting a second armoury

18:00


MKP has lost most of his army and is trying to land his third base

Mech +2 on the way for Boxer

19:30


Two more factories a starport and a fourt base with turret range upgrade for Boxer

20:00


Fusion core on the way for Boxer

21:00


Battlecruiser out for Boxer


22:00


+1 armour on the way for boxer's air units

MKP trying to engage the mech army but cannot


24:00


Fourth base of Boxer falls to marines but scvs at MKP's third go down to hellions
Logros
Profile Joined September 2010
Netherlands9913 Posts
December 07 2011 11:15 GMT
#1564
Wow how is MKP coming back from 50-60 supply deficit =(
Brett
Profile Blog Joined October 2002
Australia3822 Posts
December 07 2011 11:15 GMT
#1565
Slack repairrrrrrrrrrrrrr ;(
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 07 2011 11:15 GMT
#1566
This is what I call letting your opponent come back into the game by playing safe.
AxionSteel
Profile Joined January 2011
United States7754 Posts
December 07 2011 11:16 GMT
#1567
Damnit, this is getting too close for comfort.

Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37103 Posts
December 07 2011 11:16 GMT
#1568
Gah....... BoxeR.....
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Yang Wenli
Profile Joined November 2010
United States2283 Posts
December 07 2011 11:16 GMT
#1569
No..Boxer you should have gone on the offensive earlier.
nofacej
Profile Joined March 2011
Australia164 Posts
December 07 2011 11:16 GMT
#1570
Boxer throwing this game imo. He was 70 supply ahead on 3 base vs 2 base. MKP should have died right then.
Lasbike
Profile Joined January 2011
France2888 Posts
December 07 2011 11:16 GMT
#1571
That battle was played poorly from boxer.
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
December 07 2011 11:16 GMT
#1572
This game has not dissapointed
Someone call down the Thunder?
zerious
Profile Joined August 2010
Canada3803 Posts
Last Edited: 2011-12-07 11:16:48
December 07 2011 11:16 GMT
#1573
boxer is way too passive, you should always attack once you max out on 3 bases
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
December 07 2011 11:16 GMT
#1574
On December 07 2011 20:15 Logros wrote:
Wow how is MKP coming back from 50-60 supply deficit =(


Marines ruining TvT since 2010 ?
https://steamcommunity.com/id/*tlusernamehere*/
ShAdZ_ZX
Profile Blog Joined August 2011
Australia635 Posts
December 07 2011 11:16 GMT
#1575
GO MARINEKING YEEEAAHHHH CMON!!
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
December 07 2011 11:16 GMT
#1576
Boxer going to throw this away?

Should never be losing so much to bio getting a-moved through a choke lol ><
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
December 07 2011 11:16 GMT
#1577
Possibly the only plus side of Boxer's macro is he has enough for spare CC's
John 15:13
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
December 07 2011 11:16 GMT
#1578
On December 07 2011 20:15 Drazerk wrote:
Show nested quote +
On December 07 2011 20:08 Drazerk wrote:
On December 07 2011 19:59 Drazerk wrote:
Game Three on Dual Sight

In the bottom left is Boxer

While in the top right is MKP

2:20


Gas then barracks on the way for both players

3:30

Factory on the way for both players

Tech lab for MKP

4:10


Expansion and reactor for Boxer

Starport and hellions for MKP

5:00


Second gas and a starport for Boxer

Banshee on the way for MKP

7:00


Raven on the way for Raven.

Expansion on the way for MKP

8:30

Boxer containing the natural of MKP with hellions but is pushed out once a tank comes out

Two factories on the way for Boxer

10:10


MKP is moving out with a marine tank force

BFH and siege tech on the way for boxer


11:30


Stim and bio +1 on the way for MKP

Boxer has denied the attack

12:30


Armoury and a BFH drop from Boxer while expanding

Conc shell starting for MKP


14:30


MKP trying another attack but Boxer has a huge mech army ready


15:10


Mech +1 on the way for Boxer

MKP is expanding

16:00


Sensor tower up for Boxer

Bio armour +1 finishing for MKP and getting a second armoury

18:00


MKP has lost most of his army and is trying to land his third base

Mech +2 on the way for Boxer

19:30


Two more factories a starport and a fourt base with turret range upgrade for Boxer

20:00


Fusion core on the way for Boxer

21:00


Battlecruiser out for Boxer


22:00


+1 armour on the way for boxer's air units

MKP trying to engage the mech army but cannot


24:00


Fourth base of Boxer falls to marines but scvs at MKP's third go down to hellions


25:00


Third base of Boxer falls to MKP
Fionn
Profile Blog Joined October 2009
United States23455 Posts
December 07 2011 11:16 GMT
#1579
...Boxer choking hard.
Writerhttps://twitter.com/FionnOnFire
EnderCraft
Profile Joined December 2010
United States1746 Posts
December 07 2011 11:16 GMT
#1580
Is it really smart to let someone max out when you have such an advantage?
SC:BW has a higher skill ceiling than SC2? SC 64 is where it's at brah.
Prev 1 77 78 79 80 81 97 Next
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