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MSI Pro Cup #4 by Millenium - Page 14

Forum Index > StarCraft 2 Tournaments
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Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
November 29 2011 19:46 GMT
#261
Oh, without banes this bio-push from thorzain will be sick.
Jacobs Ladder
Profile Joined May 2010
United States1705 Posts
November 29 2011 19:46 GMT
#262
On November 30 2011 04:39 Rhedsa wrote:
Thorzain played his drops quit well, Stephano a little bit desperate to trade armies to come back which he failed. Argh, i also loose an Shattered a lot -:-

I feel like Shattered is really bad for mid-late game Ling based zergs. You just can't counter attack on that map, the third is safe and the T/P can set up between their main and the gold and protect from runbys while harassing.
Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
November 29 2011 19:50 GMT
#263
On November 30 2011 04:46 Jacobs Ladder wrote:
Show nested quote +
On November 30 2011 04:39 Rhedsa wrote:
Thorzain played his drops quit well, Stephano a little bit desperate to trade armies to come back which he failed. Argh, i also loose an Shattered a lot -:-

I feel like Shattered is really bad for mid-late game Ling based zergs. You just can't counter attack on that map, the third is safe and the T/P can set up between their main and the gold and protect from runbys while harassing.


Yeah, it's also hard to break down the rocks for a third with lings and the helion contain is a pest too. Then it's hard to not die to a well played marine tank push in the choke. But if you manage to break the contain and get ahead with mutas you can get the swarm ^^
robih
Profile Joined September 2010
Austria1086 Posts
November 29 2011 19:51 GMT
#264
thorzain playing so well
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 29 2011 19:51 GMT
#265
I don't like how stephano spreads his creep from his 2nd and 3rd to his 4th and 5th. It's much more advantageous to have your opponent be forced to travel on creep rather than uhh, transfer drones faster??? There's a good chance Thorzain just won't touch 90% of that creep spread throughout the game and will never need to clear it.
Dragar
Profile Joined October 2010
United Kingdom971 Posts
November 29 2011 19:53 GMT
#266
On November 30 2011 04:51 Itsmedudeman wrote:
I don't like how stephano spreads his creep from his 2nd and 3rd to his 4th and 5th. It's much more advantageous to have your opponent be forced to travel on creep rather than uhh, transfer drones faster??? There's a good chance Thorzain just won't touch 90% of that creep spread throughout the game and will never need to clear it.


It's much faster to get ground units in to defend a drop with creep connecting.
Sea_aeS
Profile Joined November 2011
1025 Posts
November 29 2011 19:55 GMT
#267
LOL HOW THE FUCK STEPHANO SAW INVI GHOSTS XDDD
Poopi
Profile Blog Joined November 2010
France13022 Posts
November 29 2011 19:59 GMT
#268
Ghosts are so overrated :/.
ThorZain playing SO well but still losing
WriterMaru
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
November 29 2011 19:59 GMT
#269
Holy shit..... Stephano. I didn't think that was possible
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
GettingIt
Profile Joined August 2011
1656 Posts
November 29 2011 20:00 GMT
#270
Wow 3-3 ghosts are immortal lol
Muruburu
Profile Joined July 2011
United Kingdom43 Posts
November 29 2011 20:00 GMT
#271
Wow what a game!
Dragar
Profile Joined October 2010
United Kingdom971 Posts
November 29 2011 20:01 GMT
#272
That was on a knife edge.
Kahlgar
Profile Joined June 2011
411 Posts
November 29 2011 20:01 GMT
#273
amazing game by stephano
Crushinator
Profile Joined August 2011
Netherlands2138 Posts
November 29 2011 20:01 GMT
#274
Stephano's army control is so great, really didnt think that would be so 1 sided.
zul
Profile Blog Joined February 2010
Germany5427 Posts
November 29 2011 20:01 GMT
#275
wow. once stephano broke thorzains contain, hte masses of lings ownt it all. very smart to wait until he had ultras AND broods. gg on tal darim altar.
keep it deep! @zulison
SafeAsCheese
Profile Joined June 2011
United States4924 Posts
November 29 2011 20:01 GMT
#276
On November 30 2011 04:59 Poopi wrote:
Ghosts are so overrated :/.
ThorZain playing SO well but still losing


Late game terran is not supposed to have so many SCV.

He also had no vikings in the first big battle, just 5-10 instead of 20 more marines would have helped significantly.
hyperdemented
Profile Joined April 2011
Austria372 Posts
November 29 2011 20:01 GMT
#277
awesome game!
was quite worried there for stephano but brood lords solve!

nice play from both
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
November 29 2011 20:01 GMT
#278
On November 30 2011 04:59 Poopi wrote:
Ghosts are so overrated :/.
ThorZain playing SO well but still losing

I don't exactly see how he was playing well when he basically did nothing but macro that game. Can't say they both played terribly well at all considering literally nothing happened until the last engagement, but Stephano was just better the one time it mattered.
Morale
Profile Joined August 2010
Sweden1010 Posts
November 29 2011 20:02 GMT
#279
SIck good games. Man such nice micro from both players. You really need to attack on multiple places as terran tho, Zerg reinforcerments are just to fast otherwise.
Rhedsa
Profile Joined July 2011
Costa Rica594 Posts
November 29 2011 20:02 GMT
#280
Really GG! I can't remember seeing an zerg-army crush so many ghosts in late game... but yeah, you need InfestorLingBroodUltraOverseer ^^ Wished we had seen some nukes from Thorzain to stop the zerg-crawl.
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