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[IPL] Day 3 Live Report Thread - Page 212

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 210 211 212 213 214 734 Next
Standard LR thread rules apply. No caster bashing, no insulting the interviewers, no player bashing, no balance whining. Bans will be doled out to violators so don't shit up this thread with immature garbage.
hysterial
Profile Joined April 2011
United States2044 Posts
October 08 2011 18:32 GMT
#4221
I wish these casters would talk about the insane mindgames that have been going on in this game. Its very entertaining =).
ninjamyst
Profile Joined September 2010
United States1903 Posts
October 08 2011 18:32 GMT
#4222
lol...why is Lani on the roof????
Tsubbi
Profile Joined September 2010
Germany7997 Posts
October 08 2011 18:32 GMT
#4223
man hero is playing so beatifully but some minor things cost him the game, why is running around the terran base with that tiny army while taking a 3rd? so incredibly risky
simmeh
Profile Joined March 2011
Canada2511 Posts
October 08 2011 18:32 GMT
#4224
i think that scan picked up the hallucinatted collossi, which gave puma the confidence to attack the third
byah!
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
October 08 2011 18:32 GMT
#4225
On October 09 2011 03:31 Drazerk wrote:
Show nested quote +
On October 09 2011 03:31 Drazerk wrote:
On October 09 2011 03:30 Drazerk wrote:
On October 09 2011 03:29 Drazerk wrote:
On October 09 2011 03:28 Drazerk wrote:
On October 09 2011 03:27 Drazerk wrote:
On October 09 2011 03:26 Drazerk wrote:
On October 09 2011 03:23 Drazerk wrote:
On October 09 2011 03:20 Drazerk wrote:
On October 09 2011 03:19 Drazerk wrote:
[quote]

2:40

nexus first for Hero


3:35

Reactor + factory for Puma as he gets his orbital

Gateway and gas for hero


4:10

Core on the way for Hero


6:10

Puma making two more barracks and an expansion

Hero harassing the front of Puma


8:00


More bunkers going up for Puma as he gets concussive shells

Robo bay starting for hero now


9:10


Stim on the way for Puma along with an engineering bay and a starport

Colossus production is now starting


11:00


Hallucination and five more gates + twilight council for Hero


12:00

Puma trying to drop but an observer scouts it


13:00

Charge on the way for hero as he killed both drops

Hallucinated colossus!


13:30

Third of Hero goes down but puma loseshis whole army

Blink and twilight council now starting


14:50

Third base now restarting as puma has his own third and is getting a ghost academy
turamn
Profile Blog Joined October 2010
United States1374 Posts
October 08 2011 18:32 GMT
#4226
so uh, what do you do? lol
Ripper41
Profile Joined July 2011
284 Posts
October 08 2011 18:32 GMT
#4227
On October 09 2011 03:32 Dikkbutt wrote:
Here you can see the difference, just compare to last game when hero attacked pumas third.

was thinking the exact same thing haha
Grettin
Profile Joined April 2010
42417 Posts
October 08 2011 18:32 GMT
#4228
On October 09 2011 03:32 ninjamyst wrote:
lol...why is Lani on the roof????


Shes probably gonna jump with a parachute.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
October 08 2011 18:32 GMT
#4229
On October 09 2011 03:32 Drazerk wrote:
Show nested quote +
On October 09 2011 03:31 Drazerk wrote:
On October 09 2011 03:31 Drazerk wrote:
On October 09 2011 03:30 Drazerk wrote:
On October 09 2011 03:29 Drazerk wrote:
On October 09 2011 03:28 Drazerk wrote:
On October 09 2011 03:27 Drazerk wrote:
On October 09 2011 03:26 Drazerk wrote:
On October 09 2011 03:23 Drazerk wrote:
On October 09 2011 03:20 Drazerk wrote:
[quote]

3:35

Reactor + factory for Puma as he gets his orbital

Gateway and gas for hero


4:10

Core on the way for Hero


6:10

Puma making two more barracks and an expansion

Hero harassing the front of Puma


8:00


More bunkers going up for Puma as he gets concussive shells

Robo bay starting for hero now


9:10


Stim on the way for Puma along with an engineering bay and a starport

Colossus production is now starting


11:00


Hallucination and five more gates + twilight council for Hero


12:00

Puma trying to drop but an observer scouts it


13:00

Charge on the way for hero as he killed both drops

Hallucinated colossus!


13:30

Third of Hero goes down but puma loseshis whole army

Blink and twilight council now starting


14:50

Third base now restarting as puma has his own third and is getting a ghost academy


15:40

Psi storm and +2 for Hero
MuseMike
Profile Joined March 2011
United States1339 Posts
October 08 2011 18:33 GMT
#4230
On October 09 2011 03:28 dapierow wrote:
Show nested quote +
On October 09 2011 03:27 MuseMike wrote:
On October 09 2011 03:24 TheKefka wrote:
On October 09 2011 03:23 ETisME wrote:
On October 09 2011 03:22 TheKefka wrote:
On October 09 2011 03:20 StoLiVe wrote:
On October 09 2011 03:18 TheKefka wrote:
On October 09 2011 03:17 Tsubbi wrote:
On October 09 2011 03:14 Telcontar wrote:
I really don't like the fact that ghosts are so beefy compared to the other casters. Storms do very little to a clump of ghosts.


compared to hts and infestors they are more durable, cost less gas, have longer range on spells, and have an auto attack

what their disadvantage now that i think about it..?

They can't fly.

infestor and HT neither

Yea but infestors and HTs have other disadvantages.

same do ghosts?

I'll bite and ask,like what?


EMP needs a larger range and radius, also, ghosts should be immune to detection.


agreed on emp part as long as their hp is reduced by half


Not sure if trolling? It is the longest ranged spell in the game.
oogieogie
Profile Joined June 2011
United States3657 Posts
October 08 2011 18:33 GMT
#4231
I have no idea why hero would just commit to colossi tech then make one colossi then go templar tech..doesn't make much sense to me unless it was mindgames which puma did not fall for.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 08 2011 18:33 GMT
#4232
And that's what you do when you trade for your opponents third.

Sit back, macro up and solidify your advantage.
Maitolasi
Profile Joined December 2010
Finland441 Posts
October 08 2011 18:33 GMT
#4233
It's so fucking depressing watching this as protoss. Hero doesn't make any mistakes and still gets rolled.
jazzyjazz
Profile Joined October 2010
941 Posts
October 08 2011 18:33 GMT
#4234
On October 09 2011 03:32 mordk wrote:
GG, Puma 2-0, this is over already


It's not over until it's over =(
Eat emmmmmmmmmm
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
October 08 2011 18:33 GMT
#4235
No ghosts on the field and a lot of temp with almost storm possible!
"Friendship ain't a business deal"
beamingrobot
Profile Joined October 2010
United States685 Posts
October 08 2011 18:33 GMT
#4236
On October 09 2011 03:33 MuseMike wrote:
Show nested quote +
On October 09 2011 03:28 dapierow wrote:
On October 09 2011 03:27 MuseMike wrote:
On October 09 2011 03:24 TheKefka wrote:
On October 09 2011 03:23 ETisME wrote:
On October 09 2011 03:22 TheKefka wrote:
On October 09 2011 03:20 StoLiVe wrote:
On October 09 2011 03:18 TheKefka wrote:
On October 09 2011 03:17 Tsubbi wrote:
On October 09 2011 03:14 Telcontar wrote:
I really don't like the fact that ghosts are so beefy compared to the other casters. Storms do very little to a clump of ghosts.


compared to hts and infestors they are more durable, cost less gas, have longer range on spells, and have an auto attack

what their disadvantage now that i think about it..?

They can't fly.

infestor and HT neither

Yea but infestors and HTs have other disadvantages.

same do ghosts?

I'll bite and ask,like what?


EMP needs a larger range and radius, also, ghosts should be immune to detection.


agreed on emp part as long as their hp is reduced by half


Not sure if trolling? It is the longest ranged spell in the game.

It's a joke.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
October 08 2011 18:33 GMT
#4237
On October 09 2011 03:32 Tewks44 wrote:
Show nested quote +
On October 09 2011 03:29 mordk wrote:
On October 09 2011 03:21 Courstice wrote:
On October 09 2011 03:18 Apollo_Shards wrote:
On October 09 2011 03:16 LetoAtreides82 wrote:
On October 09 2011 03:15 Grampz wrote:
sucks that snipe outranges templar =p


balances out with the amazing storm ability from high templars.


like when the ghosts ate an entire storm and only lost 30% health?


Storms do the same amount of damage to Ghosts as any other unit. The only reason it only did 30% of damage is because he dodged the other 70%???


No, they lost 30% HP because ghosts are really tanky.


I think EMP is just as bs as any other protoss player, but come on man. Basic unit/spell stats completely counter your claim. Just because a unit is "tanky" doesn't mean storms magically do less damage to them.


Man, storms don't do percentual damage, they deal a set amount of damage. Of course it deals the same amount of damage, but it's a lesser percentage of a ghost's total HP, how hard is it to understand.
Omar91
Profile Joined April 2010
Angola620 Posts
October 08 2011 18:33 GMT
#4238
Come on Mini-Bisu you can do it <3
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 08 2011 18:33 GMT
#4239
On October 09 2011 03:33 oogieogie wrote:
I have no idea why hero would just commit to colossi tech then make one colossi then go templar tech..doesn't make much sense to me unless it was mindgames which puma did not fall for.

Force vikings to keep medivac count low.

PuMa doesn't ahve any way of knowing how many colossi HerO intends on making.
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 08 2011 18:34 GMT
#4240
G3, G3, G3!!!!!!!!
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