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NASL Launch - Page 205

Forum Index > StarCraft 2 Tournaments
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Prev 1 203 204 205 206 207 258 Next
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
April 13 2011 04:01 GMT
#4081
Oh man, that lag clearly killed Rainbow's micro in that fight
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 13 2011 04:01 GMT
#4082
On April 13 2011 13:00 arb wrote:
jesus i cant believe he thought something like that out

incredible

it was played by someone in the GSL a few months back. Not that Rainbow is the 1st one to use it.
Terran
cheesemaster
Profile Joined February 2011
Canada1975 Posts
April 13 2011 04:01 GMT
#4083
rainbow having terrilbe lag, dissapointing
Slayers_MMA The terran who beats terrans
MattRz
Profile Joined April 2011
Chile1681 Posts
April 13 2011 04:01 GMT
#4084
Rainbow is way behind
Never interrupt your enemy when he is making a mistake ♞
GeorgeForeman
Profile Joined April 2005
United States1746 Posts
April 13 2011 04:01 GMT
#4085
Wow. That's some intense lag. Sucks for rainbow, but I'm not sure it mattered a whole lot.
like a school bus through a bunch of kids
jjmmtt
Profile Joined January 2011
Australia995 Posts
April 13 2011 04:01 GMT
#4086
Lol @ Rainbow game 1... 3 CC, 1 base, 4 fac, all tech labs, blue flame and siege tank tech, no units. GJ Rainbow wtf you doing?! zzz.
teamsolid
Profile Joined October 2007
Canada3668 Posts
April 13 2011 04:01 GMT
#4087
Jesus.... BNET lag decides yet another game
latan
Profile Joined July 2010
740 Posts
April 13 2011 04:01 GMT
#4088
am i the only one hearing a cricket noise in the background?
Kazzabiss
Profile Joined December 2010
1006 Posts
April 13 2011 04:01 GMT
#4089
On April 13 2011 12:58 Lowspark wrote:
I hope no one reads this as a flame or me being angry, but I have been extremly dissapointed in NASL day one. I am going to list my critics and hopefully NASL will look to change some of these.

1. This is a major tournament, there should not be commercial break in the middle of game analysis. GSL takes breaks after 1 game or 2 games and shows commercials during a break from bothe gameplay and game recap. The fact that after every game Incontrol will say something like "here is where the game was lost" and a commercial starts and when the stream is back they are queing up the next game

2. at least one new caster is needed. I love gretorp as a player, he has a great style and interesting games. He is not a commentator. He gets over excited at points of the game that are insignificant, he emphasizes the wrong things in battle, he has tons of awkward pauses in the middle of sentences and even gives off the wrong information during battles.(one example being in artosis vs sheth where he keeps quoting resources lost, and saying how artosis is loosing more than sheth and the differential stays the same. also in the same series he talks about how effective banelings are against stalkers, and is super suprised when a ton of artosis's stalkers survive)

3. Incontrol is a decent caster, he has charisma and isn't boring. Still he is not the best commentator. For such a large tournament, possibly the biggest and most important in the US, they should have the best casters. MLG had a great lineup, TSL has a great lineup, and NASL has an extremely subpar lineup. How can such a big tournament not feature day9, jp, djwheat, or one of the other big name casters in the US? It just makes no sense to me that you can have such a large tournament and not have good casters. Also, Incontrol does not need to address us as ladies and gentlemen everytime we go into a game.

4. what makes MLG so great? a crowd. what makes the gsl so great? a crown. OSL, MSL, all the major tournaments are casted with a live crowd. So it is different since the US is so large and we don't have one giant gaming center where every team has a house for the players to live. The TSL has made it work fairly well, likely due to the casting changes. If the NASL is going to be completely online, there needs to be a variety of good casters in the rotation and currently it comes back to bad casting.

5. Quality production. While the production is not bad, the studio they are in just looks awkward. Also, jtv is great for streaming and I know tsl is on ustream, but something like the NASL that seems to be something fairly standard and the first season is goign to take 3 months or so, they should use a high quality stream product. MLG uses octoshape, GOMtv has the GOMplayer, NASL should have something too.

6. website. I know a website is coming, but seriously they should have had one up already. No excuses here, same thing with tsl 3. It is stupid and really just careless they dont have one already.

I am still going to watch NASL, but things need to be imporved

lol

nasl.tv are you kidding me?
ALL ABOARD THE INTERNET BANDWAGON
ffadicted
Profile Joined January 2011
United States3545 Posts
April 13 2011 04:01 GMT
#4090
wow sooo much lag
SooYoung-Noona!
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 13 2011 04:01 GMT
#4091
And Rainbow is lagging alot, this is not fair.
Terran
Nagano
Profile Blog Joined July 2010
United States1157 Posts
April 13 2011 04:01 GMT
#4092
So fail, bnet.
“The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.”
judochopaction
Profile Blog Joined April 2010
United States533 Posts
April 13 2011 04:01 GMT
#4093
lag crushed rainbows hopes
Slayth
Profile Joined November 2010
United States325 Posts
April 13 2011 04:01 GMT
#4094
On April 13 2011 13:01 latan wrote:
am i the only one hearing a cricket noise in the background?


Nope, hear it too
Fanclubs I'm in: Destiny, EGHuK, EGIdrA, IMNestea, LiquidTLO, LiquidJinro, IMLosira, TypePhoeNix, MvPDongRaeGu, STJuly, WhiteRa. "this is more fucked up than lord of the flies" - Tasteless , "WHEN THERE'S NO INTERNET, LAN ROCKS" - Lim Yo-Hwan
Samiz
Profile Joined July 2010
Canada165 Posts
April 13 2011 04:02 GMT
#4095
this lag is really lame!! i think they should issue a re-game or something. i feel bad for rainbow :/
proxY_
Profile Joined July 2010
United States1561 Posts
April 13 2011 04:02 GMT
#4096
That spike completely destroyed the validity of that game, the commentators are even saying that it's ruining the game.
Tianx
Profile Blog Joined October 2008
United States1196 Posts
April 13 2011 04:02 GMT
#4097
On April 13 2011 13:01 HolyArrow wrote:
Oh man, that lag clearly killed Rainbow's micro in that fight

That was the worst marine control I've ever seen from a progamer. Rainbow must be feeling so bad right now, that lag has to suck.
Intrigue: "as i've said to many others your troubles in life may be directly correlated to your dirty protoss icon"
On_Slaught
Profile Joined August 2008
United States12190 Posts
April 13 2011 04:02 GMT
#4098
Ugh this lag is horrible for rainbow. I wonder how much would have changed from that encounter minus-the-lag. I have a feeling morrow would have still won the fight.
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 13 2011 04:02 GMT
#4099
Forgot to referee hahah.
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
April 13 2011 04:02 GMT
#4100
On April 13 2011 13:01 Kettchup wrote:
Heh, the lag completely screwed Rainbow there. Couldn't get the bunker block up.

Idd was horrible to watch. Morrow might've won that battle, but ugh that lag just slaughtered him :/
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