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On February 08 2011 19:43 meowmasta wrote:Show nested quote +On February 08 2011 19:42 Daray wrote: I guess gimmicks don't work vs. mvp... should just try to play solid and get to late game I have a feeling that MC knows that he would get hammered playing a macro game against MVP, probably from experience on the ladder. Anyways IMMVP just has sick starsense and decisionmaking, not to mention godly macro.
I'm not sure about that. Also, the DT rush may have done some damage, but MVP scouted the pylon behind the grass, and immediately threw down a engineering bay and a turret. A DT rush is one of the only reasons you'd ever want a pylon back there.
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On February 08 2011 19:45 Elefanto wrote: games are hilariously bad today, so disappointing
... The LT game 3 was amazing
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On February 08 2011 19:45 fearlessparagon wrote: how did mvp know to build a turret? scan? or just pure genius?
Timing and the sneaky pylon I guess.
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Cayman Islands24199 Posts
it's just bo anticipation by mvp because of timing. if mc went for 4 gate then he would have done something sooner. since he didn't, and didnt expand either, mvp put down an early be. it could of course be an early be because mvp knows mc's style well and just went for safe play.
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Seems like everyone of these threads just deteriorates into "Zerg sucks", "Toss only 4gates!", "MMM again?!"
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Ahhh. Don't blame MC. He was under so much pressure, and to play against the current best player in the world? Yeah I agree, DTs and Archons were unnecessary, but he clearly tried his best. GG.
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On February 08 2011 19:43 ChaseR wrote: Damn it I missed the first 4 games, my alarm clock didn't ring :/ but I guess the new maps are not really any better.
They didn't play any new maps, the maps were Shakuras, Metal, Lost Temple, Scrap Station, and Xel Naga Caverns.
Disappointing really that they don't want to play on the new maps, but its understandable considering they haven't had too much time to practice on them.
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Very nice by MVP, plays so safe with good scouting. Really is a fantastic player. So im placing my bets on a SCV Life vs IM finals now. And tbh i rekon IM will take it, unless we see something really impressive from FD, which definetly isnt impossible!!!
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On February 08 2011 19:42 LittLeD wrote: Well the DT rush was disappointing. MVP knows better than going down to something gimicky like that :& in fact not really, he always open with something like that (DT, 4 gates, blink, VR) then expand when he did enough damage. He very rarely use a safe, standard build like 3gExpand, and it works very well for him so I guess it's ok =) But you're right, against MVP he shouldn't have tried an opening like that.
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On February 08 2011 19:43 vdek wrote: I think MC should have made DTs when he saw the MULE diss.
I was thinking this too. He probably wont have too many scans left. But not like it'd saved him.
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SanZenith All-Kill incoming.
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On February 08 2011 19:45 fearlessparagon wrote: how did mvp know to build a turret? scan? or just pure genius?
it was superobvious when mc tried to hide a pylon near mvp's natural.
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IllusionToss for Seed? That's a fitting name.
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On February 08 2011 19:45 fearlessparagon wrote: how did mvp know to build a turret? scan? or just pure genius? MVP spotted the pylon close to his natural early in the game which gave him the clue that something like dt's would come.
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On February 08 2011 19:45 fearlessparagon wrote: how did mvp know to build a turret? scan? or just pure genius? The proxy pylon + double gas
I don't understand why oGs didn't use NaDa, and didn't consider using Jinro (since he was listed as one of their code S players I guess he should be allowed to play with them). Can't go easy on IM >_<
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It's hardly bm when the other player just doesn't leave.
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On February 08 2011 19:44 RPR_Tempest wrote: Damnit, if SlayerS loses, I'll have lost all my team league liquibets.
lol you picked slayers vs zenex :D.
byun will all kill imo(if hes needed)
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nooo i don't want to go to work now, want to see slayers 
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