FXO fighting

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Kismet349
United States93 Posts
FXO fighting ![]() | ||
Babaganoush
United States626 Posts
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1Eris1
United States5797 Posts
On February 19 2011 13:09 Severian wrote: Show nested quote + On February 19 2011 13:06 1Eris1 wrote: supernova threw the game. he was so passive. you don't let the zerg get 58 fricken mutas. Is someone going to say this every time a Korean loses to a foreigner? What no? I thought be played brillantly in the 1st game. Moonglade played great, an excellent recovery. But supernova just kinda sat there and let moonglade stock resources and mutas | ||
deL
Australia5540 Posts
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shaunnn
Ireland1230 Posts
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Inky87
United States533 Posts
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_Darwin_
United States2374 Posts
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Asha
United Kingdom38255 Posts
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jalstar
United States8198 Posts
On February 19 2011 13:13 _Darwin_ wrote: Is StC tester? StC is StC. -_- | ||
Paz
Australia147 Posts
On February 19 2011 13:11 Fa1nT wrote: Show nested quote + On February 19 2011 13:09 chonkyfire wrote: i def agree supernova choked I really think the bunkers are unnecessary - just a few thors protecting the tanks should do IMO He never ATTACKED. 50 muta mean absolutely nothing when a terran gets 3/3 marines and 3/0 thors out, they die almost instantly. The entire point of the marine/tank/thor slow push is that it can't be attacked easily without brood lords, but he was so afraid to leave his base that ge just let the zerg take 5 more bases and roll him 30 mins later. Did you even watch the whole game? Doesn't seem like it. He did an extremely strong early attack which got crushed by superb timing and unit comp from moonglade just like game 2, then he followed it up with a tank ledge drop and attempted a slow push but was constantly pressured by mutalisk and he was never ahead enough to actually attack head on into glade. | ||
Severian
Australia2052 Posts
On February 19 2011 13:11 1Eris1 wrote: Show nested quote + On February 19 2011 13:09 Severian wrote: On February 19 2011 13:06 1Eris1 wrote: supernova threw the game. he was so passive. you don't let the zerg get 58 fricken mutas. Is someone going to say this every time a Korean loses to a foreigner? What no? I thought be played brillantly in the 1st game. Moonglade played great, an excellent recovery. But supernova just kinda sat there and let moonglade stock resources and mutas So you just meant that he played poorly? No objection here, then. I just thought you meant that he deliberately lost, which is what I think "to throw a game" commonly means, and what I've seen a lot of people claim in similar situations. No harm done if that's not what you meant. | ||
dtz
5834 Posts
His earlier push got destroyed by the mass lings and banelings. He also lost his depot and wall to the baneling bust earlier and had to focus on defending his natural | ||
_Darwin_
United States2374 Posts
On February 19 2011 13:14 jalstar wrote: StC is StC. -_- Oh, tester is SKS. Meh. | ||
vdale
Germany1173 Posts
On February 19 2011 13:13 Inky87 wrote: Why Incontrol? Whyyyyyy? Seems like blink stalker is a good way to go for PvP these days. It's good if the other protoss skips Immortals for faster Colossi. | ||
shaunnn
Ireland1230 Posts
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Deyster
Jordan579 Posts
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Fa1nT
United States3423 Posts
On February 19 2011 13:14 Paz wrote: Show nested quote + On February 19 2011 13:11 Fa1nT wrote: On February 19 2011 13:09 chonkyfire wrote: i def agree supernova choked I really think the bunkers are unnecessary - just a few thors protecting the tanks should do IMO He never ATTACKED. 50 muta mean absolutely nothing when a terran gets 3/3 marines and 3/0 thors out, they die almost instantly. The entire point of the marine/tank/thor slow push is that it can't be attacked easily without brood lords, but he was so afraid to leave his base that ge just let the zerg take 5 more bases and roll him 30 mins later. Did you even watch the whole game? Doesn't seem like it. He did an extremely strong early attack which got crushed by superb timing and unit comp from moonglade just like game 2, then he followed it up with a tank ledge drop and attempted a slow push but was constantly pressured by mutalisk and he was never ahead enough to actually attack head on into glade. Don't make factually incorrect statements to support your argument. Being constantly pressured by mutalisks is now an excuse to sit on your base the rest of the game waiting until your opponent comes with 15 brood lords?? Sitting there won't ever let you win. GSL level terrans know how to attack and defend their base with very few units. | ||
Inky87
United States533 Posts
On February 19 2011 13:15 vdale wrote: Show nested quote + On February 19 2011 13:13 Inky87 wrote: Why Incontrol? Whyyyyyy? Seems like blink stalker is a good way to go for PvP these days. It's good if the other protoss skips Immortals for faster Colossi. Against blink stalkers? Doesn't seem like it, not that I'm trying to argue or anything. I've just never seen anything lose to 4 gate blink stalkers except 4 gate blink stalkers ^_^ | ||
shaunnn
Ireland1230 Posts
On February 19 2011 13:18 Inky87 wrote: Show nested quote + On February 19 2011 13:15 vdale wrote: On February 19 2011 13:13 Inky87 wrote: Why Incontrol? Whyyyyyy? Seems like blink stalker is a good way to go for PvP these days. It's good if the other protoss skips Immortals for faster Colossi. Against blink stalkers? Doesn't seem like it, not that I'm trying to argue or anything. I've just never seen anything lose to 4 gate blink stalkers except 4 gate blink stalkers ^_^ its 3gate | ||
Bobster
Germany3075 Posts
We're expecting great things from you, Andy! :D | ||
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