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No balance whining. 2-day temp bans will be handed out like candy. |
On January 23 2011 17:26 amd098 wrote:Show nested quote +On January 23 2011 17:25 kiniko wrote:On January 23 2011 17:24 amd098 wrote: was jinro wearing the beanie today? i cant remember no, he had his hair done by the gom tv staff hmm so, i think jinro does better without the beanie than with it, thoughts? definitely, the beanie isnt exactly stylish imo, esp not in asian cultures
lol oh you mean gaming wise? wtf i thought you meant look wise
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On January 23 2011 17:26 KonohaFlash wrote:Nobody was complaining that much about TvT finals when MKP Defeated Nestea, however all of a sudden TvT is terrible even though it is the best and most entertaining mirror match-up.
Yeah I think it's a good matchup too The other mirror matchups are quite boring, but TvT is enjoyable to watch
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On January 23 2011 17:26 amd098 wrote:Show nested quote +On January 23 2011 17:25 kiniko wrote:On January 23 2011 17:24 amd098 wrote: was jinro wearing the beanie today? i cant remember no, he had his hair done by the gom tv staff hmm so, i think jinro does better without the beanie than with it, thoughts?
It's a beanie dude, do you really think putting a beanie on your head is going to make you better or worse at sc2? O_o
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On January 23 2011 17:17 MrCon wrote:Show nested quote +On January 23 2011 17:13 AzureD wrote: This makes me realize just how strong a style MKP has. It is so strong that he can win even if he is extremely behind. So many fall back options.
He lost something like 30 or more SCV in the first game and he still almost beat Jinro even when so badly behind. When Jinro was hurt a little by Banshee harass he pretty much slowly died.
I wonder if MKP wins the GSL this will become the main way to play Terran.
MKP actually kinda plays like a Zerg. Very impressive. MKP might actually be losing his games against MVP later on but might pull out wins anyway. It can't be the main style of playing terran, because it requires a ridiculous amount of skill and training (imo). Anyway, I iwll root for MKP for the finals.
Ahh, but think about it. If bigger maps start entering the map pool this style becomes stronger. Macro Terran with mobile units.
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TvT finals is like eating the same meal every day for a month. You can get sick of even the most delicious food.
This series will rule though. Unless the players all resort to all ins and junk. I see no reason why they would. They've both played awesome and i expect nothing less in a week (or whenever it is).
Doubt we'll see many thors or BCs though.
Going for MKP. Not even defeating Jinro can make me dislike him.
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Do you know what time it's going to be?
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On January 23 2011 17:24 mango_destroyer wrote:Show nested quote +On January 23 2011 17:23 Vorlik wrote: To all of you surprised at how well bio and/or marines fare against tanks, it's because in the circumstances tonight, the bio had huge upgrade advantages(medvacs are great too). And alot of space to spread the bio and make a sick concave.
It's not just tonight's circumstances. Pure bio in general requires a lot less gas than tank/banshee/marine/medivac. Also, it's always the guy who goes bio that gets to expo first, knowing he holds the army advantage. The tank player has to do some type of tech harass while turtling because the tanks need to get up to large enough numbers that they won't get swarmed by bio when they move out.
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Well, even thou I was cheering for Jinro, you really got to be impressed byt MKP, this was truly an exiting series, and I dont think a TvT finals will be boring with MKP in it.
Still congratulations to Jinro for making it this far and putting up a good fight! Sweden fighting! =)
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Corinthos
Canada1842 Posts
You had a nice run Jinro, by far your most accomplished gsl as of yet. Keep it up! Jinro fightinggg~
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On January 23 2011 17:27 KonohaFlash wrote:Show nested quote +On January 23 2011 17:26 amd098 wrote:On January 23 2011 17:25 kiniko wrote:On January 23 2011 17:24 amd098 wrote: was jinro wearing the beanie today? i cant remember no, he had his hair done by the gom tv staff hmm so, i think jinro does better without the beanie than with it, thoughts? It's a beanie dude, do you really think putting a beanie on your head is going to make you better or worse at sc2? O_o WHOOOOOOOOOOSH
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On January 23 2011 17:29 Corinthos wrote: You had a nice run Jinro, by far your most accomplished gsl as of yet. Keep it up! Jinro fightinggg~
Yeah this was definitely a much more entertaining series than the one vs oGsMC. Props to Jinro for continuing to play at such a high level and continuing to improve so that he remains a top contender.
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MKP the best starcraft2 player on the planet .. MVP is going down like a mule.. No words can describe the epicness of MKP play , its on another scale , nobody can do that , thats what i want to see , crazy strategies , epic macro and micro games..
congratulations for mvp but Nestea losing like 10 mutas for nothing on move command , that was very sad, i really felt like he could win ..
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On January 23 2011 17:30 tapk69 wrote: MKP the best starcraft2 player on the planet .. MVP is going down like a mule.. No words can describe the epicness of MKP play , its on another scale , nobody can do that , thats what i want to see , crazy strategies , epic macro and micro games..
congratulations for mvp but Nestea losing like 10 mutas for nothing on move command , that was very sad, i really felt like he could win ..
It's funny because MKP thinks MVP is the best terran player in the world atm.
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On January 23 2011 17:27 AzureD wrote:Show nested quote +On January 23 2011 17:17 MrCon wrote:On January 23 2011 17:13 AzureD wrote: This makes me realize just how strong a style MKP has. It is so strong that he can win even if he is extremely behind. So many fall back options.
He lost something like 30 or more SCV in the first game and he still almost beat Jinro even when so badly behind. When Jinro was hurt a little by Banshee harass he pretty much slowly died.
I wonder if MKP wins the GSL this will become the main way to play Terran.
MKP actually kinda plays like a Zerg. Very impressive. MKP might actually be losing his games against MVP later on but might pull out wins anyway. It can't be the main style of playing terran, because it requires a ridiculous amount of skill and training (imo). Anyway, I iwll root for MKP for the finals. Ahh, but think about it. If bigger maps start entering the map pool this style becomes stronger. Macro Terran with mobile units.
That's also what NaDa did against Genius in Shakuras: good macro with a mobile MMM force and then adding vikings/ghosts. If I recall correctly, Artosis called it "the future of terran macro".
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On January 23 2011 17:26 SiegeFlank wrote:Show nested quote +On January 23 2011 17:08 StorkHwaiting wrote:On January 23 2011 17:04 SiegeFlank wrote: It was a good run Jinro, round of 4 two seasons in a row is nothing at all to be ashamed about.
Not to undermine MKP's skill, but I do still think Jinro is the stronger player. A lot of MKP's play seems to rely on many gimmicks (sneaking the gold expo game 2, weird proxy play in game 3, double expand game 4, and trying to force a base race in general). It seemed like Jinro put a lot more thought into his play. I don't get it, when Boxer did this, people called him brilliant revolutionary amazing god of Starcraft. Foxer does it (get what I did there?) and people think he's weak? He's not weak. He's playing brilliantly. He's doing tailor made builds to pick Jinro apart. It's what every OSL winner has done to win the trophy. They don't sit there and try to do the conventional build on every map and hope that they will somehow have superior mechanics that take them to victory. It's horribly underestimating your opponent when you do that. AKA Why Stork has gotten so many silvers. He was arrogant and thought his mechanics were superior, then he'd get fucking picked apart by custom made builds. It's the same reason why he finally ended up beating Fantasy in an OSL. He put his ego aside and did really brilliant builds to pick Fantasy apart. By no means am I trying to say that MKP is a weak player. And I'm not trying to argue that Jinro is superior because of mechanics at all (in fact I'd argue that MKP's mechanics are generally superior). Jinro's play just seemed more creative and planned out than MKP's, but in such a way that he would have more to fall back on if things didn't go quite right. In MKP's case, he was almost dead when he decided to try and take the gold in game 2, and when he decided to surprise drop Jinro at the last moment during game 1. He really makes a lot of risky decisions and I can only wonder how long they'll keep favoring him. Again, I'm not saying MKP is a bad player by any stretch of the imagination. All of the decisions he made were excellent, but risky. Perhaps gimmick was a poor word to describe it. I just think that Jinro is generally the better player just between being able to play very safe but very creative builds.
I think this is a cogent point. The way I see it though, is MKP knows just exactly how many buttons he can push and still win. Like he knows just how much risk he can take with his creative builds and still come out the victor. It's like zergs always trying to find the maximal number of drones they can make at the beginning of the game and get away with it before making actual units. IMO ofc
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^
i really enjoy mkp's style, it's very decisive and risky, reminisicent of fruitdealers style in season 1
- i bet mkp can be a really scary zerg if he was a zerg player
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Russian Federation1132 Posts
Beatiful series today. I'm glad that i have watched them.
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MKP uses Marines only in the early game. But later on switches to Marauders and steamrolls anything. A CC goes down in 5 seconds with 15 stimmed Marauders.
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