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[GSL] Code A Ro16 Day 1 / Code S Ro16 Group A - Page 13

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 11 12 13 14 15 58 Next
MrCon
Profile Blog Joined August 2010
France29748 Posts
January 12 2011 10:15 GMT
#241
On January 12 2011 19:13 FarbrorAbavna wrote:
what does he mean by 10 minutes? Code S doesnt start for another 45 minutes.

Not anymore, now code S starts after a short 10-15mn break after code A.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 12 2011 10:15 GMT
#242
On January 12 2011 19:15 MrCon wrote:
Show nested quote +
On January 12 2011 19:13 FarbrorAbavna wrote:
what does he mean by 10 minutes? Code S doesnt start for another 45 minutes.

Not anymore, now code S starts after a short 10-15mn break after code A.


I love it this way now
C r u m b l i n g
Paz
Profile Joined April 2010
Australia147 Posts
January 12 2011 10:15 GMT
#243
Is nobody else slightly disturbed by Code S RO16 being BO1? What the hell man.

I could understand the initial group stages being BO1 as there were 32 players.. But even then it was kind of crap, and map imbalance played a HUGE part in many terrible series due to it, but now in the RO16 it's just silly.
mikado
Profile Joined April 2010
Australia407 Posts
January 12 2011 10:16 GMT
#244
What are the songs they're playing in between stuff, anyone know the last one just before the interview??!
perditissimus
Blind
Profile Blog Joined December 2002
United States2529 Posts
Last Edited: 2011-01-12 10:16:53
January 12 2011 10:16 GMT
#245
On January 12 2011 19:01 Black Gun wrote:
Show nested quote +
On January 12 2011 18:56 Fa1nT wrote:
On January 12 2011 18:53 HolyArrow wrote:
IMO Top should be in Code S, really. Anyone remember when he all-killed TSL at the Team Invitational?


He should be in code S because he basically owned Fruit Dealer in GSL1. He completely destroyed fruits econ on kulas with hellions, but failed to capitalize on it. That single mistake cost him S class and probably the championship.

He is easily a S-class player.



while i agree basically, i just wanted to mention that its rather his failure to qualify for gsl 2 or 3 that cost him s-class and not that game against FD.

also keep in mind that top would easily have won that game on kulas if not for the ridiculous ultra splash bug where the splash radius was proportional to the splash radius of the attacked unit. the ultra attacking the first thor was dealing splash dam to the 5 thors to the sides and behind the first one aswell.


False. Ultra splash bug didn't apply to units. The patch modifying ultra splash only applied to structures.

edit: to be clear, the ultralisks would have done the same damage to the thors before the patch.
Domination
Profile Joined December 2010
United States1177 Posts
January 12 2011 10:16 GMT
#246
lol top cracking up a little at the mention of sanzenith.
gulati
Profile Blog Joined April 2007
United States2241 Posts
January 12 2011 10:17 GMT
#247
Great interview, this guy was very personable.
C r u m b l i n g
aoe2fan
Profile Joined October 2010
Sweden700 Posts
January 12 2011 10:17 GMT
#248
Kill FruitDealer!
shannn
Profile Blog Joined May 2010
Netherlands2891 Posts
January 12 2011 10:17 GMT
#249
LOL picking the hardest to get into code S WHAT A TOP BALLER action from!
http://www.teamliquid.net/forum/viewpost.php?post_id=6321864 Epic post.
feanor1
Profile Blog Joined November 2010
United States1899 Posts
January 12 2011 10:17 GMT
#250
It isnt a Bo1 it is a round robin, there is a difference
Aus.Force
Profile Joined October 2010
Australia1278 Posts
January 12 2011 10:17 GMT
#251
lol, its always funny when you know they understand english and cant help but laugh
"no need for cinema, just watch special taktiks" - white-ra
dtz
Profile Joined September 2010
5834 Posts
January 12 2011 10:17 GMT
#252
HAHAH. TOP laughed when Artosis said sanZenith.
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
Last Edited: 2011-01-12 10:18:52
January 12 2011 10:17 GMT
#253
Haha wow. Calling out the Dealer. This guy has balls

Also hilarious seeing Artosis's jaw drop after hearing Kim Won Ki.
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
January 12 2011 10:18 GMT
#254
On January 12 2011 19:17 feanor1 wrote:
It isnt a Bo1 it is a round robin, there is a difference


It's not a round robin either.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Majynx
Profile Joined October 2010
United States1431 Posts
January 12 2011 10:18 GMT
#255
Nice. TOP would choose to play one of the tougher players in the up & down matches (Fruit Dealer). I understand his reasons to avenge his loss to FD, but I agree with Artosis where I'd choose someone easier if given the choice to get to code S
spidii
Profile Joined October 2010
United States372 Posts
January 12 2011 10:18 GMT
#256
That was hilarious, poor sadZenith
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-01-12 10:21:22
January 12 2011 10:20 GMT
#257
I'm confused right now.
Code A doesn't go further than ro16, right ? Do we know a part of the up and down lineup already ?

Anyway, yes this can be seen as a bo1, but the best players passed the ro16, there was very few "upsets", so the system works.
cablesc
Profile Blog Joined August 2009
United States1540 Posts
January 12 2011 10:20 GMT
#258
On January 12 2011 19:15 Paz wrote:
Is nobody else slightly disturbed by Code S RO16 being BO1? What the hell man.

I could understand the initial group stages being BO1 as there were 32 players.. But even then it was kind of crap, and map imbalance played a HUGE part in many terrible series due to it, but now in the RO16 it's just silly.


It's called group play. They do it in the OSL and I don't hear anyone complain.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
corpsepose
Profile Blog Joined August 2010
1678 Posts
January 12 2011 10:21 GMT
#259
On January 12 2011 19:15 Paz wrote:
Is nobody else slightly disturbed by Code S RO16 being BO1? What the hell man.

I could understand the initial group stages being BO1 as there were 32 players.. But even then it was kind of crap, and map imbalance played a HUGE part in many terrible series due to it, but now in the RO16 it's just silly.


theyre taking away all the majorly problematic maps by the looks of things, so while bo1 is still fairly lame at least they won't be bo1's on steppes and jungle
http://www.twitch.tv/corpsep0se
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
January 12 2011 10:21 GMT
#260
On January 12 2011 19:15 MrCon wrote:
Show nested quote +
On January 12 2011 19:13 FarbrorAbavna wrote:
what does he mean by 10 minutes? Code S doesnt start for another 45 minutes.

Not anymore, now code S starts after a short 10-15mn break after code A.


snap, my bad then :D
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