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[GSL] S3 Ro8 Day 1 - Page 73

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 71 72 73 74 75 158 Next
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
December 06 2010 11:31 GMT
#1441
Lol the banana frown and grin was funny <3 tasteless <3
Woony
Profile Blog Joined August 2010
Germany6657 Posts
December 06 2010 11:31 GMT
#1442
On December 06 2010 20:30 Consolidate wrote:
I feel a bit spoiled by Jinro's macro style. But if early pressure from terrans can consistently win against zerg, I can't fault them for playing that way. Steppes is a terrible map though.


The thing is if that wouldve worked against someone like Cool, Moon didn't play that good.
keV.
Profile Blog Joined February 2009
United States3214 Posts
December 06 2010 11:31 GMT
#1443
This game should be awesome. Really expecting a FruitDealer win, but Hongun is pretty awesome.
"brevity is the soul of wit" - William Shakesman
Lann555
Profile Joined February 2010
Netherlands5173 Posts
December 06 2010 11:31 GMT
#1444
On December 06 2010 20:28 Dagobert wrote:
Show nested quote +
On December 06 2010 20:25 insult wrote:
Oh my god Rain just broke the rules. :/ You can't just play to win like that with money on the line. :/ You must listen to fanboys for strats. :/

That's not the point, it's a spectator sport. If all spectators get to see is these bullshit allins, nobody's gonna watch.


Ye, I dont even care who wins or balance or anything. My problem is that these games were damn awfull and not worth watching. If it wasnt for the next series being pretty good on paper, I would have turned off the stream by now
Fantasy Fan! Gogogo vultures
CuSToM
Profile Joined October 2010
United States1478 Posts
December 06 2010 11:31 GMT
#1445
hongun fighting
Team SCV Life #1
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 06 2010 11:31 GMT
#1446
all right Fruitdealer fighting! :D
When I think of something else, something will go here
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
December 06 2010 11:31 GMT
#1447
On December 06 2010 20:29 zemiron wrote:
Show nested quote +
On December 06 2010 20:24 Mainland wrote:
On December 06 2010 20:22 KingRajesh wrote:
Screw these cheesy builds.

Marines need a serious nerf. Slower movement, slower firing rate, or lesser health.

Stim also needs a longer build time.



This is not a balance issue. This is a build order issue. This kind of patch-hungry attitude is a very bad part of the SC2 community. It's limiting innovation. Zergs need to understand that hatch first against an aggressive Terran who 2-barracks, is not a viable build.


Pros keep telling you that it is the only viable build. I have a feeling that they know better than you. Just sayin'.


July almost never hatches first. Is he bad?
whatsgrackalackin420
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
December 06 2010 11:31 GMT
#1448
alright fruitdealer! i picked against him on liquidbet but i want him to win!
Aka XephyR/Shaneyesss
peticco
Profile Joined February 2010
Hungary220 Posts
December 06 2010 11:31 GMT
#1449
"It was pretty 'NesTea'!" LOL
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
December 06 2010 11:31 GMT
#1450
I'm confused why nestea actually thinks hatch first is smart at all against someone who repeatedly scv rushed him, it doesnt show common sense at all and he got owned because of this bad decision making. I gotta say though people using strats like all in scv and bunker rushing all the time is the reason why terran players (i am one as well but i think those strats are pathetic) have a bad name, hopefully these kids can learn to actually play the game a little longer than five minute strats that are a coin toss, im sure if the money was lower it wouldnt happen but idk...im just so cunfused XD
munchmunch
Profile Joined October 2010
Canada789 Posts
December 06 2010 11:31 GMT
#1451
On December 06 2010 20:29 Ocedic wrote:
Nestea is the better player, but he made a mistake in the last game. He could've killed the bunker with just some units adding pressure on top of the spine, but he chose not to. He could've at least sacrificed some lings to kill the scv. Based on the first 4 games ,he won macro games but lost all ins... so 5th game what do u expect the T to do?

Overall, just a mistake by Nestea. No need to get worked up or cry about balance.


Exactly. At least at this level, it's not so much a balance issue. Rather, the outcome lies on a razer edge, and has to do more with the micro battle right at the beginning.
Mascherano
Profile Blog Joined November 2005
Argentina1726 Posts
December 06 2010 11:31 GMT
#1452
C'mon Hongun!
Bisu
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
December 06 2010 11:31 GMT
#1453
On December 06 2010 20:30 Firereaver wrote:
Show nested quote +
On December 06 2010 20:27 LoLAdriankat wrote:
On December 06 2010 19:36 Liquid`Ret wrote:
people who keep talking about 'hatch first' really don't have a clue.. 2 rax constant marines dominates pool first so bad because there's only so few larve off 1 hatch untill after the first queen inject...the marines can just push you back non stop till that first inject finishes and you are in danger of being bunker blocked

not to mention you have to blindly make ~20 lings in that case so if terran just stops after 5 mariens and puts down a CC you are economically fucked

nestea fucked up his drone/ling control pretty bad there but hatch first is the only choice really...hency why steppes is auto loss vs terran, im sure nestea expected to lose set 2

Quoting for all those scrub Terrans who think they're good.

So what? Why can't it be an in-base hatch?!

Because you'll get walled in and zerglings won't have the surface area to take out the bunkers? At the same time Terran will expand.
KingRajesh
Profile Joined July 2010
United States927 Posts
December 06 2010 11:31 GMT
#1454
On December 06 2010 20:30 Firereaver wrote:
Show nested quote +
On December 06 2010 20:27 LoLAdriankat wrote:
On December 06 2010 19:36 Liquid`Ret wrote:
people who keep talking about 'hatch first' really don't have a clue.. 2 rax constant marines dominates pool first so bad because there's only so few larve off 1 hatch untill after the first queen inject...the marines can just push you back non stop till that first inject finishes and you are in danger of being bunker blocked

not to mention you have to blindly make ~20 lings in that case so if terran just stops after 5 mariens and puts down a CC you are economically fucked

nestea fucked up his drone/ling control pretty bad there but hatch first is the only choice really...hency why steppes is auto loss vs terran, im sure nestea expected to lose set 2

Quoting for all those scrub Terrans who think they're good.

So what? Why can't it be an in-base hatch?!


Then you get bunker'd out and Terran takes two bases.

3 terran bases to 1 zerg base is NOT good.
"Zerg are the absolute worst thing that can happen to your day" - Dustin Browder
positron.
Profile Joined May 2010
634 Posts
December 06 2010 11:31 GMT
#1455
On December 06 2010 20:25 zemiron wrote:
Show nested quote +
On December 06 2010 20:23 ZeGzoR wrote:
On December 06 2010 20:22 KingRajesh wrote:
Screw these cheesy builds.

Marines need a serious nerf. Slower movement, slower firing rate, or lesser health.

Stim also needs a longer build time.


I assume thats the rage inside of u talking because marines are fine.


I think all marines need is a slightly longer build time.

What are you smoking? Terran production is losing to Zerg mid game and you want to increase build time? Glad to know you are not on balance team.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 06 2010 11:31 GMT
#1456
Poopfeast420 will win the next GSL. You heard it hear first, folks.

It's funny how just a few months ago, macro-based Terran mech play was deemed imba against Zerg. Then Zerg learned to adapt and Terrans deemed that Zerg was imba. Then marine SCV all-ins come in and everyone says Terran is imba, at least in the early game.
ㅇㅅㅌㅅ
gakkgakk
Profile Blog Joined November 2005
Norway902 Posts
December 06 2010 11:31 GMT
#1457
Atleast LR threads have evoled a tad lately. Now people won't exclusively bitch about balance, but rather about cheese/all-in/physical appearance etc. Atleast its a step forward.
A timing is a build done by a player you like. An allin is a build done by one you dont. -sOda~
lfs
Profile Joined September 2010
United States54 Posts
December 06 2010 11:31 GMT
#1458
On December 06 2010 20:31 RaLakedaimon wrote:
I'm confused why nestea actually thinks hatch first is smart at all against someone who repeatedly scv rushed him, it doesnt show common sense at all and he got owned because of this bad decision making. I gotta say though people using strats like all in scv and bunker rushing all the time is the reason why terran players (i am one as well but i think those strats are pathetic) have a bad name, hopefully these kids can learn to actually play the game a little longer than five minute strats that are a coin toss, im sure if the money was lower it wouldnt happen but idk...im just so cunfused XD


Read what ret said earlier in this thread.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
December 06 2010 11:31 GMT
#1459
Everyone discussing last series of game.
Put your banana grin on. Its another day tomorrow!
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
December 06 2010 11:31 GMT
#1460
On December 06 2010 20:29 Scruff wrote:
Didn't Fruitdealer say he had no one who knew how to cheese to train with in TSL? Guess he lied

Maybe he learned the build yesterday evening?

I'm done with ZvT for today, bring on the Crazy Fruit and the Carrier-Kid!
Bankai - Correlation does not imply causation
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