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Welmu
Profile Blog Joined November 2009
Finland3295 Posts
November 16 2010 14:25 GMT
#581
On November 16 2010 23:18 keNn) wrote:

jinro and haypro facing in ro64 wtf
+ Show Spoiler +
just trolling read the znote on link :D

Omg, noooooooo! The link told it all
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Chrobbus
Profile Joined February 2010
Iceland195 Posts
November 16 2010 14:29 GMT
#582
On November 16 2010 22:50 ZapRoffo wrote:
Show nested quote +
On November 16 2010 22:48 Chrobbus wrote:
On November 16 2010 22:38 rattus22 wrote:
There is a whole lot of green under "Significant Players Who Did Not Qualify"
sigh................


There are 17 toss who have failed to qualify. There are 19 terran who have failed to qualify. Obviously there are simply a lot more Terrans in the preliminaries than there are Protoss, which should give you the "disadvantage" you take Protoss to be at.
Likewise, it seems that zerg has more players as well.

Someone posted this in the other thread for today's qualifying:

Show nested quote +

Each season seems to pass by quickly and now only the Finals are left for GSL Season 2.
The Season 3 Preliminaries will be next week on Nov. 15th and 16th.

The maps for the Preliminary Rounds are,
Set 1 : Xel’Naga Caverns
Set 2 : Metalopolis
Set 3 : Scrap Station



The proportions for each race are,
Terran : 39.5%
Protoss : 33%
Zerg : 23.9%
Random : 3.6%

The matches will be best of 3 matches.
We hope that everyone coming over for the preliminaries does well and have fun participating.

Thank you.



GOMtv.net


Yea, I see your point, but those statistics are just statistics BEFORE the players show up So, in the end, there might have been a far lower percentage of protoss showing up, and a higher one of T / Z, I'm not sure. I don't understand this all too well. Would like to see the numbers though, of each race in the preliminaries, as opposed to the percentage, to get a better picture of it.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
November 16 2010 14:31 GMT
#583
ro64 begins on monday
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
JQL
Profile Joined July 2010
United States214 Posts
November 16 2010 14:42 GMT
#584
So happy to see sen making it. Sen fighting
no way
sixfour
Profile Blog Joined December 2009
England11061 Posts
November 16 2010 14:43 GMT
#585
looking at who's qualified already, i think that idra is already guaranteed s-class status. no huge surprise given his previous results but it's nice to know
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
sleepingdog
Profile Joined August 2008
Austria6145 Posts
November 16 2010 14:43 GMT
#586
On November 16 2010 22:38 shannn wrote:
Race distributions of all GSL Open:

Ro64 GSL1:
- 21 33%
- 16 25%
- 27 42%
- 0 0%:

Ro64 GSL2:
- 29 45%
- 15 24% (rounded this one up)
- 20 31%
- 0 0%:

Ro64 GSL3:
- 24 38%
- 27 42%
- 12 19%
- 1 1% (rounded this one down)

GSL 1 -> 2 -> 3:
33% -> 45% -> 38%
25% -> 24% -> 42%
42% -> 31% -> 19%
0% -> 0% -> 1%

I like these statistics >.>


Cool, I was just about to make these myself, thanks for your effort.

All balance-QQ aside for one moment, I just like to state that protoss now has officially the lowest number of representatives percentage-wise OF ALL 3 GSL - worse than zerg in GSL 1 where everybody was "omfg zerg suxx wtf blizz fuuu".
Therefore I think it's a bit funny how much resentments you still see around here if people complain about toss weakness, especially by zergs....give us a break for once will you? We had to endure your balance-QQ for 2 whole months for crying out loud!
"You see....YOU SEE..." © 2010 Sen
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2010-11-16 14:49:02
November 16 2010 14:48 GMT
#587
That random guy should get his own fanbase.
KCCO!
scoville
Profile Joined October 2010
6 Posts
November 16 2010 14:58 GMT
#588
On November 16 2010 23:31 Antoine wrote:
ro64 begins on monday


thanks me droog :nod:
Assirra
Profile Joined August 2010
Belgium4169 Posts
November 16 2010 15:01 GMT
#589
So what does other means, qualified or not?
CidO
Profile Joined June 2010
United States695 Posts
Last Edited: 2010-11-16 15:03:32
November 16 2010 15:02 GMT
#590
Protoss isn't weak at all, honestly they're not playing it right. The problem with that statement I just said is unfortunate that it's true. No one is standing out and no one is coming up with crazygood strats in GSL. The funny thing is they have a whole bunch of tools at their disposal.
:P
Antoine
Profile Blog Joined May 2010
United States7481 Posts
November 16 2010 15:02 GMT
#591
On November 17 2010 00:01 Assirra wrote:
So what does other means, qualified or not?

people in the "others" category at the bottom did not qualify.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
motbob
Profile Blog Joined July 2008
United States12546 Posts
November 16 2010 15:03 GMT
#592
On November 16 2010 23:43 sleepingdog wrote:
Show nested quote +
On November 16 2010 22:38 shannn wrote:
Race distributions of all GSL Open:

Ro64 GSL1:
- 21 33%
- 16 25%
- 27 42%
- 0 0%:

Ro64 GSL2:
- 29 45%
- 15 24% (rounded this one up)
- 20 31%
- 0 0%:

Ro64 GSL3:
- 24 38%
- 27 42%
- 12 19%
- 1 1% (rounded this one down)

GSL 1 -> 2 -> 3:
33% -> 45% -> 38%
25% -> 24% -> 42%
42% -> 31% -> 19%
0% -> 0% -> 1%

I like these statistics >.>


Cool, I was just about to make these myself, thanks for your effort.

All balance-QQ aside for one moment, I just like to state that protoss now has officially the lowest number of representatives percentage-wise OF ALL 3 GSL - worse than zerg in GSL 1 where everybody was "omfg zerg suxx wtf blizz fuuu".
Therefore I think it's a bit funny how much resentments you still see around here if people complain about toss weakness, especially by zergs....give us a break for once will you? We had to endure your balance-QQ for 2 whole months for crying out loud!

I think the main problem is that tosses can't really articulate why they're losing. With zergs early on, ZvT weakness could be explained by the fact that Terrans had a wide variety of early-game options, and Zergs could not scout to figure out which option they needed to prepare against. ZvP was a little more complicated, but the main gripe from Zergs was that Protosses' very early game options (zealot pressure/cannon rush) kept Zerg at a disadvantage from the beginning, and Protosses were able to use forcefields and colossi to demolish any Zerg army short of Ultras in an engagement.

I haven't heard a similar level of detailed argument from Tosses as to why PvZ and PvT are currently difficult. So while the QQing of Zergs was given a lot of respect, Protoss QQ will probably be written off until someone steps up and develops a theory as to why Toss is UP.
ModeratorGood content always wins.
Contagious
Profile Blog Joined December 2005
United States1319 Posts
November 16 2010 15:05 GMT
#593
On November 17 2010 00:02 CidO wrote:
Protoss isn't weak at all, honestly they're not playing it right. The problem with that statement I just said is unfortunate that it's true. No one is standing out and no one is coming up with crazygood strats in GSL. The funny thing is they have a whole bunch of tools at their disposal.

at the moment I feel like protoss just needs more of a harass tool, like reavers in brood war. As soon as something is figured out, hopefully it can turn around a little bit, but at the moment we're so straight forward attack with a brute army.
Assirra
Profile Joined August 2010
Belgium4169 Posts
November 16 2010 15:11 GMT
#594
On November 17 2010 00:02 Antoine wrote:
Show nested quote +
On November 17 2010 00:01 Assirra wrote:
So what does other means, qualified or not?

people in the "others" category at the bottom did not qualify.

aw was hoping for cella.
Cheers for the fast answer.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
Last Edited: 2010-11-16 15:14:33
November 16 2010 15:11 GMT
#595
On November 17 2010 00:05 Contagious wrote:
Show nested quote +
On November 17 2010 00:02 CidO wrote:
Protoss isn't weak at all, honestly they're not playing it right. The problem with that statement I just said is unfortunate that it's true. No one is standing out and no one is coming up with crazygood strats in GSL. The funny thing is they have a whole bunch of tools at their disposal.

at the moment I feel like protoss just needs more of a harass tool, like reavers in brood war. As soon as something is figured out, hopefully it can turn around a little bit, but at the moment we're so straight forward attack with a brute army.


Unfortunately both the colossus and immortal drops were nerfed which makes it difficult to pull off.

The top players though seem to think it is more about the gimmicky nature of there defense. I missed FF at the beginning can mean you just lose so you seem to have less room for errors.

On topic: I counted 5 foreigners qualifying (Idra Fighting) I am sad though that none of the Chinese players made it. I would have liked to see Loner play again to draw in more Chinese fans. It seems though that china may count Sen (in one of the national tournaments I think he played under the Chinese flag). If so then maybe he can take this and help involve them in Esports.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2010-11-16 15:13:22
November 16 2010 15:12 GMT
#596
On November 17 2010 00:03 motbob wrote:
I haven't heard a similar level of detailed argument from Tosses as to why PvZ and PvT are currently difficult. So while the QQing of Zergs was given a lot of respect, Protoss QQ will probably be written off until someone steps up and develops a theory as to why Toss is UP.


This is very true, nevertheless I'm convinced that it's indeed much more complicated with Toss - Toss suffer from a huge variety of "small" stuff, while not having any "obvious" problem.
Therefore many people try to QQ about many different stuff, which makes toss seem like crybabies who like to complain about everything.

But while changing "everything" certainly isn't a valid option, ppl need to understand that it's all those "little" things that lead to problems when combined.

Just to name the mule: in theory perfectly fine, evens up chrono-boosting probes. Nevertheless it allows for insane comebacks, allows for mineral-boosting like crazy when a CC is lifted to the gold, etc. You can't really "articulate" it, or even found it with theory-craft, because theory-craft tells us that's fine. Nevertheless after losing games due to Terran comebacks after having lost countless SCVs, this is definitely something worth considering.
Also the general problem of zealots being awsome when they "can" hit and being crappy when they can NOT. Balancing melee units in general is extremely difficult. But one problem of zealots vs terran is, that even with charge zealots still require perfect positioning AND force-fields, otherwise they just die without doing any damage..like...at all. Then there is the problem of the huge variety of terran timing-pushs - none of these timing-pushs is incredibly overpowered in "itself", it's the problem that terran can play standard an be fine while ALSO having many timing-pushs protoss has to account for in his gaming-plan. Terran doesn't have to account for anything except a 4-gate. Again, how do you articulate this? By claiming each one of these timing pushes is OP? Most definitely not. By claiming only one of those is OP? Doesn't touch the core of the problem....

EDIT: just realized that I wasn't posting in the "why is protoss doing so bad..."-thread, SORRY, didn't want to ruin this thread!
"You see....YOU SEE..." © 2010 Sen
50bani
Profile Blog Joined June 2009
Romania480 Posts
November 16 2010 15:13 GMT
#597
Maybe Scrap Station as the third map was not such a great idea...
I'm posting on twoplustwo because I have always been amazed at the level of talent that populates this site --- it's almost unparalleled on the Internet.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
November 16 2010 15:14 GMT
#598
Another tournament without protoss representation in the semis would be very sad indeed. Let's hope the few that made it through can do Aiur proud.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
Rawr
Profile Blog Joined October 2010
Sweden624 Posts
November 16 2010 15:14 GMT
#599
I'm rooting for GuMihofOu
Joo Se-Hyuk
CanucksJC
Profile Blog Joined August 2010
Canada1241 Posts
November 16 2010 15:17 GMT
#600
On November 17 2010 00:13 50bani wrote:
Maybe Scrap Station as the third map was not such a great idea...

This, in the interviews, some zerg players said they were basically banking on the third set to save their asses... Also I feel scrap station is a very good timing attack map for terran, which may be why players like HuK or Tester lost...
so sad sigh
UBC StarCraft Club is official @ UBC Vancouver campus! Your first eSport community on campus. Welcomes players of all levels at UBC. Follow us on facebook page: http://www.facebook.com/home.php#!/group.php?gid=155630424470014 or IRC @ irc.rizon.net #ubcsc
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