On November 01 2010 09:59 hugman wrote:
What was Day9's rating? 1930?
What was Day9's rating? 1930?
these are his achievementpoints on his caster account. he's using a unknown smurf for laddering
Forum Index > StarCraft 2 Tournaments |
DoXa
Switzerland1448 Posts
On November 01 2010 09:59 hugman wrote: What was Day9's rating? 1930? these are his achievementpoints on his caster account. he's using a unknown smurf for laddering | ||
Subversion
South Africa3627 Posts
On November 01 2010 09:58 xAPOCALYPSEx wrote: Show nested quote + On November 01 2010 09:53 nedamise wrote: On November 01 2010 09:52 xAPOCALYPSEx wrote: On November 01 2010 09:50 nedamise wrote: For all that whining about Bnet 2.0....how many games crashed at IEM? (there was a computer crash in DiMaga vs Tarson) How many at GSL? Blizzcon? MLG? Compared to how many that would have crashed been this over a LAN connection? A lot. No, give me a number. I haven't seen ONE. I saw Idra vs Tarson had to be paused. And that's about it. I want numbers because I haven't seen all the games. If you don't have numbers but randomly keep throwing empty phrases like "a lot" it's not gonna prove anything. I'm genuinely, honestly asking...how many? Over the history of my watching sc2 (including beta) tournaments, I'll admit, I think I've only witnessed a maximum of maybe 4 housed tournaments have a player drop out. But still, if B.net stays the way it does, then it is only a matter of time until a player drops out in a close game in an important tournament or game with a lot at stake. For something that is normally a given in RTS games, I think it isn't worth the risk of not implementing LAN (especially to prevent piracy, which doesn't work anyways), despite how small the chance of a disconnect might occur. Edit to make it look a little nicer. there was a drop in MLG DC - idra vs qxc | ||
deadjon
United States83 Posts
1930 is day9's nerd points. I mean achievements. | ||
Penetrates
Hong Kong82 Posts
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Azarkon
United States21060 Posts
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Borked
221 Posts
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roliax
135 Posts
On November 01 2010 09:43 utaki wrote: why didn't HuK make dt's?! it would of helped so much in that last battle i can't tell if comments like these are troll or not... DT takes a long time to get. the gas required for DTs would have meant fewer stalkers, fewer immortals and fewer sentries...all of which are actually better in main battles. not to mention, idra had overseers sniping observers the entire game. | ||
AssuredVacancy
United States1167 Posts
On November 01 2010 09:53 nedamise wrote: Show nested quote + On November 01 2010 09:52 xAPOCALYPSEx wrote: On November 01 2010 09:50 nedamise wrote: For all that whining about Bnet 2.0....how many games crashed at IEM? (there was a computer crash in DiMaga vs Tarson) How many at GSL? Blizzcon? MLG? Compared to how many that would have crashed been this over a LAN connection? A lot. No, give me a number. I haven't seen ONE. I saw Idra vs Tarson had to be paused. And that's about it. I want numbers because I haven't seen all the games. If you don't have numbers but randomly keep throwing empty phrases like "a lot" it's not gonna prove anything. I'm genuinely, honestly asking...how many? idra vs qxc at raleigh the fact of the matter is, the 'waiting for player' screen should not even show up as it disrupts a player's flow completely. how many games ended with a disconnect or lagged during all these years in bw proleague/starleagues? | ||
zomgad
185 Posts
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QkDown
United States214 Posts
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dcemuser
United States3248 Posts
On November 01 2010 10:00 Subversion wrote: Show nested quote + On November 01 2010 09:58 xAPOCALYPSEx wrote: On November 01 2010 09:53 nedamise wrote: On November 01 2010 09:52 xAPOCALYPSEx wrote: On November 01 2010 09:50 nedamise wrote: For all that whining about Bnet 2.0....how many games crashed at IEM? (there was a computer crash in DiMaga vs Tarson) How many at GSL? Blizzcon? MLG? Compared to how many that would have crashed been this over a LAN connection? A lot. No, give me a number. I haven't seen ONE. I saw Idra vs Tarson had to be paused. And that's about it. I want numbers because I haven't seen all the games. If you don't have numbers but randomly keep throwing empty phrases like "a lot" it's not gonna prove anything. I'm genuinely, honestly asking...how many? Over the history of my watching sc2 (including beta) tournaments, I'll admit, I think I've only witnessed a maximum of maybe 4 housed tournaments have a player drop out. But still, if B.net stays the way it does, then it is only a matter of time until a player drops out in a close game in an important tournament or game with a lot at stake. For something that is normally a given in RTS games, I think it isn't worth the risk of not implementing LAN (especially to prevent piracy, which doesn't work anyways), despite how small the chance of a disconnect might occur. Edit to make it look a little nicer. there was a drop in MLG DC - idra vs qxc It was made out to be MLG's fault though - something about their internet connection. | ||
Slow Motion
United States6960 Posts
On November 01 2010 09:59 dcemuser wrote: I hope IdrA wins so all the 'lol Idra is going to throw the games so HuK gets the laptop' fools can eat their words. They were just pre-excusing it up so they don't have to admit someone outplayed Idra if he lost. Now that Idra wins they won't be bringing that up. | ||
neoenigma
United States243 Posts
On November 01 2010 10:01 zomgad wrote: so timing push is the only way to win for protoss player? zerg is a nice race ... Yeah. Huk beat Slush with only timing pushes...... ?? | ||
nedamise
169 Posts
Over the history of my watching sc2 (including beta) tournaments, I'll admit, I think I've only witnessed a maximum of maybe 4 housed tournaments have a player drop out. But still, if B.net stays the way it does, then it is only a matter of time until a player drops out in a close game in an important tournament or game with a lot at stake. For something that is normally a given in RTS games, I think it isn't worth the risk of not implementing LAN (especially to prevent piracy, which doesn't work anyways), despite how small the chance of a disconnect might occur. Edit to make it look a little nicer. Oh, don't worry I really do believe SC2 needs a LAN client as soon as possible. I just dislike how some people use every single opportunity to portray Bnet 2.0 like the biggest evil that ever hit the internetz just because they personally dislike it. Objectively there are a very few complaints that can be made that aren't of personal nature and don't fall into the area of personal preference. Anyway, I dislike IdrA but HuK honestly seems outclassed at the moment. | ||
Iodem
United States1173 Posts
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Talin
Montenegro10532 Posts
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xAPOCALYPSEx
1418 Posts
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Aus.Force
Australia1278 Posts
PuK | ||
selboN
United States2523 Posts
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leveller
Sweden1840 Posts
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