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SC2Casts.com KING OF THE HILL #5 , organized by tosS.ita , SPONSORED by SC2Casts.com
On 28th of October 2010 Root.QXC, the Terran from NA will try to beast the new King Sir Liquid`Ret, this will be an epic match!
Root.QXC vs Liquid`Ret ![[image loading]](http://www.sc2rep.com/images/zerg.gif)
Map Pool: Metalopolis Steppes of War Blistering sands Shakuras Plateau Scrap Stations Delta Quadrant Xel'Naga Caverns Jungle Basin
First Map: Jungle Basin, then looser pick.
The Match will be bo7 and broadcasted LIVE on SC2Casts.com on Thursday, Oct 28 7:30pm GMT (GMT+00:00), casted by SchickySC, Streamed by GLHF.tv
Poll: Who will take this match??Ret (161) 51% QXC (157) 49% 318 total votes Your vote: Who will take this match?? (Vote): Ret (Vote): QXC
SC2Casts.com GIVEAWAY!!
SC2Casts on iPhone or iPod touch!
In Apple's New and Noteworthy section.
Search for sc2casts on iTunes or just Starcraft. Should be the first app that comes up. Alternatively, you can just click here to check it out in iTunes.
If you want to comment on it - post in the Team Liquid Thread or visit the iTunes Store!!
DURING THE STREAM OF THE EVENT WE WILL AWARD 5 PEOPLE WITH THIS APP!!**
** To take the guft u must have as US account on iTunes.
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Should be a good series :D.
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GO RET!!! *Cheers for Ret* Sorry Kevin... Much <3 to you but I have to support Ret. He's my sc 1 friend. ^^
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I love me some Zerg, but man I think QXC has got this in the bag
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Ret is badass but I really don't see QXC losing this. This match has the potential to be crazily entertaining though, regardless.
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been following ret on the last CraftCups and hes been doing pretty good there, seems like hes improving his Zerg playstile. Agaisnt a Terran with the caliber of qcx this matchup will be pretty cool
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I'd really like to see QXC win this. He's definitely been improving lately imo.
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epic match, ret been beasting it lately, but qxc is the only terran i know that is still raping zergs since the patch lol
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qxc shall win gogogo <3
<3 jos
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Go ret ! should be good stuff ^^ And I got some spare time next thursday so I can actually watch it live 
You got this !
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awesome will definitely be watching this
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these series are becoming awesome. love every week of this, i tune in every time!
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Show them who's boss, ret!
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qxc is damn good, but I'm hoping Ret will take it again.
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gogo qxc, das uber aggressor
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Hmm I can't decide who i'd rather see win this! Guess I have to be impartial though...
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When is this starting?
Was it postponed?
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Its tomorrow not today. When he says October 28'th he doesn't mean Teamliquid time
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28 oct cet it's 29 oct 4:30 kst
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I think map selection will play a major roll in who wins it will be close but I see Qxc coming out slightly ahead of Ret.
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I never use to like QXC's style of play until I saw him take a game from idrA with such a well thought out strat. gog0 QXC :D
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Go Ret!! :D
On a somewhat unrelated note, does anyone know if Ret plans to attend MLG Dallas?
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On October 29 2010 01:56 Pervect wrote: Go Ret!! :D
On a somewhat unrelated note, does anyone know if Ret plans to attend MLG Dallas?
Ret will be attending.
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I think Ret might lose a game...maybe.
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8 minutes to go, GL to all players & casters
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Looking forward to it. Hope to see some Seeker Missiles like qxc did against IdrA.
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Looks like it's delayed for a couple hours.
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they are starting game now looks like to me
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On October 29 2010 04:31 bashalisk wrote: Looks like it's delayed for a couple hours. Huh? What gave you that impression?
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I hope not, wont be able to watch it if its delayed by that much
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The observing isn't.. very smooth. Guessing this is become he's using player cam on another observer? Either way it isn't too easy on the eyes.
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Ret fighting! my nr.1 favorite BW Zerg. \o/ GO JOS!
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can someone tell the streamer that the screen is cut off at bottom? would be nice if they could fix that
GO RET FIGHTIIING
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Hunter Seeker Missile.. Hoping for great things here, ahh.
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Norway1530 Posts
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raven is under used vs zerg i think, taking out creep tumors and seeker missle is awesome.
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United Kingdom2950 Posts
QXC HWAITING! Anyone know if these reps are being released? Would really like to get that Meta build.
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Am I the only one who can't see it? If I go to the site, I just see a picture, the mappool and information on how it should be broadcasting on that site right now. I can't see it though
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On October 29 2010 05:14 Tobberoth wrote:Am I the only one who can't see it? If I go to the site, I just see a picture, the mappool and information on how it should be broadcasting on that site right now. I can't see it though  it´s streamed at http://www.ustream.tv/glhf2 they don´t say it on their site unfortunately
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Go ret! Such an extremely manner guy, hope he tears qxc apart :3
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Even if QXC ends up losing the bo7, his Seeker Missile vs. Baneling strat is inspirational
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I wanna see a fast upgrade marines -> raven build.
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Ret looks quite strong already. I'm very impressed by him considering he didn't played that much compared to other players.
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So far some really good games.
Seeker missile vs muta/ling looks very interesting. I think its going to be incorperated in TvZ a lot in the near future.
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United Kingdom2950 Posts
Hrm, I'd really like to see QXC incorporate some Thor play along with the raven, I think that'd be really interesting to fight back the mutas. I do find though that SM is really hard to use because of the fact it can be negated. The energy cost is so high that I think it should be a 100% hit and not be able to be dodged :/
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Not consistently successful at high level, too easy to micro and just run away.
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My fault that the stream wasnt available on the original link. Had to run out and couldnt change it in time. Its fine now...
Apologies guys...
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Just showed up; is this the first game?
Edit: Nvm got it. 2nd game.
(Oh and i'm astonished that more people think ret will win this series)
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The Ret bias by this one caster is disgusting. I can't stand this guy that's helping the Host co-cast.
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sensor towers the new counter to roaches? i think so Please check army tab for food difference so we get the impact of these fights
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United Kingdom2950 Posts
That was not a good drop... :/ Nice simcity by QXC though
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I wondered when qxc would start dropping. Unfortunately for him ret has excellent defense, wow.
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these guys are missing way too much, im seeing fights go down while hes dropping at the minimap, and they dont check units lost, and army tab nearly enough
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On October 29 2010 05:39 JJEOS wrote: The Ret bias by this one caster is disgusting. I can't stand this guy that's helping the Host co-cast.
LOOK AT HIS CREEP SPREAD.
Its not that hard, and lots of people do it.
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qxc could literally a-move into the zerg base and win. I have no idea why he is just sitting in the middle of the map when he has as many tanks as the zerg has lings.
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A round of mutalisks instead of 3 broodlords would've been more useful.
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awesome series so far! great entertainment
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Ret should've made an aditional queen just for the purpose of healing that Spire.
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On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful.
Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won.
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On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful.
Disagree. The amount of Marines that QXC had would have just steam rolled that. Broodlords forced tanks to unseige because they were killing his own units.
Only saw the last half of the game think on that map Muta/Baneling/Ling is alot better then roach/ling/baneling just because its a small map.
Wish I had seen the other 3 games though lolol.
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On October 29 2010 05:56 throttled wrote:Show nested quote +On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutalisks would've had the same effect since there were very few marines. The broodlords actually only killed about 3 tanks and a handful of marine/marauder. That follow up push with broodlords and zerglings was disastrous.
On October 29 2010 05:57 blade55555 wrote:Show nested quote +On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Disagree. The amount of Marines that QXC had would have just steam rolled that. Broodlords forced tanks to unseige because they were killing his own units. Only saw the last half of the game think on that map Muta/Baneling/Ling is alot better then roach/ling/baneling just because its a small map. Wish I had seen the other 3 games though lolol. There were about only 5 to 10 marines left in qxc's army when the broodlords arrived. Mutalisks would've stopped that push just as effectively. Not sure when Ret got the spire, but Qxc's unit composition just crushes bane/ling/roach. An earlier tech switch would've been helpful.
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On October 29 2010 05:56 throttled wrote:Show nested quote +On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutas aren't on a timer though, brood lords always cause a bit of chaos before getting decimated by vikings. Mutas could've harassed him all game there, just look at how much damage the zergling drop did. Then again, the broods might be the reason Ret didn't die horribly to qxc's push though.
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United Kingdom2950 Posts
Yeah I'm quite surprised he didn't go for mutalisks in Steppes, especially on such a small map. It would saved a lot of that drop harass, especially sniping that Greater Spire.
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What is the series score?
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On October 29 2010 06:01 BrodiaQ wrote: What is the series score? It's tied 2-2.
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On October 29 2010 04:59 Liquid`Nazgul wrote: GOGOGOGO
You said it man
Game status right now: + Show Spoiler +2-2 5th map being played right now on on scrap station qxc opens bunker/reapers and takes out a queen, finishes bunker at natural expo
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why ret moved his queen there wtf
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qxc ! I love you, but please stop making marauders against zerg, this is so much last month
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Do I see ret grouping an Overlord with his Mutas? That's hilarious, some habits are tough to break.
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he keeps wasting medivacs
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WOW, can't believe ret lost that game
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NEVER GIVE UP NEVER SURRENDER
+ Show Spoiler +Looked like gg so many times in that game. Amazing KOTH series, most enjoyable one so far by far
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United Kingdom2950 Posts
Holy shit. That was the most intense comback I've ever seen. QXC has made a new fan of me.
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Told you :p Nice game, from both players. Congratz to the new King.
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Wow, these games are ridiculously good!
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QXC had much better upgrades.
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On October 29 2010 06:21 MrCon wrote: Told you :p Nice game, from both players. Congratz to the new King.
bo7
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These are really great games, very entertaining.
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Norway1530 Posts
3-3 marines vs 0-0 mutas?
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On October 29 2010 06:21 Daray wrote:Show nested quote +On October 29 2010 06:21 MrCon wrote: Told you :p Nice game, from both players. Congratz to the new King. bo7 yep just heard that =)
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On October 29 2010 06:21 MrCon wrote: Told you :p Nice game, from both players. Congratz to the new King.
far from over.
Something tells me some more creative placement of those baneling mines may have changed things.
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i thought ret was just cleaning up there.. wow for qxc
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those marines just didn't take any damage from the mutas. there weren't even medivacs.
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Wow AMAZING game
On October 27 2010 06:21 Klive5ive wrote: But on a slight side, something that isn't being used by top players at the moment is fast ARMOR upgrades to counter Muta/Ling. It takes 1dmg off EVERY muta bounce hit and takes a lot of dmg off the lings too. Remember in muta battles armor is always better than attack.
Thought I'd post this here. The 3-3 made his marines SO good against the mutas it was hilarious.
Edit: And just imagine if he'd made only 2 medivacs then just made ravens. Apart from the one drop the medivacs basically did nothing.
If you're gonna get owned by banelings anyway, health is almost irrelevant. Each one is 100/100 that's a huge investment for something that really doesn't do much.
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On October 29 2010 06:21 Jonvvv wrote: 3-3 marines vs 0-0 mutas? Did you see how those large groups of slings insta-melted ? 3-3 marines are like a different unit than 0-0 marines :D (well, obviously but...)
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God damn what a crazy game. It seemed so grim for QXC but those streams of marines. Loved the relentless of both players.
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10 rax reactor is realy the way to play vs zerg.
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no offense but in terms of your commentary you guys should go over more often
harvesters each player has income at various points resources in bank army sizes upgrades
sometimes you guys mention these things but they are never shown on screen in tabs.. for 1/2 the game the observer was clicked on one of QXCs bunkers (scrap station game)
prime example is the game on scrap station, it seemed like ret was in the dominating position at the end there with the mutas, however i believe he had no mining bases after he lost that gold?? i think that should have been emphasized etc.
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United Kingdom2950 Posts
On October 29 2010 06:22 Klive5ive wrote:Wow AMAZING game Show nested quote +On October 27 2010 06:21 Klive5ive wrote: But on a slight side, something that isn't being used by top players at the moment is fast ARMOR upgrades to counter Muta/Ling. It takes 1dmg off EVERY muta bounce hit and takes a lot of dmg off the lings too. Remember in muta battles armor is always better than attack.
Thought I'd post this here. The 3-3 made his marines SO good against the mutas it was hilarious. Edit: And just imagine if he'd made only 2 medivacs then just made ravens. Apart from the one drop the medivacs basically did nothing. If you're gonna get owned by banelings anyway, health is almost irrelevant. Each one is 100/100 that's a huge investment for something that really doesn't do much.
I definitely agree that armor upgrades are really effective, especially Air Armor+1/+3 as it negates the 3rd/2nd muta bounce on 0 weapons respectively. I do also agree that Ravens would have been nice, however the mutas kept sniping the medivacs so he never really had more than 2 or 3 out at once in his ball. If he had medivac retention then Raven transition would have been interesting as he had a ton of gas to spend.
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On October 29 2010 05:57 vyyye wrote:Show nested quote +On October 29 2010 05:56 throttled wrote:On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutas aren't on a timer though, brood lords always cause a bit of chaos before getting decimated by vikings. Mutas could've harassed him all game there, just look at how much damage the zergling drop did. Then again, the broods might be the reason Ret didn't die horribly to qxc's push though.
Bolded. Corruptors destroy vikings with micro as Broodlords attack from the back. You don't need more than 5.
Corruptor/Broodlord > Muta endgame vs Terran. Period.
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On October 29 2010 06:22 MrCon wrote:Did you see how those large groups of slings insta-melted ? 3-3 marines are like a different unit than 0-0 marines :D (well, obviously but...)
Same was true for SC1, MnM with higher upgrades than the Zerg is the most disgusting thing I have ever seen.
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United States1167 Posts
On October 29 2010 06:27 throttled wrote:Show nested quote +On October 29 2010 05:57 vyyye wrote:On October 29 2010 05:56 throttled wrote:On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutas aren't on a timer though, brood lords always cause a bit of chaos before getting decimated by vikings. Mutas could've harassed him all game there, just look at how much damage the zergling drop did. Then again, the broods might be the reason Ret didn't die horribly to qxc's push though. Bolded. Corruptors destroy vikings with micro as Broodlords attack from the back. You don't need more than 5. Corruptor/Broodlord > Muta endgame vs Terran. Period.
How do you micro against something with twice as much range as you?
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On October 29 2010 06:27 throttled wrote:Show nested quote +On October 29 2010 05:57 vyyye wrote:On October 29 2010 05:56 throttled wrote:On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutas aren't on a timer though, brood lords always cause a bit of chaos before getting decimated by vikings. Mutas could've harassed him all game there, just look at how much damage the zergling drop did. Then again, the broods might be the reason Ret didn't die horribly to qxc's push though. Bolded. Corruptors destroy vikings with micro as Broodlords attack from the back. You don't need more than 5. Corruptor/Broodlord > Muta endgame vs Terran. Period. He had three bases, not five. How would he, in any way, be able to get enough corruptors to counteract vikings? Sure, they can keep them occupied for a while but in the end you're fighting a losing battle, you can't contest terran air using corruptors. But that's irrelevant, unless I'm really missing something ret didn't have enough economy to suddenly have a lot of broods AND corruptors.
And saying "period" at the end of a sentence doesn't bolster your argument.
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On October 29 2010 06:37 eikoon wrote: whats the score atm?
3-3
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United Kingdom2950 Posts
Man, this is a really tense KOTH.
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Great games. Ret is impressive.
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On October 29 2010 06:29 AssuredVacancy wrote:Show nested quote +On October 29 2010 06:27 throttled wrote:On October 29 2010 05:57 vyyye wrote:On October 29 2010 05:56 throttled wrote:On October 29 2010 05:54 Jyvblamo wrote: A round of mutalisks instead of 3 broodlords would've been more useful. Are you joking? Those broods decimated that army before vikings came out. If he made corruptors as they were attacking he would have won. Mutas aren't on a timer though, brood lords always cause a bit of chaos before getting decimated by vikings. Mutas could've harassed him all game there, just look at how much damage the zergling drop did. Then again, the broods might be the reason Ret didn't die horribly to qxc's push though. Bolded. Corruptors destroy vikings with micro as Broodlords attack from the back. You don't need more than 5. Corruptor/Broodlord > Muta endgame vs Terran. Period. How do you micro against something with twice as much range as you? when your unit is faster the range dosen't factor. And I think the corruptor is faster than viking (not sure about that)
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On October 29 2010 06:39 Wunder wrote: Man, this is a really tense KOTH.
Indeed! Great games so far :D
JOS FIGHTING!!!
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3-3
ACE MATCH :D go Ret <3
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United Kingdom2950 Posts
Brilliant move by QXC, baits the banelings and just lifts off the marines.
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4 base Terran is tough, no matter how many bases Zerg has.
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qxc has to maek marines
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LOL rolls the Planetary Fortress!!
RET FIGHTING!!!
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I like QXC's strategy on this map. Building armor, turret range, and mech are going to basically lock down 4 bases on Delta Quadrant.
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Why would you ever follow a drop like that for a minute. How about come back to it when it's getting close to drop.
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Did qxc scout the greater spire? The vikings looked like an odd choice.
Or he's a prophet who predicted the interception of that drop and the ridiculous amount of brood lords.. Goddamn, never seen that many outside of FFAs.
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United Kingdom2950 Posts
Well that was embarrassing. Casters just missed QXCs 4th go down for the 3rd time.
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United Kingdom2950 Posts
.... No idea why he just threw away those Thors by 250mm Strike Cannoning.
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this looks like somebody like effort playing lategame mech zvt with the constant agression+expansion.
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Casters are rather clueless, Ret has had a massive advantage for a very long time...
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why ret didnt take any back expos lol
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Those PDDs are all thats saving QXC.
EDIT
Oh seeker missle. Awesome.
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Delta quadrant is REALLY bad for turtle play if it gets to this, but its amazingly good if you can abuse the really short push distance + expos along the way.
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Ret's macro is pretty great, but he needs to polish his plays more to be successful at GSL.
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getting boring now.
edit: finally drops.
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this is just ... wrong, what can zerg do?
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ret is choking really bad.
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Oh god it's SC1 turtling all over again...
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United Kingdom2950 Posts
Again. QXC. Is amazing Terran.
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This game should be uploaded and seriously discussed. Ret throwed units away like crazy, while exping all over the map, while staying ahead in the food count. I'm not complaining about anything, just stating a fact.
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Casters made this a little hard to watch. Public speaking is pretty difficult but mixing up unit names can confuse a lot of people and not recognizing upgrades or seeing bases get lost gets annoying after a while for viewers. I know it sounds like I'm bashing but I'm really not trying to, I think they did an average job but need more practice with it.
The one thing that made me stop watching was the camera control, please when you're going to follow units (like the overlord drop in game 7) pick one of them and hold left click on the portrait to follow the unit. Tapping the arrow keys or pushing the screen with the mouse creates this annoying slideshow effect that's frustrating to watch.
The games were great and it seems like ret made good on his word when he said he was back and practicing hard a little after release.
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LOL RET THERE'S A BASE BEHIND YOUR MAIN!
OMFG This game is so fucking sick, unreal!
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"qxc is playing war of nutrition here" 4 base vs 8 :D
I guess it works when ret is just throwing small groups of units to their deaths
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United Kingdom2950 Posts
This is the best TvZ I've seen BY FAR.
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day 9 needs to analyze this. must... analyze... this... game! wow so many things blowing my mind about this game.
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Multiple Point Defense Drones are incredible.
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This game is out of controll :OOO
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United Kingdom2950 Posts
Fuck. FUCK. QXC very well played, almost made it. Terran hwaiting!
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GG Ret OMG what a game!!
That is how Zerg is supposed to looks!!!
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That series was absolutely incredible. If you didn't see it, you've got to check it out.
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Nice game, gratz to the players Great show.
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holy fuck. that was pretty incredible.
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amazing series. thank you ret and qxc !
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Dominican Republic463 Posts
epic game, stream chat had me poking my eyes out
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HOLY SHIT what a long game
okay... it was epic and all that jazz(ALOT) but god damn Ret should have finished it off soooo much earlier
im more impressed by qxc, his defense was fucking insane, but still glad my hero zerg won
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Lalalaland34491 Posts
Wow. GG.
WTB Day9 cast on this.
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awesome games, thanks for the show!
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I would say that towards the end the games stopped making sence from a strategic point of view but holy fuck was that entertaining!
Qxc and ret sure understands the meaning of the word SHOWMATCH!
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Awesome match, kinda funny that ret didn't take his natural that whole last game
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On October 29 2010 07:06 RHoudini wrote: Casters are rather clueless, Ret has had a massive advantage for a very long time...
Yeah Ret had like 7-8 bases and casters were saying QXC was in better position with 4 bases? .
QXC defended well though considering the income difference. Although Ret should have taken the back bases more .
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Terran 4base vs. Zerg 8base, 52 minute game, incredible!!!!
Eh, honestly it was a pretty exciting game.
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Finest game of sc2 I have ever seen.
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Both players will get more fans from that game.
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I don't even know what happened that game. I mean.. what the.. what? How did ret not win earlier, how the hell did qxc survive for that long? Holy goddamn what an end to a series.
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Ret just throwed units away because he was so ahead in terms of ressouces that he thought it was over and could just overwhelm qxc. Sad that people don't understand such obvious things.
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To be honest QXCs defense wasnt great rets attacking was just bad. Last match was really boring but otherwise great game and congrats to ret!
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qxc started to make this drops way to late
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i only tuned in the last 20 minutes but dont get why people think this was the best game ever...
ret had this game won for so long, he just failed pretty hard at finishing it. Impressive play by qxc to stay alive that long though.
Anyways, it's great to finally see my favourite BW Zerg at the top again
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great series, thanks for the games
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Why does everyone keep saying that ret should had ended it earlier? What could he do? He was forced to let him mine out, and keep switching between blord and ultralisk to make the vikings or tanks useless. He played it out perfectly imo.
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Well done ret, but seriously you give me a massive headache with the way you throw away units/hatcheries when you're ahead. Luckily you managed to starve qxc without dying, but goddamn that game was so tense :S
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gg ret insane games props to qxc as well
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Netherlands4511 Posts
im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol
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I hope replays will be published.
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On October 29 2010 07:20 Brutus wrote: Why does everyone keep saying that ret should had ended it earlier? What could he do? He was forced to let him mine out, and keep switching between blord and ultralisk to make the vikings or tanks useless. He played it out perfectly imo.
losing 3 hatches and not taking the super safe 12 o clock base is not what I'd call perfect
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not saying you could have done much more, ggs, however when qxc did throw down mass pdd, you could have NPed all of them and used them in your favor edit: i think you can NP pdds...pretty sure i read it in another thread if not ignore me
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I'm really wondering if it could've been a good idea to just swap to mass roach at some point, they do quite well vs tanks, right? And if you have a ton of bases mining you can just whip them out like nothing.
Also, did you notice Ret hadn't taken his own natural expansion (with the debris) the entire game? I guess some games, you are just so busy you don't have the time to take it out, when in truth you could easily knock it down and voilá there's a free base for you.
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd is pretty unkillable lol  yeah, and you couldn't fight on creep (obviously) so ultras are like lemmings =)
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol  I do have to ask.. why didn't you take your back expo?
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On October 29 2010 07:20 Brutus wrote: Why does everyone keep saying that ret should had ended it earlier? What could he do? He was forced to let him mine out, and keep switching between blord and ultralisk to make the vikings or tanks useless. He played it out perfectly imo. You don't attack into PF's tanks and Thors over and over and over. He tried drops a couple times but dropping 32 zerglings into a base 30mins into the game is pointless.
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That was just insane, if QXC could of just managed to be closer on the base count... And even with such a huge base advantage QXC was holding 300 style. This is the kind of contrast in style in TvZ I love so much. The incredible strength of Terran mech versus the insane swarm and macro of Zerg. Serious geek chills here.
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definitely a fun game to watch. im more impressed with qxc's defense and just holding the line against 8 bases. Ret lost like 100k resources in units or something. GJ by ret taking that advantage as well.
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Dominican Republic463 Posts
On October 29 2010 07:19 vyyye wrote: I don't even know what happened that game. I mean.. what the.. what? How did ret not win earlier, how the hell did qxc survive for that long? Holy goddamn what an end to a series. 3-3 tanks planetary forces and how terran units are way more cost effective than zerg specially in the hands of a great player like qxc?
I dont know, games like these werent that uncommon in bw. Why are people flipping on this like ret played bad? he didnt.
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rets macro is really good but he needs to work on his lategame tactics
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd is pretty unkillable lol 
GG Ret such good games!!
Thanks to everyone involved, casters, players, streamers and sponsors! :D
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
400 banelings (: haha jk. good game ret, absolutely amazing game.
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Netherlands4511 Posts
oh yeah np'ing pdd's, yeah u can all flame me then I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol
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Amazing game by both QXC and ret. Easily one of the best TvZs recently.
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
I agree I really didn't see any parts where you could have ended the game due to QXC's mass defense of Vikings/Tanks/pdd and PF's. takes alot of patience glad you had that instead of throwing the game away or something .
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
Yeah it's a problem, but maybe you couldve took advantage of the tank immobility by doing a massive drop where his production buildings were. And less encounters in the chokes and just wait til the turtle terran moves out to do a counter attack elsewhere forcing him to move his slow immobile army back.
The game reminded me of Idra vs drewbie, the one where idra raged at drewbie for playing terran. I feel like the same problems of idra's play that game were evident here. Watching the game there was a lot of choked ultras that got melted away by sieges and what not. Which is what happened to Idra in that kulas ravine match way back
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Dominican Republic463 Posts
On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol props to you for actually winning that game, qxcs defenses were fucking mean. thought he had you for a sec
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United Kingdom16710 Posts
On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol
Congrats on defending your throne and what a way to do it as well. Some truly epic games for the ages.
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
That last game must have been so tilting. 30K more resources mined but it was near impossible to break him. Congrats anyway
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On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol
how many of these series you won? i haven't been following them(or catched them live) 2 now?
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
Breaking a turtling terran is hard as hell, especially one that good turtling that well!
Was like an unstoppable force hitting an unmoveable object, both players are champions for smashing into each other and being so damn equal.
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United Kingdom2950 Posts
On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
Amazing game though ret! :3
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
When qxc started pumping the vikings, I kept looking for the production tab for more ultras.
Also, do you think using mutas and infestors been a better way to attack at the mass vikings than corruptors?
But still, epic series, amazing game 7, gg and gratz to both! So entertaining!
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On October 29 2010 07:22 SwaY- wrote:Show nested quote +On October 29 2010 07:19 vyyye wrote: I don't even know what happened that game. I mean.. what the.. what? How did ret not win earlier, how the hell did qxc survive for that long? Holy goddamn what an end to a series. 3-3 tanks planetary forces and how terran units are way more cost effective than zerg specially in the hands of a great player like qxc? I dont know, games like these werent that uncommon in bw. Why are people flipping on this like ret played bad? he didnt. Never once said ret played bad, don't get me wrong. Suppose that might've just been a general statement though.
If it was the GSL finals it would be one thing and yadayada could be improved, but fuck me, one hell of a showmatch.
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On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol
haha ye while watching I was thinking "I bet ret wasnt in this situation that often yet" :p
looking forward a lot to the next series
LOL like 90% of all posters here quoting ret
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On October 29 2010 07:23 adeezy wrote:Show nested quote +On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol  Yeah it's a problem, but maybe you couldve took advantage of the tank immobility by doing a massive drop where his production buildings were. And less encounters in the chokes and just wait til the turtle terran moves out to do a counter attack elsewhere forcing him to move his slow immobile army back.
Problem was with that many vikings and DQ being so small, the drops would have been sniped long before he could have gotten them down. Sensor towers make it really hard to drop. I guess a drop then broodlords in front while vikings deal with drop might have worked.
Man that was one of the sickest series I have watched in awhile. Props to both players and congrats Ret for defending your throne.
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Yeah, 200 terran army beats zerg 200 army easy. They just have more versatility that we have to wait til HoS to see some of that for Zerg. The only thing to do is to make better plays with what ya got
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Holy crap that game was insane. Pretty amazing defense put up by QXC. Really demonstrates the defensive prowess of fortified Terran position.
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this was an awesome series. ret still has a way to go though, in bw ret woulda ploughed him~
but nice to see ret being comptetive and winning. looking forward to dallas!
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On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings.
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On October 29 2010 07:27 Cade)Flayer wrote:Show nested quote +On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings. I'm quite sure you can.
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On October 29 2010 07:22 JJEOS wrote:Show nested quote +On October 29 2010 07:20 Brutus wrote: Why does everyone keep saying that ret should had ended it earlier? What could he do? He was forced to let him mine out, and keep switching between blord and ultralisk to make the vikings or tanks useless. He played it out perfectly imo. You don't attack into PF's tanks and Thors over and over and over. He tried drops a couple times but dropping 32 zerglings into a base 30mins into the game is pointless.
You are clueless. So you are saying that he should just never attack and let qxc take base after base? He denied alot of expos. And you think its better to have just corrupters instead of broodlords? Because thats what he did, free up supply for broodlords.
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On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol
Ret, don't listen to the masses, you're a cool player and definitely deserved your hard-fought win. No game is perfect (unless you're Flash or JD)
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About the metalopolis game ret, why didn't you roam with your mutas closer to your 6'o clock gold that got killed like 4 times? It was always like a small m&m squad that kept killing your hatcheries while you were up around between the mains with your mutas.
I mean you have the creep spread + OLs for the rest of the map but at this one position you were in the dark in terms of intel, so why not keep units closer to that "high risk" expo?
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On October 29 2010 07:25 Ai52487963 wrote:Show nested quote +On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol  When qxc started pumping the vikings, I kept looking for the production tab for more ultras. Also, do you think using mutas and infestors been a better way to attack at the mass vikings than corruptors? But still, epic series, amazing game 7, gg and gratz to both! So entertaining! 
Point of making corruptors is not to kill vikings, it is to force terran to build vikings, In case terran stops building vikings you just switch to broodords. If zerg doesn't build corruptors terran will roll over him with 3/3 mech army.
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Regardless, its because QxC is very solid, and it's not easy to break a turtling terran who basically has all chokes and air covered. What fruit dealer did in situations like that in the gsl is to make a counter attack in the form of say a nydus warm or drop elsewhere. He would Take advantage of the immobility of mech.
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On October 29 2010 07:28 vyyye wrote:Show nested quote +On October 29 2010 07:27 Cade)Flayer wrote:On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings. I'm quite sure you can. Go and try it in a game then. That's what I just did, before I made my post
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On October 29 2010 07:28 vyyye wrote:Show nested quote +On October 29 2010 07:27 Cade)Flayer wrote:On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings. I'm quite sure you can.
You can i think. They re-enabled it in a patch some time ago.
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On October 29 2010 07:29 CalmDown.Breathe wrote:Show nested quote +On October 29 2010 07:28 vyyye wrote:On October 29 2010 07:27 Cade)Flayer wrote:On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings. I'm quite sure you can. You can i think. They re-enabled it in a patch some time ago.
I think you are talking about feedback. I don't remember any notes about NP but could be mistaken.
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even if you can't get the pdds you can get the ravens before they layout all of their pdds, and use them to make you own pdds. just read this in teamliquid.wiki here is the quote "If you Neural Parasite an Overseer, Sentry, Infestor or Raven, all the Changelings, Infested Terrans, Hallucinations, Point Defence Drones and Auto-turrets you create will remain yours after the NP."
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On October 29 2010 07:23 adeezy wrote:Show nested quote +On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol  Yeah it's a problem, but maybe you couldve took advantage of the tank immobility by doing a massive drop where his production buildings were. And less encounters in the chokes and just wait til the turtle terran moves out to do a counter attack elsewhere forcing him to move his slow immobile army back.
With sensor towers this is really hard. Ret tried to massive drops both of which were utterly destroyed as QXC saw them coming and had turrets and vikings ready.
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On October 29 2010 07:29 adeezy wrote: Regardless, its because QxC is very solid, and it's not easy to break a turtling terran who basically has all chokes and air covered. What fruit dealer did in situations like that in the gsl is to make a counter attack in the form of say a nydus warm or drop elsewhere. He would Take advantage of the immobility of mech.
Oh come on, did you even watch? He had sensor towers and a massive viking fleet, how can you possible drop, let alone make a nydus?
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On October 29 2010 07:29 CalmDown.Breathe wrote:Show nested quote +On October 29 2010 07:28 vyyye wrote:On October 29 2010 07:27 Cade)Flayer wrote:On October 29 2010 07:23 Liquid`Ret wrote:oh yeah np'ing pdd's, yeah u can all flame me then  I didnt even know that was possible. this was the first time in my short lived sc2 carreer i ended up in a situation like that lol You can't NP PDD because they are buildings. I'm quite sure you can. You can i think. They re-enabled it in a patch some time ago. Incorrect. Blizz changed it so that you can Feedback PDD again but you can't NP them still.
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Wow such awesome defense! I had no idea pdd works against corruptors, both players were so entertaining to watch.
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On October 29 2010 07:31 Brutus wrote:Show nested quote +On October 29 2010 07:29 adeezy wrote: Regardless, its because QxC is very solid, and it's not easy to break a turtling terran who basically has all chokes and air covered. What fruit dealer did in situations like that in the gsl is to make a counter attack in the form of say a nydus warm or drop elsewhere. He would Take advantage of the immobility of mech. Oh come on, did you even watch? He had sensor towers and a massive viking fleet, how can you possible drop, let alone make a nydus? i lold at the nydus. i dont think there was a inch off space for a nydus in the terran space let alot let it be up for more than 2 seconds.
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wonder why qxc didn't go battlecruisers... he had a viking advantage for most of the late game, so wouldn't bc + viking combo work? or was it just because he was so out-resourced?
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Honestly I think Ret had the right idea. Just take the map and ram into that T defence over and over again. It will take awhile but you will win eventually. Key is just to keep your expos while denying him and keeping his force on defence. When the pressure was off for even a second Qxc started to deny Ret expansions. This almost led to Qxc coming back.
Zerg isn't called the swarm for nothing.
On October 29 2010 07:33 CalmDown.Breathe wrote: wonder why qxc didn't go battlecruisers... he had a viking advantage for most of the late game, so wouldn't bc + viking combo work? or was it just because he was so out-resourced?
He basically had 1 mining base most of the late game. He just didn't have enough gas to sink into anything but vikings/tanks. If he did try go anything more gas intensive I think he would have fell.
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On October 29 2010 07:33 CalmDown.Breathe wrote: wonder why qxc didn't go battlecruisers... he had a viking advantage for most of the late game, so wouldn't bc + viking combo work? or was it just because he was so out-resourced? corrupters >>>>>>>>>>>>>>>>>>>>>>>>> battle cruisers and he cant afford many bc as well as vikings.
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United Kingdom2950 Posts
Yup, I think a nydus or even a double nydus would've been really sick. However, the 50 minute long game was intense as shit.
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On October 29 2010 07:28 Brutus wrote:Show nested quote +On October 29 2010 07:22 JJEOS wrote:On October 29 2010 07:20 Brutus wrote: Why does everyone keep saying that ret should had ended it earlier? What could he do? He was forced to let him mine out, and keep switching between blord and ultralisk to make the vikings or tanks useless. He played it out perfectly imo. You don't attack into PF's tanks and Thors over and over and over. He tried drops a couple times but dropping 32 zerglings into a base 30mins into the game is pointless. You are clueless. So you are saying that he should just never attack and let qxc take base after base? He denied alot of expos. And you think its better to have just corrupters instead of broodlords? Because that's what he did, free up supply for broodlords. I'm going to assume you're retarded since your reading comprehension is clearly lacking. Freeing up food for higher tech units is good. But in this case it was pointless. You don't fly overlords all the way around the map to clear up 16 food. He should of done drops in his base that were effective, that could of crippled Qxc's production, not just throw army's at an incredibly fortified front line.
User was warned for this post
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It was an excellent game from both players. I just think many of these guys fresh in SC2 don't understand BW style play and how SC2 will evolve into games like this when we get a proper map pool. All the people complaining about this game only know 1 or 2 base timing pushes.
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My bad on the tabs thing. To be honest, he was using my point of view, so for some reason I was thinking it would show the tabs I had up. After people started asking for more tabs, i started cycling through them....but didn't realize it wasn't showing you guys 
Awesome series and big things Sc2casts.com, QXC, and Ret once again. GLHF.tv and Scan deserve my props too, and TosS for organizing.
Vods will be up within 24 hours as usual, on www.youtube.com/schickysc Main Post will be updated. If you missed the last 4 series, they are up there as well. Subscribe if you enjoy these type of series please!
See you next week!
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Very nice games, I loved that last one and I really thought that QXC would win it at a few different points. GJ guys.
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On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol 
I know Hydralisks are a no-go in most situations, but it felt like a comp of mainly Ultralisk/Hydralisk would have been a pretty good idea in this case. With the change to Siege Tank damage they're not so hard countered, it would have stopped all the vikings from raping 5000 minerals worth of stuff, and best of all; while you're Ultras are busy spazzing around due to pathing the hydras get to do damage while the vikings are worthless all this time.
(ps. corruptors dont counter vikings cost effectively, mutas do)
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You do the drop elsewhere while the Vikings are engaging. That or nydis. Of course you can't just drop. I wasn't saying that was possible that's how rets initial drops got stomped. For instance during the PDd wars in the middle that would've been a good time to attack at another front via drops/nydus.
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On October 29 2010 07:36 Schickysc wrote:My bad on the tabs thing. To be honest, he was using my point of view, so for some reason I was thinking it would show the tabs I had up. After people started asking for more tabs, i started cycling through them....but didn't realize it wasn't showing you guys  Awesome series and big things Sc2casts.com, QXC, and Ret once again. GLHF.tv and Scan deserve my props too, and TosS for organizing. Vods will be up within 24 hours as usual, on www.youtube.com/schickysc Main Post will be updated. If you missed the last 4 series, they are up there as well. Subscribe if you enjoy these type of series please! See you next week! And replays, please, replays !
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On October 29 2010 07:37 magha wrote:Show nested quote +On October 29 2010 07:21 Liquid`Ret wrote:im not sure how i was supposed to finish it? maybe theres some secret things that units can do in sc2 that i didnt find out yet but mass tanks + mass viking + mass pdd + PF in near vinicity is pretty unkillable lol  I know Hydralisks are a no-go in most situations, but it felt like a comp of mainly Ultralisk/Hydralisk would have been a pretty good idea in this case. With the change to Siege Tank damage they're not so hard countered, it would have stopped all the vikings from raping 5000 minerals worth of stuff, and best of all; while you're Ultras are busy spazzing around due to pathing the hydras get to do damage while the vikings are worthless all this time. (ps. corruptors dont counter vikings cost effectively, mutas do)
No with the amount of tanks QXC had Hydra would have gotten wasted. Hydra are not a unit to go tvz. Also you say Muta are better I disagree because Muta have less range so vikings could kite them + there were thors so the Muta would have just gotten stomped. Corruptors were the best choice as muta would have gotten rolled along with Hydra.
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On October 29 2010 07:33 CalmDown.Breathe wrote: wonder why qxc didn't go battlecruisers... he had a viking advantage for most of the late game, so wouldn't bc + viking combo work? or was it just because he was so out-resourced?
Every resource is pretty important when you have half the bases of your opponent. By the time the slow BCs made it anywhere that would make them useful, ret would have had something to destroy it.
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ggs, unfortunately the casting and especially the observing was kinda mediocre. definitely watchable though, so i won't complain too much.
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On October 29 2010 07:54 drooL wrote: ggs, unfortunately the casting and especially the observing was kinda mediocre. definitely watchable though, so i won't complain too much. Understatement of the year!
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Really dont want to go into details what they should have done tbh (they can do that themselves). I just think it was an awesome series to watch. Respect for the players and the people who made it possible. Epic series thanks!
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I think when u were making ultras facing thors and tanks ret u cud have NP all the thors, apart from that you played that pretty well, pretty awesome macro as expected of you =P
GGs
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Nevertheless, the roll out at the end with 2 CCs and 3 barracks was just epic, as if I was watching some crazy hollywood film, unrealistic, but cool. Great showmatch, thank you .
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Can we please please please get a replay of the 7th game? Most entertaining sc2 game ive ever watched besides boxer vs fruitdealer
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The way they did casting was that so both casters were looking at the same thing one of em basically put it on FOLLOW on the other so it was just straight up cuts instead of fluid movement. Which is fail.
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On October 29 2010 08:01 Fayth wrote: I think when u were making ultras facing thors and tanks ret u cud have NP all the thors, apart from that you played that pretty well, pretty awesome macro as expected of you =P
GGs
yeah seriously...i don't know why Ret didn't use neural. It was cool to see an epic game like this but qxc held on way longer than he should've.
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Pretty educational game. Gave me a lot of ideas and things to try out. Definitely could use a lot of refinement with my mech style of play oo
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even though the last game was very entertaining to watch.. i cant really be impressed by ret for throwing away so many units...
i believe at one point they showed the units losts tab and it was something like 40k lost for QXC and lik 78k for ret =(
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Great games. Are the replays being uploaded anywhere?
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Netherlands4511 Posts
drops are impossible vs 3 sensor towers 10+ vikings.. 200/200 ultra army is OK...but on those close positions there is the constant pressure of being pushed with tanks..if i lose my 200/200 ultra army once..no matter how many minerals i have i lose my main and all my tech structures...because ultras take 5 years to build..so ya. not really a great option, and i did make quite a few ultras... and took out a pf with them. Broodlord/corrupter is the only army mix that is most likely to give you an advantadge over terran in a maxed vs maxed situation...and broodlords are the only reason why qxc couldnt push out with his mass tanks...after watching the rep i think i played it out pretty well..only mistakes being at 1-1 air upgrades and not takin the base behind my main
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Thanks for taking the time to post here, Ret and qxc Interesting to hear from both of you about the games, and thanks for the excellent entertainment!
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On October 29 2010 10:39 Liquid`Ret wrote:drops are impossible vs 3 sensor towers 10+ vikings.. 200/200 ultra army is OK...but on those close positions there is the constant pressure of being pushed with tanks..if i lose my 200/200 ultra army once..no matter how many minerals i have i lose my main and all my tech structures...because ultras take 5 years to build..so ya. not really a great option, and i did make quite a few ultras... and took out a pf with them. Broodlord/corrupter is the only army mix that is most likely to give you an advantadge over terran in a maxed vs maxed situation...and broodlords are the only reason why qxc couldnt push out with his mass tanks...after watching the rep i think i played it out pretty well..only mistakes being at 1-1 air upgrades and not takin the base behind my main  LOL yeah me and slush were like wow ret hate expos behind base, it's like u had forgotten about it, both the one in ur main and the one to the right but anyway u prob would have lacked drones for all of these
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Maybe if Ret has some time, he would wanna do a co-cast with me sometime on a few of these games, to go over his thought process and his take on the games!
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can't wait for the VoDs of this apparently awesome series (which i missed while being at work QQ)
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On October 29 2010 12:35 Dimenus wrote: can't wait for the VoDs of this apparently awesome series (which i missed while being at work QQ)
Unfortunately vods will not be up by tomorrow...epic fail on my part, as I normally don't do many co-casts, fraps did not record Skype, so the commentary is completely one sided. I will have to recast the games :-(
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United Kingdom2950 Posts
Anyone have any idea when the replay pack is coming out? I really love some of the builds QXC performed.
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good games and good casting. but try to get better at the game and use the minimap, if you look at the minimap it's easy to spot multiple attacks or drops. ret so good <3
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Lalalaland34491 Posts
On October 29 2010 15:37 JollYRoGeR wrote:if you look at the minimap it's easy to spot multiple attacks or drops. Somehow I doubt that at this level of play they really need to be tipped about this
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pretty sure hes giving tips to the casters
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It's common knowledge that most casters don't have a Minimap in their SC2 version...
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You are a retard. Throughout the WHOLE series, I was staring at the minimap. I've heard this complaint before, which is fine. Today I tried having a co-caster, so that I could observe more and talk less, to work on my casting skills as a whole and improve based on feedback. In my defense, it's kind of hard to show you guys 2 things at once during a live game. On multiple occasions I'd point out there was multiple attacks happening, but I'd make a judgement call on which seemed more important. If you don't like it, then maybe you should be satisfied with having replays casted instead of live events, or do it yourself.
People need to realize that in order to catch all the action, you'd pretty much need to be in first person view. Their camera moves around 5x faster than ours, so that you ungrateful viewers don't get seizures.
I like constructive criticism, but I'm tired of missing 1-2 drops in a bo7 series, filled with professionals playing at 150+ apm, and having the minimap garbage thrown in my face. This series was jam packed full of action and back and forth attacks, so something may go unnoticed because we are busy showing you 30 banelings destroying 2 tanks and 30 marines. Deal with it or don't watch. For now I'm going to keep donating my time casting events that high profile casters don't have the spare time to do, so that esports as a community can grow.
Replays will be released soon.
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On October 29 2010 18:05 Schickysc wrote:Show nested quote +On October 29 2010 16:13 Velr wrote: It's common knowledge that most casters don't have a Minimap in their SC2 version... You are a retard. Throughout the WHOLE series, I was staring at the minimap. I've heard this complaint before, which is fine. Today I tried having a co-caster, so that I could observe more and talk less, to work on my casting skills as a whole and improve based on feedback. In my defense, it's kind of hard to show you guys 2 things at once during a live game. On multiple occasions I'd point out there was multiple attacks happening, but I'd make a judgement call on which seemed more important. If you don't like it, then maybe you should be satisfied with having replays casted instead of live events, or do it yourself. People need to realize that in order to catch all the action, you'd pretty much need to be in first person view. Their camera moves around 5x faster than ours, so that you ungrateful viewers don't get seizures. I like constructive criticism, but I'm tired of missing 1-2 drops in a bo7 series, filled with professionals playing at 150+ apm, and having the minimap garbage thrown in my face. This series was jam packed full of action and back and forth attacks, so something may go unnoticed because we are busy showing you 30 banelings destroying 2 tanks and 30 marines. Deal with it or don't watch. For now I'm going to keep donating my time casting events that high profile casters don't have the spare time to do, so that esports as a community can grow.
Don't call people retarded when they are right, some off the things you missed in game 3 was out right. Like qxc's gold disappearing off the map for instance while your talking about nothing in the middle off the map. That post made you seem like a little whining baby. You cast you're gonna have all the stuff you done wrong pointed out no need to be a bitch about it. Or should I put it in terms you would say deal with it or don't cast.
Deal with it or don't watch, do it yourself. Don't reply to people who don't give you good feedback especially with saying such silly stuff.
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I really like KOTH, makes for some great games, but the commentators are pretty bad. Actually I know most of my friends end up muting it but I dislike that even more. The worst thing imo is the fact they lack a lot of knowledge about the game and keep critizing the pro's for their decisions. Let me give an example; At one point ret moved his ultralisks in this heap of siege tanks / thors / missile turrets / etc, THEN attackmoved. This is to avoid 2-3 ultralisks doing damage and the rest being blocked by them. Its a very commonly and important action which you'll whenever you have a lot of melee units (with Zerglings this is done always aswell). The commentator goes wild "oh no ret what are you doing, he had it on move command".
Basically the commentators should play more on higher level their selves, or stick to the actual shoutcasting and leave the analyzing part behind.
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On October 29 2010 18:05 Schickysc wrote:Show nested quote +On October 29 2010 16:13 Velr wrote: It's common knowledge that most casters don't have a Minimap in their SC2 version... You are a retard. Throughout the WHOLE series, I was staring at the minimap. I've heard this complaint before, which is fine. Today I tried having a co-caster, so that I could observe more and talk less, to work on my casting skills as a whole and improve based on feedback. In my defense, it's kind of hard to show you guys 2 things at once during a live game. On multiple occasions I'd point out there was multiple attacks happening, but I'd make a judgement call on which seemed more important. If you don't like it, then maybe you should be satisfied with having replays casted instead of live events, or do it yourself. People need to realize that in order to catch all the action, you'd pretty much need to be in first person view. Their camera moves around 5x faster than ours, so that you ungrateful viewers don't get seizures. I like constructive criticism, but I'm tired of missing 1-2 drops in a bo7 series, filled with professionals playing at 150+ apm, and having the minimap garbage thrown in my face. This series was jam packed full of action and back and forth attacks, so something may go unnoticed because we are busy showing you 30 banelings destroying 2 tanks and 30 marines. Deal with it or don't watch. For now I'm going to keep donating my time casting events that high profile casters don't have the spare time to do, so that esports as a community can grow. Hey Shicky! Don't even give these trolls the time o' the day! They aren't doing 1/100th of what you're doin for the community. And when they can do the said 1/100th i.e. giving constructive criticism, they go ahead and troll anyway, so....
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On October 29 2010 10:39 Liquid`Ret wrote:drops are impossible vs 3 sensor towers 10+ vikings.. 200/200 ultra army is OK...but on those close positions there is the constant pressure of being pushed with tanks..if i lose my 200/200 ultra army once..no matter how many minerals i have i lose my main and all my tech structures...because ultras take 5 years to build..so ya. not really a great option, and i did make quite a few ultras... and took out a pf with them. Broodlord/corrupter is the only army mix that is most likely to give you an advantadge over terran in a maxed vs maxed situation...and broodlords are the only reason why qxc couldnt push out with his mass tanks...after watching the rep i think i played it out pretty well..only mistakes being at 1-1 air upgrades and not takin the base behind my main 
Yeah but if you had neural in a couple of those shoves into the 9 oclock gold (or even his outside natural) and grabbed a few of those tanks/thors, it could've gone a lot differently. I just don't see why, off 5 base, you wouldn't get the 100/100 upgrade that pays dividends in situations like this.
Good play nonetheless.
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@Shicky
My only complain is the miss of finall baneling bust of that base in last game. Which is kind of funny cause Scan had selected that PF ^^ so we saw how quickly it went down. Well if we think about it more its also a fail part on Scan's end (sorry scan) he should just take control back in such circumstances so we would see action and not a main army of ret resting outside qxc main base
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On October 29 2010 18:27 Maaku wrote: Don't call people retarded when they are right, some off the things you missed in game 3 was out right. Like qxc's gold disappearing off the map for instance while your talking about nothing in the middle off the map. That post made you seem like a little whining baby. You cast you're gonna have all the stuff you done wrong pointed out no need to be a bitch about it. Or should I put it in terms you would say deal with it or don't cast.
Deal with it or don't watch, do it yourself. Don't reply to people who don't give you good feedback especially with saying such silly stuff.
LOL @ You, troll. How can you even complain when you have facts wrong? Game 3 was on xelnaga caverns, and QXC never even TRIED to expand to the gold, in fact he didn't even destory the rocks. The moment he tried to take his third, muta's denied it, and we showed it. Clearly you are just complaining to be rude. This just reverts back to the constructive criticism point.
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On October 29 2010 19:02 Schickysc wrote:Show nested quote +On October 29 2010 18:27 Maaku wrote: Don't call people retarded when they are right, some off the things you missed in game 3 was out right. Like qxc's gold disappearing off the map for instance while your talking about nothing in the middle off the map. That post made you seem like a little whining baby. You cast you're gonna have all the stuff you done wrong pointed out no need to be a bitch about it. Or should I put it in terms you would say deal with it or don't cast.
Deal with it or don't watch, do it yourself. Don't reply to people who don't give you good feedback especially with saying such silly stuff.
LOL @ You, troll. How can you even complain when you have facts wrong? Game 3 was on xelnaga caverns, and QXC never even TRIED to expand to the gold, in fact he didn't even destory the rocks. The moment he tried to take his third, muta's denied it, and we showed it. Clearly you are just complaining to be rude. This just reverts back to the constructive criticism point.
I don't think you missed too much, casts were ok. I just don't recommend following anoher obs camera, it makes the screen jerk around alot more and you can't see the building the other obs selects.
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replays please ? Please ? Or at least a "we will release/not release replays ?"
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And please don't listen to people who complain all the time,, yeah the obsing was not perfect, but the show was still very entertenaing, so mission accomplished. People will complain whatever you do anyway, when you're doing stuff on the internet you have to ignore the inevitable haters.
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As I said in my previous post I think you're a good caster. But during the whole series I saw drops, sneak attacks etc.. on the minimap. I also noticed that you not very often but sometimes missed when someone moved out with his whole army, which is kind of important imo. But overall i enjoyed the casting and the series was awesome! Work on the small things and it'll be extra awesome!
Looking forward to the next series.
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I have a lot of criticism about the casting, but don't want to stir the pot too much more. Just lots of "this will be really ineffective" (when it was a good choice) or "I'd like to see this" (when it would've been a bad choice) or the "Qxc has this game in the bag" when he was eons behind. Great games, I'm glad you guys brought them to us, I really enjoyed watching, just some things to work on. I think playing more would smooth out these bumps.
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lot's of really bad calls during the casting, was kinda irritating but the games were good. casters need to work on their game knowledge.
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On October 29 2010 18:05 Schickysc wrote: You are a retard. Throughout the WHOLE series, I was staring at the minimap. I've heard this complaint before, which is fine. Today I tried having a co-caster, so that I could observe more and talk less, to work on my casting skills as a whole and improve based on feedback. In my defense, it's kind of hard to show you guys 2 things at once during a live game. On multiple occasions I'd point out there was multiple attacks happening, but I'd make a judgement call on which seemed more important. If you don't like it, then maybe you should be satisfied with having replays casted instead of live events, or do it yourself.
People need to realize that in order to catch all the action, you'd pretty much need to be in first person view. Their camera moves around 5x faster than ours, so that you ungrateful viewers don't get seizures.
I like constructive criticism, but I'm tired of missing 1-2 drops in a bo7 series, filled with professionals playing at 150+ apm, and having the minimap garbage thrown in my face. This series was jam packed full of action and back and forth attacks, so something may go unnoticed because we are busy showing you 30 banelings destroying 2 tanks and 30 marines. Deal with it or don't watch. For now I'm going to keep donating my time casting events that high profile casters don't have the spare time to do, so that esports as a community can grow.
Replays will be released soon. I probably won't recast the vods. Trolls win. Fuck the trolls. There are people who appreciate the fact that some individuals out there cast SC2 games simply out of their love for the game, and they're doing their best to keep up with 300+ APM from two players at the same time. Notwithstanding that they don't act like the typical pretentious nerd, raging because "[Ret]'s game was inefficient" or because the unit overlay is not up.
Don't cast the replays if you don't feel like it, but don't let the assholes get to you. Keep up the good work!
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On October 29 2010 19:02 Schickysc wrote:Show nested quote +On October 29 2010 18:27 Maaku wrote: Don't call people retarded when they are right, some off the things you missed in game 3 was out right. Like qxc's gold disappearing off the map for instance while your talking about nothing in the middle off the map. That post made you seem like a little whining baby. You cast you're gonna have all the stuff you done wrong pointed out no need to be a bitch about it. Or should I put it in terms you would say deal with it or don't cast.
Deal with it or don't watch, do it yourself. Don't reply to people who don't give you good feedback especially with saying such silly stuff.
LOL @ You, troll. How can you even complain when you have facts wrong? Game 3 was on xelnaga caverns, and QXC never even TRIED to expand to the gold, in fact he didn't even destory the rocks. The moment he tried to take his third, muta's denied it, and we showed it. Clearly you are just complaining to be rude. This just reverts back to the constructive criticism point. you definitely do not look like you're open to criticism... I don't remember everything you did wrong but I do remember you watching the base of QXC on scrap station with nothing going on there while he was moving up on creep destroying tumors getting ready to get attacked, you missed many things... just work on it, always keep an eye on minimap and show us what's going on, even if it's only clicking for 2 seconds the drop while there's an attack and coming back to the attack, we wanna see everything
minimap is ur best friend dood... if like you see a bunch of marines attacking gold expand and nothing's moving in its direction to defend it it means the player has given up on defending it and he's probably going to counter or something, so go somewhere else on the map to find out what's interesting... you would most of the time just stay there and watch until it's dead and miss some other action
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any replays or vods of this?
would be cool coz missed this series...
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On October 29 2010 15:12 Schickysc wrote:Show nested quote +On October 29 2010 12:35 Dimenus wrote: can't wait for the VoDs of this apparently awesome series (which i missed while being at work QQ) Unfortunately vods will not be up by tomorrow...epic fail on my part, as I normally don't do many co-casts, fraps did not record Skype, so the commentary is completely one sided. I will have to recast the games :-(
Ahh yeah I used to have this problem when I casted for C&C. One way is to start windows sound recorder at the same time you start recording and just overlap them when you encode the video. Epic games btw.
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SchickySC is a great caster, people are just whiners and complain and anything and everything.
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On October 30 2010 00:28 tyui89 wrote: SchickySC is a great caster, people are just whiners and complain and anything and everything.
... me slush and fredz were actually pretty damn tilted from the mediocrity of the observing going on, we often were like "wtf is he doing there's X going on on the minimap, why isn't he showing us"
we're trying to get him to improve, not just mindlessly whining
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On October 30 2010 00:33 Fayth wrote:Show nested quote +On October 30 2010 00:28 tyui89 wrote: SchickySC is a great caster, people are just whiners and complain and anything and everything.
... me slush and fredz were actually pretty damn tilted from the mediocrity of the observing going on, we often were like "wtf is he doing there's X going on on the minimap, why isn't he showing us" we're trying to get him to improve, not just mindlessly whining
There are better ways to go about doing so though.
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On October 30 2010 00:48 emperorchampion wrote:Show nested quote +On October 30 2010 00:33 Fayth wrote:On October 30 2010 00:28 tyui89 wrote: SchickySC is a great caster, people are just whiners and complain and anything and everything.
... me slush and fredz were actually pretty damn tilted from the mediocrity of the observing going on, we often were like "wtf is he doing there's X going on on the minimap, why isn't he showing us" we're trying to get him to improve, not just mindlessly whining There are better ways to go about doing so though. well I don't feel like I've been rude at all, dunno about other people
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I won't leave this thread before replays are released :D
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On October 30 2010 00:33 Fayth wrote:Show nested quote +On October 30 2010 00:28 tyui89 wrote: SchickySC is a great caster, people are just whiners and complain and anything and everything.
... me slush and fredz were actually pretty damn tilted from the mediocrity of the observing going on, we often were like "wtf is he doing there's X going on on the minimap, why isn't he showing us" we're trying to get him to improve, not just mindlessly whining
Fayth you've never really been rude, maybe blunt, but that's fine.
Yesterday I had a terrible day. Family stuff, then work issues, then the vods not recording properly, then the trolls, I guess I let things get to me more than I should have. That tends to happen when 10 people complain, without being constructive, and pessimism kicks in and it seems like work goes unappreciated.
I will recast the replays after work today.
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On October 29 2010 20:51 RogerChillingworth wrote: I have a lot of criticism about the casting, but don't want to stir the pot too much more. Just lots of "this will be really ineffective" (when it was a good choice) or "I'd like to see this" (when it would've been a bad choice) or the "Qxc has this game in the bag" when he was eons behind. Great games, I'm glad you guys brought them to us, I really enjoyed watching, just some things to work on. I think playing more would smooth out these bumps.
Don't worry about stiring the pot. As I said before, I'm open to criticism. I admit i'm sometimes bad at predicting how things will turn out, because things can change in a split second, or something can be effective/ineffective with good/bad micro.
I definitely think playing more would help, which i've been trying to do. I played a LOT in beta phase 1, but ever since the game released, work has been extremely busy and I often have to choose to either cast or play.
Thanks for your input.
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Look, shicky, what matters at the end of the day is that we got to see some awesome games thanks to you and thats what were all grateful for.
Btw, where can we get the replays?
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On October 30 2010 03:15 magha wrote: Look, shicky, what matters at the end of the day is that we got to see some awesome games thanks to you and thats what were all grateful for.
Btw, where can we get the replays? That is the question :D These games really deserve more analysis than a cast can provide (they deserve to be casted too obviously). Please, are you considering releasing replays ?
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On October 29 2010 10:00 qxc wrote: Pretty educational game. Gave me a lot of ideas and things to try out. Definitely could use a lot of refinement with my mech style of play oo
I think if you started doing those small drops earlier, you would've been in a slightly different place. I also really loved the barracks wall at the end/being ready to land right as the hatch fell. The double hatch snipe was also Bejujular
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On October 29 2010 19:02 Schickysc wrote:Show nested quote +On October 29 2010 18:27 Maaku wrote: Don't call people retarded when they are right, some off the things you missed in the 3rd game was out right. Like qxc's gold disappearing off the map for instance while your talking about nothing in the middle off the map. That post made you seem like a little whining baby. You cast you're gonna have all the stuff you done wrong pointed out no need to be a bitch about it. Or should I put it in terms you would say deal with it or don't cast.
Deal with it or don't watch, do it yourself. Don't reply to people who don't give you good feedback especially with saying such silly stuff.
LOL @ You, troll. How can you even complain when you have facts wrong? Game 3 was on xelnaga caverns, and QXC never even TRIED to expand to the gold, in fact he didn't even destory the rocks. The moment he tried to take his third, muta's denied it, and we showed it. Clearly you are just complaining to be rude. This just reverts back to the constructive criticism point.
I meant the last game. Stop been such a baby or should we just start insulting each other since that seems to be you answer to been a below par caster.
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yo guys I hope you enjoyed the koth!
atm I'm out of town for the Starcraft 2 Lan on Lucca Comics and Games 2010! I will be back soon!!
and Colin, thx for the cast!! keep it up !!!
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On October 30 2010 07:19 tosS.ita wrote: yo guys I hope you enjoyed the koth!
atm I'm out of town for the Starcraft 2 Lan on Lucca Comics and Games 2010! I will be back soon!!
and Colin, thx for the cast!! keep it up !!!
Ah cool, I'm looking forward to watching the replays
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Can you at least answer about the replays ? Will you release them ?
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Can you at least answer about the replays ? Will you release them ?
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Yes please, I know you said replays are coming but do you have a time frame?
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Vods will be up within 6 hours-ish (been uploading for 16 already.. wtf??!)
Replays will be released shortly after I believe (not my decision)
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On November 01 2010 04:33 Schickysc wrote: Vods will be up within 6 hours-ish (been uploading for 16 already.. wtf??!)
Replays will be released shortly after I believe (not my decision) yeah ! Thank you for both  (the delay for replays is not a problem, just wanted to know if they'll be released) Thanks again.
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I intended to post a bit earlier, anyway.
Gentlemen, what a show!
This has been the most entertaining 3 hours of Starcraft II I've ever watched. And ret won for wich congratulations ^^
Has it been announced yet who the next challenger will be ?
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Game 1 is being reuploaded. Should be ready in a few hours. Sorry....I had a terrible editing issue... how embarrassing...
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Okay, cool, where can we download the replays?
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Nice, the vods are up. But I don't know where i can find the replays
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On November 01 2010 04:33 Schickysc wrote: Vods will be up within 6 hours-ish (been uploading for 16 already.. wtf??!)
Replays will be released shortly after I believe (not my decision) Sorry to insist, but these games really deserve to be spread out to the interwebz  Can you talk with the guy so the replays are published ?
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QXC's got this, no sweat. Get those helions out!!!!
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On November 03 2010 01:28 Ungodlydemon wrote: QXC's got this, no sweat. Get those helions out!!!! Dude, this match was over last week.
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That last match was pretty godly... A lot of mistakes by Ret with some terrible attacks but still very entertaining.
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for replays wait next liquid weekly!!
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On November 04 2010 08:24 tosS.ita wrote: for replays wait next liquid weekly!!
lol theyre not there :p
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