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[GSL] Open S1 - QuarterFinals - Page 60

Forum Index > StarCraft 2 Tournaments
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Romance_us
Profile Joined March 2006
Seychelles1806 Posts
September 28 2010 10:59 GMT
#1181
Look at Artosis snickering about the all-in low tech question hahahaha
Notes and feelings, numbers and reason. The ultimate equilibrium.
henrikyo
Profile Joined March 2008
Norway755 Posts
September 28 2010 10:59 GMT
#1182
On September 28 2010 19:56 Goobus wrote:
Anyone else feel that Tastosis are getting a lot better at commentating?


No.

He misses alot of things, just check the last match played. He gets to excited about small things. He talks to much about terran imbalance as a zerg player. Be profesional.

Tasteless is bad at obsing, but is atleast better then he was.

If you watch the korean stream, its a huge difference. Oh well.
Powster
Profile Joined April 2010
United States650 Posts
September 28 2010 10:59 GMT
#1183
damn... its so sad thinking how amazing tester played throughout the season and then not winning :/ Beating proxy 2 gate with 1 gate, bunker rush all in, surviving huge army difference mmmball with perfect forcefields..
proxY_
Profile Joined July 2010
United States1561 Posts
September 28 2010 10:59 GMT
#1184
Tester had 2 observers, he had one watching the terran force but he should've sent it over to the nat to scout the possible expansion before he all-ined to push out. Even if he had expanded, Tester should've known that he wasn't going to break that concave army at the bottom of the ramp.
Wayem
Profile Joined May 2010
France455 Posts
September 28 2010 10:59 GMT
#1185
On September 28 2010 19:57 Scarecrow wrote:
Show nested quote +
On September 28 2010 19:55 pyro19 wrote:
On September 28 2010 19:53 Frankon wrote:
so anyone still thinks Terran isn't OP


Walking down that Ramp was Entirely Tester"s Fault ,how the Fuck does imbalance get into this?

There was no way he was ever breaking that contain with the resources he had left. It was just throwing his units away in a big attack before GG'ing. Nice stims by the terran in both games.



This guy has it right. Stop yelling Tester threw it away. He's not Maka. He knows to remain calm and has the experience of the scene and knows how to remain calm and focused.

ITR succeeded with his contain (because of the first battle). It was over from this point.
"who needs micro when you can have more stuff ?" -day9
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
September 28 2010 10:59 GMT
#1186
On September 28 2010 19:57 Fa1nT wrote:
Show nested quote +
On September 28 2010 19:55 n0ise wrote:
On September 28 2010 19:52 Sewi wrote:
On September 28 2010 19:51 Frogprince wrote:
Guess Tester already felt it was over?


it was over anyways.
with ghosts comming there was nothing he could do.
Waiting for the terran to become even more scary would be more of a suicide than moving down that ramp


I don't feel it was *that* over, they both had decently balanced food counts, and neither one could attack. The only major advantage the T had was positioning (and tech, more or less).

He could've waited for range colossi/storm and at least try to make sth happen. (or he could've pulled probes in the 1st push of ITR - now it's a little tooo laaaaate)



He lost his robo.

By the time he had colossi out, terran would be steamrolling his base.

and storm wasnt an option because of ghosts
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
abrasion
Profile Joined April 2010
Australia722 Posts
September 28 2010 11:00 GMT
#1187
On September 28 2010 19:57 beetlelisk wrote:
OK that last game was really sweet, I love how killing that observer was so crucial.
Additional props for spotting it :D


I didn't see a sweet game at all, when someone makes such a bad move in a game - it's not entertaining. Entertaining is a good, long, drawn out and even battle - without majorly dumb moves.
derpmods
throttled
Profile Joined August 2010
United States382 Posts
September 28 2010 11:00 GMT
#1188
IDK who to root for next game. Ensnare is my favorite Terran, but since tester lost I really want a toss to go through. Plus HongUnPrime is somewhat of a underdog story IMO.
"Look to the river rushing. Unparalleled in its power. It carves away at the land, eroding the banks, consuming the sands and washes away to her majesty."
st3roids
Profile Joined June 2010
Greece538 Posts
September 28 2010 11:00 GMT
#1189
common itr in game 2....


3 rax into medvacs who cant do this , no expo nothing else

He has superior micro skills and suprise gets an easy win


what rly good did he do apart massing mmm?

On he other hand u expect from toss player to have everything perfect to have a chance ,

Tester apm is in 300+ btw its ridiculus high cant get anyhigher and cant beat a simple mmm ball.

If this isnt bs i dont know what it is

User was warned for this post
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
September 28 2010 11:00 GMT
#1190
Tester's game 1 was just REALLY bad decision making. He barely killed a unit in the first battle while expending two or three forcefields, and decides to chase ITR's army that reinforces itself hugely. He really shouldn't have done that...
Yargh
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
September 28 2010 11:00 GMT
#1191
Tester could have been try to techfor DTs since ITR had only one command center and no raven
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
positron.
Profile Joined May 2010
634 Posts
September 28 2010 11:00 GMT
#1192
On September 28 2010 19:57 Elefanto wrote:
Why do nearly all terran wins look the same and without effort?
Seems all the fucking time like a-moving while pressing stim into win.

Seriously don't want to take the win from itr, but 95% of the terran wins SEEMS to consist of a-moving.

Why marauder with their no micro slow shit are providing newb help is beyond me.


Well you can't kill anything without A move to be honest. Why don't you try not to use the A key in a game?
ALPINA
Profile Joined May 2010
3791 Posts
September 28 2010 11:00 GMT
#1193
I think HopeTorture is gonna take whole tounrament
You should never underestimate the predictability of stupidity
NEcropath
Profile Joined August 2010
United States223 Posts
September 28 2010 11:00 GMT
#1194
IntoTheRainbow was Tested, but Tester couldn't get over TheRainbow.
Philosophy
Profile Joined May 2010
186 Posts
September 28 2010 11:00 GMT
#1195
Rainbow is just sick. He had such a hard group and raced through it without losing a single game. He made Tester and Check look so bad.
tehV
Profile Joined September 2010
28 Posts
September 28 2010 11:00 GMT
#1196
On September 28 2010 19:57 Fa1nT wrote:

He lost his robo.

By the time he had colossi out, terran would be steamrolling his base.



why did he build his robo so close to his ramp? scary place to put it imo
abrasion
Profile Joined April 2010
Australia722 Posts
September 28 2010 11:00 GMT
#1197
On September 28 2010 19:57 Elefanto wrote:
Why do nearly all terran wins look the same and without effort?
Seems all the fucking time like a-moving while pressing stim into win.

Seriously don't want to take the win from itr, but 95% of the terran wins SEEMS to consist of a-moving.

Why marauder with their no micro slow shit are providing newb help is beyond me.


I agree in most cases.
Not this game though - not this game at all, this was the wrong move - simple as that.
Throw the balance chip on another thread, in this case it wasn't the problem in the slightest.

derpmods
dbddbddb
Profile Joined April 2010
Singapore969 Posts
September 28 2010 11:01 GMT
#1198
MMM 1a stim roll to victory

User was warned for this post
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
September 28 2010 11:01 GMT
#1199
On September 28 2010 19:58 Omar91 wrote:
No one is streaming ? the SQ stream is full ((

http://www.justin.tv/c/maxijazzee#/w/423683680
http://www.livestream.com/fishersc2
wwww
Lovedrop
Profile Joined April 2010
2629 Posts
September 28 2010 11:01 GMT
#1200
On September 28 2010 19:58 Doko wrote:
Apparently placing your robo there can loose you the game. Good thing to know.

Fuck terran. I can't believe he can stim so many times and be fine.. then the commentators start rambling about forcing stim like it did anything. 1 medvac comes out and heals the whole freaking army.


On September 28 2010 19:58 epik640x wrote:
stim should be 200/200 if zealot charge is 200/200. concussive to 100/100 is fine.


On September 28 2010 20:01 dbddbddb wrote:
MMM 1a stim roll to victory


Keep comments like these out of the thread, give the mods a fucking break from banning to watch some decent SC2 games, jesus.
Writerundefeated thunderdome champion 。゚+.(o´・ω・`o)+.゚。イィ!! :+:+: @lubdrop
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