[GSL] Open S1 - Ro64 Day 5 - Page 67
Forum Index > StarCraft 2 Tournaments |
gozima
Canada602 Posts
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Beren
United States514 Posts
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Telcontar
United Kingdom16710 Posts
On September 09 2010 20:27 unindel wrote: fungal growth doesn't stop blink does it? you can blink but you cant move afterwards. | ||
Ghad
Norway2551 Posts
Shame about close spawn. ![]() | ||
Lylat
France8571 Posts
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Numy
South Africa35471 Posts
On September 09 2010 20:27 unindel wrote: fungal growth doesn't stop blink does it? Yea it doesn't. Not sure why you would want fungal? Just for the kiting?. | ||
FuRong
New Zealand3089 Posts
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geek0
Denmark32 Posts
i was rooting for him before the games but now.. not so much | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
On September 09 2010 20:26 GTR wrote: i think you need either fungal growth or quick ultras to combat this mass stalker style Problem is Stalkers can still blink when fungal growthed even if they can't move afterwards :/ | ||
groms
Canada1017 Posts
Had to get to ultras ASAP. Also you could see the Toss player was ready for the switch getting an extra robo in case he needed more immortals. | ||
Necosarius
Sweden4042 Posts
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SuperJongMan
Jamaica11586 Posts
Even the 2nd game... most passive nonsense with super lead... This tilts me. | ||
Jukebox Joe
United Kingdom358 Posts
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Whole
United States6046 Posts
On September 09 2010 20:26 GTR wrote: i think you need either fungal growth or quick ultras to combat this mass stalker style He didn't make enough Lings >_> | ||
krews
United States1308 Posts
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Titusmaster6
United States5936 Posts
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dabom88
United States3483 Posts
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gaizka
United States991 Posts
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luckygreens
United States98 Posts
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clusen
Germany8702 Posts
On September 09 2010 20:27 unindel wrote: fungal growth doesn't stop blink does it? No, you can still use Blink or Viking transformation thingie when you got fungal'ed | ||
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