• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:29
CEST 15:29
KST 22:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week5[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
RSL Revival patreon money discussion thread TL Team Map Contest #4: Winners Esports World Cup 2025 - Final Player Roster Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
BW General Discussion A cwal.gg Extension - Easily keep track of anyone Script to open stream directly using middle click ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 660 users

New Map Pool

Forum Index > StarCraft 2 Strategy
Post a Reply
Normal
Allred
Profile Joined November 2010
United States352 Posts
August 21 2019 01:55 GMT
#1
I used to play this game quite heavily then fell away for a while. Came back last season and really enjoyed it. I think I am going to give up on it again though. Not because the game isn't good, because it is. But I really hate this new map pool
An expert is a man who tells you a simple thing in a confused way in such a fashion as to make you think the confusion is your own fault. ~William Castle
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 21 2019 02:22 GMT
#2
You're really overwhelming us with all the details about why you hate the new map pool.
Poopi
Profile Blog Joined November 2010
France12791 Posts
August 21 2019 06:48 GMT
#3
As a terran player these maps seem impossible to win (except in mirror ofc), they are way too big so protoss and zergs can take heavy economic advantage and crush you, and you have a hard time attacking early enough since you need upgrades / medivac for that.

Balance asides too big maps ain't fun anyways. Quite a disappointing and depressing season already.
WriterMaru
yxme
Profile Joined May 2019
15 Posts
August 21 2019 07:20 GMT
#4
I'm playing terran currently on m3 and I'm loving these maps, maybe I'm too bad for them to make a difference though.
EESCLuna
Profile Joined February 2017
Spain53 Posts
August 21 2019 10:23 GMT
#5
This maps make flanking more critical than ever. So since Mass BC and lategame Zerg are broken, protoss is gonna suffer on the following months/years/centuries
Balance means nerf Protoss
Uni1987
Profile Joined September 2010
Netherlands642 Posts
August 21 2019 13:33 GMT
#6
All races suffer in the eye of the beholder.
.............
Dingodile
Profile Joined December 2011
4133 Posts
August 21 2019 13:48 GMT
#7
I don't play anymore because of the Maps.
Same Problem with coop maps.
Grubby | ToD | Moon | Lyn | Sky
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2019-08-21 15:05:52
August 21 2019 15:05 GMT
#8
On August 21 2019 19:23 EESCLuna wrote:
This maps make flanking more critical than ever. So since Mass BC and lategame Zerg are broken, protoss is gonna suffer on the following months/years/centuries

The dreaded mass battlecruiser build in TvP
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Ben...
Profile Joined January 2011
Canada3485 Posts
August 21 2019 19:42 GMT
#9
On August 22 2019 00:05 Ej_ wrote:
Show nested quote +
On August 21 2019 19:23 EESCLuna wrote:
This maps make flanking more critical than ever. So since Mass BC and lategame Zerg are broken, protoss is gonna suffer on the following months/years/centuries

The dreaded mass battlecruiser build in TvP
I haven't seen it in pro games much but it's a thing turtle mech terrans have been doing for a bit now on ladder. It's not fun to face at all. They just yamato all your stuff then blink away all the damaged BCs so unless you have enough tempests to one-shot BCs you're kinda fucked since you can't fight them cost-effectively.

As a protoss I don't like this new map pool at all. The thirds are quite spread out on several of them with lots of space around them which makes defensive posturing against stuff like mass roach busts difficult. Tank pushes seem quite strong on some of them (the third on the disco map comes to mind. It has that narrow choke they can park tanks outside of).

I don't know if it's just the tile set or what, but my FPS on that disco map is also noticeably lower than on other maps. It was the same for turbo cruise so that makes me think it is partly the tileset.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Gomas
Profile Blog Joined March 2010
Poland311 Posts
August 21 2019 21:36 GMT
#10
These maps feel life Heart of the Swarm which I ended up not playing at all. So many large open spaces and awkwardly positioned bases.
Allred
Profile Joined November 2010
United States352 Posts
August 22 2019 03:15 GMT
#11
The reason I don't like the new map pool, it feels like the new maps heavily favor 1 race over the other. The maps feel either heavily favored or unfavored depending on the matchup. Good maps have aspects that are good for all races in different ways. These current maps do not do this.
An expert is a man who tells you a simple thing in a confused way in such a fashion as to make you think the confusion is your own fault. ~William Castle
Pol_24
Profile Joined August 2019
1 Post
August 22 2019 13:03 GMT
#12
Is this a bug on world of sleepers? So there's the ledge beside the main where the reaper can jump right across the low minerals. Thought i already blocked it with 1 supply depot to deny reapers from jumping but apparently i was wrong. So i tried it in custom after the game and even after 1 supply depot + barracks or any building the reaper can still jump in it.imgur.com
Crozo64
Profile Joined May 2016
64 Posts
August 23 2019 02:12 GMT
#13
On August 22 2019 04:42 Ben... wrote:

I don't know if it's just the tile set or what, but my FPS on that disco map is also noticeably lower than on other maps. It was the same for turbo cruise so that makes me think it is partly the tileset.


OK im not alone, yes it's the tileset that lower the fps and i REALLY hate it, plz mapmakers consider it when making a map dont go with 50000 particles effect or whatever because it hinder lower end pc and i just veto maps litteraly just because of this ( turbo cruise and disco exactly like ben ).
Slydie
Profile Joined August 2013
1913 Posts
August 23 2019 15:57 GMT
#14
On August 21 2019 19:23 EESCLuna wrote:
This maps make flanking more critical than ever. So since Mass BC and lategame Zerg are broken, protoss is gonna suffer on the following months/years/centuries


I'll set up a tank flank, then kappa.

Siege tanks seem almost useless for offence, too far to travel and too easy to get flanked and surrounded with lots of open spaces. Even good siege locations when you finally get there seem sparse.

Maybe drops are ok??
Buff the siegetank
MarcusRife
Profile Joined March 2011
343 Posts
September 12 2019 23:37 GMT
#15
I think opening the middle of DBB would be an improvement. It currently has no flow.

+ Show Spoiler +

[image loading]
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 13 2019 06:14 GMT
#16
On September 13 2019 08:37 MarcusRife wrote:
I think opening the middle of DBB would be an improvement. It currently has no flow.

+ Show Spoiler +

[image loading]


While I'd tend to agree that Disco Bloodbath's middle lacks flow and results in excessive (48 seconds) rush distances, adding an opening like that absolutely wrecks the map. Most of the other passages lose their purpose and armies just run straight down the middle.
MarcusRife
Profile Joined March 2011
343 Posts
September 13 2019 15:30 GMT
#17
I don't know about wrecks the map.That is my issue with it. It is over designed. It wants the players to use the outside so it disallows traveling through the middle. Other maps see movement around the outside and still have a path through the middle. You need both to make the map dynamic.This is what gives it no flow. What pushes movement to the outside is the big army in the middle of it and the fact that the bases are out there. You don't need to restrict the middle so much.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 13 2019 17:56 GMT
#18
On September 14 2019 00:30 MarcusRife wrote:
I don't know about wrecks the map.That is my issue with it. It is over designed. It wants the players to use the outside so it disallows traveling through the middle. Other maps see movement around the outside and still have a path through the middle. You need both to make the map dynamic.This is what gives it no flow. What pushes movement to the outside is the big army in the middle of it and the fact that the bases are out there. You don't need to restrict the middle so much.


Maps with passage straight down the middle (e.g Catalyst) generally try to make it so there's a tradeoff to going through the shortest path to avoid completely invalidating the passages to either side of it. Here there's very little reason to go anywhere other than through the middle (excepting for backstabs and runbys).
Inrau
Profile Joined June 2019
35 Posts
September 23 2019 22:51 GMT
#19
Why not put a hole in the middle of Disco Blood Bath. Force armies to go either way, and make the map more positional based.
Mettis
Profile Joined June 2019
84 Posts
September 26 2019 23:37 GMT
#20
I don't think I've seen many significant engagements in the middle of Disco so not sure what that would accomplish. Most fights happen around the 3rd bases. A lot of interesting ones around the triangle 3rd especially.
Avexyli
Profile Blog Joined April 2014
United States694 Posts
September 27 2019 04:44 GMT
#21
On September 24 2019 07:51 Inrau wrote:
Why not put a hole in the middle of Disco Blood Bath. Force armies to go either way, and make the map more positional based.


This is usually avoided because of automatic pathing - two armies would naturally pass eachother and lead to basetrade scenarios more often than not (except at the highest levels).
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Currently assisting developing StarCraft: Evolution Complete as Environment Artist & Multiplayer Game Design and Balancing.
Normal
Please log in or register to reply.
Live Events Refresh
FEL
12:00
Cracov 2025: Qualifier #3
IndyStarCraft 580
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 580
Lowko320
Hui .125
Rex 79
MindelVK 24
StarCraft: Brood War
Jaedong 1027
EffOrt 858
Mini 762
BeSt 578
Light 502
ToSsGirL 434
Stork 418
Larva 355
firebathero 330
Last 267
[ Show more ]
PianO 224
GuemChi 160
Snow 144
soO 107
JulyZerg 99
Mind 75
sas.Sziky 59
sSak 43
Movie 43
Barracks 35
sorry 33
zelot 27
Shinee 25
Terrorterran 22
Noble 11
Dota 2
Gorgc5898
qojqva1831
XcaliburYe301
Counter-Strike
oskar379
chrisJcsgo314
edward53
Heroes of the Storm
Khaldor297
Other Games
tarik_tv20302
FrodaN4973
B2W.Neo1497
singsing1402
DeMusliM479
shahzam447
crisheroes408
Fuzer 385
KnowMe246
SortOf113
ArmadaUGS64
Trikslyr19
Organizations
Other Games
gamesdonequick35243
StarCraft: Brood War
UltimateBattle 1911
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 80
• HeavenSC 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4031
Upcoming Events
FEL
2h 31m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
2h 31m
BSL20 Non-Korean Champi…
4h 31m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
4h 31m
Sparkling Tuna Cup
20h 31m
RSL Revival
20h 31m
Classic vs Clem
FEL
1d 1h
BSL20 Non-Korean Champi…
1d 4h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 21h
Replay Cast
2 days
[ Show More ]
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.