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[G] Arium's 8 Gate Blink Stalker PvZ - Page 2

Forum Index > StarCraft 2 Strategy
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SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 20 2014 21:40 GMT
#21
--- Nuked ---
Ariumtv
Profile Blog Joined May 2013
United States106 Posts
August 20 2014 22:54 GMT
#22
Sorry I haven't been able to answer some of your questions! Have had a lot of stuff to do. The reasoning behind the high gateway count is because mathematically you are able to afford with only 2 in each gas 8 gate constant stalker production is perfect! Not only that but this build his a lot faster then any other blink stalker all in. And the problem DuckloadBlackra is having is probably cause he isn't hitting fast enough, they usually never have speedlings to break down your wall and usually can never have roach speed plus burrow.
Won't stop, till I am at the top.
DuckloadBlackra
Profile Joined July 2011
225 Posts
August 22 2014 04:12 GMT
#23
On August 21 2014 06:40 SatedSC2 wrote:
Show nested quote +
On August 21 2014 02:54 DuckloadBlackra wrote:
I can't seem to make this work consistently against top 5 diamonds/masters. They usually get ling hydra or quick speed roach with burrow + lings and they often disrupt the build by trying to break through my ramp with speedlings which slows me way down because i have to defend that before I can push. In most the games when I attack they have an overwhelming amount of units and I can't ever break them...

What do? :/

Post some replays and we'll try to see what you're doing wrong?


I think Arium was right about me not hitting early enough before. Been practicing the build a lot and now winning most of my games with it.

However, this master league zerg beat me twice with the same ling bling bust into ling hydra. This is the second game which went a lot better than the first, but still bad: http://drop.sc/385145. Please watch from my perspective with player cam.

I scouted his gas, scouted no 3rd, started the 2 gates at ramp at 30 supply instead of 32 because I was concerned about possible very quick lings. I send a probe out at 6:35 to his natural to see if there are any lings on the way to my base, but I didn't pay attention to the path the probe went and it went the wrong way away from where his lings were. I thought my stalker was fully walling but apparently not - speedlings came in at 7 mins, slipped through and surrounded it (was the pylon/2 gateway placement wrong?). I overcharge nat and try to triple pylon block the main. Blings come in and break the pylon wall. I was afraid lings would kill cyber so I made another cyber and forgot to cancel before it finished. I hold, but the timing is already totally fucked up by this attack. When I finally move out he surrounds stalkers with speedlings. I let my probe get ahead of my stalkers because it looked like he wasn't going to try to target the probe down and I was busy blinking too. He abandons the stalkers and snipes the probe so I can't get any proxy pylons near his base. When I get to him he has too many lings and hydra compared to my small stalker force and it's GG.

So I know I made mistakes like forgetting to cancel cyber, accidental 5 probes in a gas in the heat of the moment during the attack, probe to make proxy pylons getting sniped, etc. But even if none of those mistakes had been made I feel like I still would've had no chance. The ling bling attack seems to screw up the timing too badly and when it finally hits he has plenty of ling hydra ready.

Thoughts?
Solus420
Profile Joined April 2013
United States53 Posts
September 06 2014 02:52 GMT
#24
Added to The Ultimate Starcraft Guide

http://www.reddit.com/r/starcraft/comments/2f2g98/wip_the_ultimate_starcraft_guide_wip/
http://www.reddit.com/r/starcraft/comments/2i9clc/the_ultimate_starcraft_directory/
Xecutor
Profile Joined March 2011
Canada12 Posts
September 06 2014 17:47 GMT
#25
Arium, I am glad I was able to see you use this build live on your stream Really cool build!

+1
Feel the Power of the Protoss
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
October 13 2014 23:03 GMT
#26
--- Nuked ---
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